• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Pawn] DISCORD Chat - SERVER Chat
#1
I'l trying to make a Discord - Server chat here's my code:

Code:
public DCC_OnChannelMessage(DCC_Channel:channel, DCC_User:author, const message[])

{

new channel_name[100  1];

if(!DCC_GetChannelName(channel, channel_name))

return 0;



new user_name[32  1];

if (!DCC_GetUserName(author, user_name))

return 0;



new userid1[20];

DCC_GetUserId(author, userid1);

if(!strcmp(userid1, CHANNEL_ID)) return 0;



? ? if(channel != BotChannel) return 0;



new str[145];

format(str, sizeof str, "{667aca}[Discord] %s:{ffffff} %s", user_name, message);

? ? for(new i = 0; i < MAX_PLAYERS; i) {

? ? SendClientMessage(i, -1, str); }

? ? return 1;

?}

It dosn't work and also don't have errors...
  Reply
#2
You need to be more specific:



What doesn't work?

What have you tried?

What are you expecting the code to do?
  Reply
#3
What doesn't work?

Players can't see the messages sent in the discord server



What have you tried?

I tried only that code



What are you expecting the code to do?

When I chat in discord it will SenClientMessageToAll in-Game.
  Reply
#4
Well the thing is OnChannelMessage is deprecated, use the latest one OnMessageCreate and then fetch all info from DCC_Message ..



!damo!spiderman Wrote:You're pathetic. Stand for something that's going to help the world rather than fill it with more hate. Give someone a hug, tell someone you care... Do something, do anything but do it with love not hate.



  Reply
#5
that DCC_OnChannelMessage is long gone and has been replaced
  Reply


Forum Jump: