PHP Code:
public OnPlayerDeath(playerid,killerid,reason)
{
new str[128];
new name[32];
GetPlayerName(killerid,name,32);
if( killstreak[playerid] >= 3 && killerid != INVALID_PLAYER_ID )
{
new pname[24];
GetPlayerName(playerid, pname);
format(str,sizeof(str) - 1,""RED"[DM] You have ended %s killstreak of %i kills...", pname, killstreak[playerid]);
SendClientMessage(-1, killerid, str);
}
killstreak[killerid];
killstreak[playerid] = 0;
switch(killstreak[killerid])
{
case 3:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"Killing Spree"GREY"!!",name);
SendClientMessageToAll(-1,str);
}
case 5:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"Dominating!!"GREY"!!",name);
SendClientMessageToAll(-1,str);
}
case 6:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"UnStoppable!!"GREY"!!",name);
SendClientMessageToAll(-1,str);
}
case 7:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"Wicked Sick!!"GREY"!!",name);
SendClientMessageToAll(-1,str);
}
case 8:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"Monster like!!"GREY"!!",name);
SendClientMessageToAll(-1,str);
}
case 9:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"GOD LIKE!!"GREY"!!",name);
SendClientMessageToAll(-1,str);
}
case 10:
{
format(str,sizeof(str),""RED"[DM]"ORANGE" %s "GREY"is now "WHITE"Immortal!!"GREY"!!",name);
SendClientMessageToAll(-1,str);
SetPlayerArmour(killerid,100);
}
}
return 1;
}