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[Pawn] IsPlayerInRangeOfPoint
#1
Okay so I did this command and it should be able to loop from all of the Hangars to find the one where the player is close to, but it always returns the else message.

Code:
cmd:hangar(playerid){

for(new i = 0; i<MAX_HANGARS; i){

if(IsPlayerInRangeOfPoint(playerid, 4.0, hInfo[i][hPosX], hInfo[i][hPosY], hInfo[i][hPosZ])){

if(hangartimer[playerid] == 1) return ErrorMessage(playerid, "Nije proslo 30 minuta od uzimanja proslog oruzija.");

if(hInfo[i][hDeagle]蒉[i][hSawedOff]蒉[i][hM4]蒉[i][hMats] == 0) return ErrorMessage(playerid, "Hangar je prazan.");

if(hInfo[i][hStatus] == 0) return ErrorMessage(playerid, "Hangar nije u funkciji."), printf("hstatus: %d", hInfo[i][hStatus]);

new?

str[100];

format(str, sizeof str, "\tPacket name\tPacket quantity\nDesert Eagle \t%d\nSawed Off \t%d\nM4 \t%d\nMaterials \t%d", hInfo[i][hDeagle], hInfo[i][hSawedOff], hInfo[i][hM4], hInfo[i][hMats]);

SPD(playerid, DIALOG_HANGAR, DIALOG_STYLE_TABLIST_HEADERS, ""SERVER"Hangar", str, "Odaberi", "Odustani");

phangar[playerid] = i;

}

else return ErrorMessage(playerid, "Ne nalazite se u blizini nekog hangara.");

}

return true;

}
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Messages In This Thread
IsPlayerInRangeOfPoint - by Salesman - 2019-06-18, 02:43 PM
RE: IsPlayerInRangeOfPoint - by Y_Less - 2019-06-19, 09:13 AM

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