new UsedID[MAX_PLAYERS];
new counter;
foreach(new i : Player)
{
if(counter >= 5) break;
new RandomID = random(i);
if(!IsPlayerConnected(i));
UsedID[RandomID] = 1;
counter;
}
new counter;
foreach(new i : Player)
{
if(counter >= 5) break;
new RandomID = random(i);
if(!IsPlayerConnected(i));
UsedID[RandomID] = 1;
counter;
}
<removed giant sig>