Hi!
I have some trouble with setting animations to actors. I'm using 0.3.7-R2 server, with Y_ISI streamer plugin.
How can I set animations like that:?[Video:
https://www.youtube.com/watch?v=WrBxmP28FIg]
Everytime I preload and load animation, like in the video, my actor is not moving. Is just playing animation tho.?There's no difference between "CreateActor" and "CreateDynamicActor". What am I supposed to do?
Gold Party Polska aka SAO is still functioning! One of biggest polish deathmatches 4fun.?I strongly recommend you to check sao-server.com, you won't be bored.?:>
2021-08-03, 09:18 PM
(This post was last modified: 2021-08-03, 09:18 PM by DjSon231.)
Yes, these are actors. I saw whole bunch of videos, where people could control actors animations, as they could walk around, not staying in one place.Yes, these are actors. I saw whole bunch of videos, where people could greatly control actors animations, as they could walk around, not staying in one place. But the main question is - how?
Moreover, video creator posted his code in pastebin.
Gold Party Polska aka SAO is still functioning! One of biggest polish deathmatches 4fun.?I strongly recommend you to check sao-server.com, you won't be bored.?:>
Location: Rio de Janeiro, Brazil
If you use "CreateActor", you must animate your actor using "ApplyActorAnimation". But if you use "CreateDynamicActor", you must animate your actor using "ApplyDynamicActorAnimation".
2021-08-07, 11:59 AM
(This post was last modified: 2021-08-08, 08:57 AM by DjSon231.)
Allright, but I'm using it. Animations are applied correctly, but are being played like this:
?[Video:
https://www.youtube.com/watch?v=xpcd7iFPpwA]
Gold Party Polska aka SAO is still functioning! One of biggest polish deathmatches 4fun.?I strongly recommend you to check sao-server.com, you won't be bored.?:>
Location: Bosnia & Herzegovina
2022-01-21, 10:22 PM
(This post was last modified: 2022-01-21, 10:33 PM by Slade.)
Are you keeping lockx and locky at value 0? If set 0, actor will return to it's orginal position. On 1 it will remain in same position when animation ends.
Edit: Tested it, doesnt work, maybe it is SA-MP version?
If you want your Actor to move with animations, create your actor with the invulnerable parameter as false (in streamer) or use the SetActorInvulnerable 0 function after CreateActor.
?Dimmy#3917