2021-02-01, 12:46 AM
(2021-01-31, 10:31 PM)Pinch Wrote:Code:// Taken from YSI (sh00k)
DEFINE_HOOK_REPLACEMENT__(Checkpoint, CP );
DEFINE_HOOK_REPLACEMENT__(Container , Cnt);
DEFINE_HOOK_REPLACEMENT__(Inventory , Inv);
DEFINE_HOOK_REPLACEMENT__(Dynamic? , Dyn);
DEFINE_HOOK_REPLACEMENT__(TextDraw? , TD );
DEFINE_HOOK_REPLACEMENT__(Update? ? , Upd);
DEFINE_HOOK_REPLACEMENT__(Object? ? , Obj);
DEFINE_HOOK_REPLACEMENT__(Command? , Cmd);
Most of the times just opening library's testing sample will tell you literally all that library offers
(2021-02-01, 12:08 AM)Markski Wrote: You can use DEFINE_HOOK_REPLACEMENT__ to create shorter keywords and get under the 31 character limit, as stated above.
For example, setting the line DEFINE_HOOK_REPLACEMENT__(Checkpoint, CP ); somewhere by the top of your script will allow you to define the hook for OnPlayerEnterRaceCheckpoint as OnPlayerEnterRaceCP
Thanks, it worked.