2020-12-24, 07:02 PM
You guys misunderstood me. I am looking for a callback which is called when a player aims. The function is done, but using it under onplayerupdate may not be instant when the player is not moving.
So i am looking for something like this:
public OnPlayerAim(playerid)
{
return 1;
}
OnPlayerUpdate dependent callbacks are not an option.(emmet's new samp callbacks, etc)
So i am looking for something like this:
public OnPlayerAim(playerid)
{
return 1;
}
OnPlayerUpdate dependent callbacks are not an option.(emmet's new samp callbacks, etc)