2020-10-17, 09:04 PM
The declaration of that native function in a_players.inc is:
Is it possible that the arguments in that function inside weapon-config.inc are using constant arguments? (eg. const animlib[] and const animname[])? If so that very well might be the issue.
Code:
native ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 0);
Is it possible that the arguments in that function inside weapon-config.inc are using constant arguments? (eg. const animlib[] and const animname[])? If so that very well might be the issue.