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[Pawn] how to load every user.ini in scriptfiles using YINI
#25
(2021-02-14, 08:01 PM)mems Wrote: btw, is there any way to make those if statements ? i've tried myself but it wouldn't work:



Code:
CMD:osetallgsf(playerid, params[])

{

? ? new File: handle = fopen("allusers.txt", io_read), nick[MAX_PLAYER_NAME], INI: file;

? ? new string[192], fstring[46], pname[MAX_PLAYER_NAME], gsflevel;

? ? if((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][AdminLevel] == 3) {

? ? ? ? if(sscanf(params, "i", gsflevel)) return SendClientMessage(playerid, COLOR_RED, "Syntax: /osetallgsf <level>");

? ? ? ? if(gsflevel > 13) return SendClientMessage(playerid, COLOR_RED, "ERROR: Max GSF level is 13");

? ? ? ? if(gsflevel < 0) return SendClientMessage(playerid, COLOR_RED, "ERROR: Cannot set lower than 0");

? ? ? ? if(handle)

? ? ? ? {

? ? ? ? ? ? while(fread(handle, nick))

? ? ? ? ? ? {

? ? ? ? ? ? ? ? format(fstring, 46, "Users/%s.ini", nick);

? ? ? ? ? ? if(INI_ParseFile(fstring, "LoadGSFLevel", .bPassTag = true)) {

? ? ? ? ? ? if(GSFLevelInfo >= 1) {

GetPlayerName(playerid, pname, sizeof(pname));

? ? ? ? ? ? ? ? format(string, sizeof(string), "[STAFF]: \"%s\" has issued the command: {FF0000}OSETALLGSF{00FFFF}.", pname);

? ? ? ? ? ? ? ? SendToRCON(COLOR_AQUA, string);

? ? ? ? ? ? ? ? format(string, sizeof(string), "[{FF0000}GSF{FFFFFF}]: Successfully offline set {FF0000}%s's{FFFFFF} GSF level to: %i.", nick, gsflevel);

? ? ? ? ? ? ? ? SendClientMessage(playerid, COLOR_WHITE, string);

? ? ? ? ? ? ? ? StripNewLine(nick);

? ? ? ? ? ? ? ? file = INI_Open(fstring);

? ? ? ? ? ? ? ? INI_SetTag(file, "=|PlayerData|=");

? ? ? ? ? ? ? ? INI_WriteInt(file, "GSFLevel", gsflevel);

? ? ? ? ? ? ? ? INI_Close(file);

? ? ? ? ? ? } else return SendClientMessage(playerid, COLOR_RED, "ERROR: No account was found having a GSF level.");

}

? ? ? ? ? ? }

? ? ? ? ? ? fclose(handle);

? ? ? ? } else return SendClientMessage(playerid, COLOR_RED, "ERROR: The file \"allusers.txt\" does not exist, therefore canceling the process.");

? ? ? ? return 1;

? ? } else return SendClientMessage(playerid, COLOR_RED, "ERROR: Authorization revoked.");

}



and the function that i used:



Code:
forward LoadGSFLevel(tag[], name[], value[]);

public LoadGSFLevel(tag[], name[], value[])

{

? ? if(!strcmp("=|PlayerData|=", tag))

? ? INI_Int("GSFLevel", GSFLevelInfo);

? ? return 1;

}

Sorry I didn't understand what you want to do. Explain more
  Reply


Messages In This Thread
RE: how to load every user.ini in scriptfiles using YINI - by Radical - 2021-02-14, 08:30 PM

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