Is there any way to set/get the vehicle rotation like we do with objects?
Example:
? - SetObjectRot(objectid, Float:RotX, Float:RotY, Float:RotZ);
? - GetObjectPos(objectid, &Float:X, &Float:Y, &Float:Z);
Expectation:
? - SetVehicleRot(vehicleid, Float:RotX, Float:RotY, Float:RotZ);
? - GetVehicleRot(vehicleid, &Float:X, &Float:Y, &Float:Z);
I know that 3DTryg has this function but I reject the idea of adding an npc to do this, so any workaround or plugin that meets my expectations I would appreciate it if you share it!
Example:
? - SetObjectRot(objectid, Float:RotX, Float:RotY, Float:RotZ);
? - GetObjectPos(objectid, &Float:X, &Float:Y, &Float:Z);
Expectation:
? - SetVehicleRot(vehicleid, Float:RotX, Float:RotY, Float:RotZ);
? - GetVehicleRot(vehicleid, &Float:X, &Float:Y, &Float:Z);
I know that 3DTryg has this function but I reject the idea of adding an npc to do this, so any workaround or plugin that meets my expectations I would appreciate it if you share it!