2 hours ago
Hello everyone. I've encountered a situation where, when compiling an empty mod (containing only #include <open.mp> and main(){}) using qawno and a custom bat file, the output amx files have different sizes.
bat.amx - 1389 bytes
qawno.amx - 1420 bytes
Is this difference normal, or have I made a mistake in configuring the compiler command for the bat file?
bat:
qawno:
May the experts forgive me, because this question may be very easy, but I'm new to this and I want to understand everything.
Thank you.
bat.amx - 1389 bytes
qawno.amx - 1420 bytes
Is this difference normal, or have I made a mistake in configuring the compiler command for the bat file?
bat:
Code:
compiler\pawncc.exe -;+ -(+ -\ -Z- "-isource/%name%" "-rsource/%name%" "-icompiler/include" -d3 -t4 "-orelease/gamemodes/%name%" "source/%name%.pwn"qawno:
Code:
./pawncc -;+ -(+ -\ -Z- "-i%p/%o" "-r%p/%o" "-i%q/include" -d3 -t4 "-o%p/%o" "%p/%i"May the experts forgive me, because this question may be very easy, but I'm new to this and I want to understand everything.
Thank you.

