2021-03-17, 11:39 AM
(This post was last modified: 2021-03-17, 01:35 PM by Paulthas01.)
I would like to understand what that means, it is appearing outside the -d3 compilation parameters.
As far as I know, it shouldn't happen.
Pawn compiler 3.10.10 Copyright © 1997-2006, ITB CompuPhase
Header size: 58400 bytes
Code size: 5920252 bytes
Data size: 25992156 bytes
Stack/heap size: 16384 bytes; estimated max. usage=130285 cells (521140 bytes)
Total requirements:31987192 bytes
[Finished in 7.2s]
In my gamemode, I use a lot of 2d / 3d arrays, the size of the .amx is 26MB.
Does this affect server performance? Causes shutdown?
Did you revert to an older YSI version and see what happens when you compile?
It compiles normal, the problem is not the YSI version, but the stack of my gamemode that looks like I am using more cells than it was to use.
My question is to understand what it means what I wrote in the topic, stack size
I agree that the problem is my matrices, I only mentioned YSI because before updating it, when compiling without the -d3 parameter it did not show the stack size information.
My doubt is what this means:
Pawn compiler 3.10.10 Copyright ? 1997-2006, ITB CompuPhase
Header size: 58400 bytes
Code size: 5920252 bytes
Data size: 25992156 bytes
Stack / heap size: 16384 bytes; estimated max. usage = 130285 cells (521140 bytes)
Total requirements: 31987192 bytes
[Finished in 7.2s]
Does this current stack size cause gamemode to shutdown or crash?
2021-03-17, 02:42 PM
(This post was last modified: 2021-03-17, 02:44 PM by Paulthas01.)
I am seeing the message even without enabling the -d3 parameter.
I would like to understand what this message means exactly because I still don't know 100% and how I can solve it.
The size of my .amx is 26MB so I find it very strange
the message is showing you header, code, data stack/heap size thats what it means and 26mb isnt strange if your gamemode is 26mb
It is this size because I use a lot of 2D / 3D arrays, my question is not why it is this size.
My question is what does the message that actually appears mean?
- Is there something wrong with the game mode?
- Am I using more cells than allowed?
- Does this cause some kind of server crash or shutdown?
Those are my doubts
NOTE: This message appears even without enabling the -d3 parameter at the time of compilation.
No, the message is a message. It is information. A message can't cause your mode to crash.
The problem is probably loads of local arrays. But again, this message isn't a warning, it's just a report.