2020-11-11, 02:40 PM
Hi, I'm trying to understand more about this topic because I can't find anything online.
Sometimes after death only for some players happens that they being banned for reaching the acks limit of 5000/sec. But it's not a deterministic thing and happens randomly. I tried testing?to?figuring out the problem but nothing.?
There is something to avoid inside the OnPlayerSpawn or OnPlayerDeath callbacks? Or could be also related to a server network issue because I'm using a very cheap VPS with low specs?
I'm using the 0.3DL with a lot of models and maps loaded, I don't know if could be part of the problem.
Sometimes after death only for some players happens that they being banned for reaching the acks limit of 5000/sec. But it's not a deterministic thing and happens randomly. I tried testing?to?figuring out the problem but nothing.?
There is something to avoid inside the OnPlayerSpawn or OnPlayerDeath callbacks? Or could be also related to a server network issue because I'm using a very cheap VPS with low specs?
I'm using the 0.3DL with a lot of models and maps loaded, I don't know if could be part of the problem.