This library isn't mine,?it's from?#Fede
I only translated it.
but I think it's very good and you should know it. Original post
Video
[Video: https://youtu.be/7SGizJTBTeg]
Installation
Before including it, the way in which the GPS will work must be indicated.
GPS_MODE_1 - When marking a position in the radar, automatically when returning to the game (Being in the pause menu, obviously) the GPS will mark the way to the indicated place.
GPS_MODE_2 - If the SetPlayerCheckpoint function is hookea, when calling this function the GPS will mark the location.
GPS_MODE_ALL - Both modes above will be working.
If no mode is indicated, the include will give an error message.
Requisitos
YSI 5.x (https://github.com/pawn-lang/YSI-Includes/tree/5.x)
Plugin GPS (https://github.com/kristoisberg/samp-gps...n/releases)
Download
From the Github repository: https://github.com/FedesUy/RadarGPS/blob...SRadar.inc
Credits
GamerZ for the code of paths.pwn
#Fede for adaptation
I only translated it.
but I think it's very good and you should know it. Original post
Video
[Video: https://youtu.be/7SGizJTBTeg]
Installation
Before including it, the way in which the GPS will work must be indicated.
GPS_MODE_1 - When marking a position in the radar, automatically when returning to the game (Being in the pause menu, obviously) the GPS will mark the way to the indicated place.
GPS_MODE_2 - If the SetPlayerCheckpoint function is hookea, when calling this function the GPS will mark the location.
GPS_MODE_ALL - Both modes above will be working.
If no mode is indicated, the include will give an error message.
Requisitos
YSI 5.x (https://github.com/pawn-lang/YSI-Includes/tree/5.x)
Plugin GPS (https://github.com/kristoisberg/samp-gps...n/releases)
Download
From the Github repository: https://github.com/FedesUy/RadarGPS/blob...SRadar.inc
Credits
GamerZ for the code of paths.pwn
#Fede for adaptation