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[Filterscript] SA-MP Anti Sobeit
#1
This anti sobeit is quotation from russian forum.?I tested with Johnny Project and didn't come across any errors but the result of anti sobeit is never certain.?These codes scan the d3d9.dll and?may detect it as sobeit for enb modes.?



Codes;



Code:
#include <a_samp>



forward OnClientCheckResponse(playerid, actionid, memaddr, retndata);

native SendClientCheck(playerid, actionid, memaddr, memOffset, bytesCount);

enum(<<= 1)

{

? ? ? ? NULL = 0,

SOBEIT = 0x5E8606

};

public OnPlayerSpawn(playerid)

{

? ? ? ? SendClientCheck(playerid, 72, 0, 0, 2);

? ? ? ? SetTimerEx("sobeitcontrol", 100, true, "i", playerid);

? ? ? ? return 1;

}



public OnClientCheckResponse(playerid, actionid, memaddr, retndata)

{

? ? ? ? if (retndata != 192 && actionid != 72)

? ? ? ? {

? ? ? ? ? ? Kick(playerid);

? ? ? ? }



? ? ? ? return 1;

}

public sobeitcontrol(playerid)

{

? ? new actionid = 0x5, memaddr = SOBEIT, retndata = 0x4;

? ? SendClientCheck(playerid, actionid, memaddr, NULL, retndata);

? ? return 1;

}
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Messages In This Thread
SA-MP Anti Sobeit - by Hata - 2021-07-20, 06:13 PM
RE: SA-MP Anti Sobeit - by Awide - 2021-07-20, 06:17 PM
RE: SA-MP Anti Sobeit - by Ezio_Auditore - 2021-07-20, 08:24 PM
RE: SA-MP Anti Sobeit - by Hata - 2021-07-21, 01:26 PM

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