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[Pawn] how to load every user.ini in scriptfiles using YINI
#9
(2021-02-13, 06:56 AM)Kwarde Wrote: You can use FileManager for that: https://github.com/JaTochNietDan/SA-MP-FileManager

There is already an example on the Github page that shows you how to read files in a directory.



sorry for such a late reply. is there a way to read every user's file though ? if so, could you give any examples ?



edit: i tried it and my server won't load up. here's the error:
Code:
[jit] Compilation was disabled

Script[gamemodes/fps.amx]: Run time error 19: "File or function is not found"

Number of vehicle models: 173



i used that code example to see what it looks like:
Code:
CMD:test(playerid, params[])

{

    #pragma unused params

    new dir:dHandle = dir_open("./");

    new item[40], type;



    while(dir_list(dHandle, item, type))

    {

        if(type == FM_FILE) printf("%s is a file", item);

        else if(type == FM_DIR) printf("%s is a directory", item);

    }



    dir_close(dHandle);

}

and i also included filemanager.
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Messages In This Thread
RE: how to load every user.ini in scriptfiles using YINI - by mems - 2021-02-13, 10:27 PM

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