2021-02-02, 11:41 PM
(2021-02-02, 04:11 PM)Jarnokai Wrote: See attached code from my gamemode:
Code:if (strlen(pBcrypt[playerid]))
{
bcrypt_verify(playerid,"OnPasswordVerify",inputtext,pBcrypt[playerid]);
}
pBcrypt is where I store the hash that has been loaded from the player files. Under OnPasswordVerify I set the player as logged in if success == true.
I've tried doing so, unfortunately still getting "[SampBcrypt] [error]: LoginVerification => InvalidHash("")"