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[Pawn] [SOLVED] How to select Dynamic Object from Plugin Streamer?
#1
PROBLEM:



Code:
public OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ)

{

? ? new message[526];



? ? if(type == SELECT_OBJECT_GLOBAL_OBJECT) {

? ? ? ? if(!IsValidObject(objectid)) return 0;

? ? ? ? format(message,sizeof(message),"[Global Object] Sir you have select line in server: %d, modelobjectID : %d, Pos: %.4f,%.4f,%.4f", objectid, modelid, fX, fY, fZ);

? ? ? ? SendClientMessage(playerid, 0xFFFFFFFF, message);

? ? ? ? EditObject(playerid, objectid);

? ? ? ? return 1;

}



if(type == SELECT_OBJECT_PLAYER_OBJECT) {

? ? ? ? if(!IsValidPlayerObject(playerid, objectid)) return 0;

? ? ? ? format(message,sizeof(message),"[Player Select player Object] Anda memilih baris proggram : %d modelID nya adalah: %dPos: %.4f,%.4f,%.4f", objectid, modelid, fX, fY, fZ);

? ? ? ? SendClientMessage(playerid, 0xFFFFFFFF, message);

? ? ? ? EditPlayerObject(playerid, objectid);

? ? ? ? //EditDynamicObject(playerid, objectid);

? ? ? ? SEM(playerid, "Dynamic edit after select non dynamic");

? ? ? ? return 1;



? ? if(type == STREAMER_OBJECT_TYPE_GLOBAL)

? ? {

? ? ? SEM(playerid, "Dynamic object type global");

? ? ? Streamer_Update(playerid, -1);

? ? ? EditDynamicObject(playerid, objectid);

? ? ? return 1;

? ? }

}





SOLUTION:

Code:
if(type == SELECT_OBJECT_PLAYER_OBJECT) {

? ? OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:fX, Float:fY, Float:fZ);

? ? ? // if(!IsValidPlayerObject(playerid, objectid)) return 0;

? ? ? ? format(message,sizeof(message),"[Player Select player Object] Anda memilih baris proggram : %d modelID nya adalah: %dPos: %.4f,%.4f,%.4f", objectid, modelid, fX, fY, fZ);

? ? ? ? SendClientMessage(playerid, 0xFFFFFFFF, message);

? ? ? ? EditPlayerObject(playerid, objectid);

? ? ? ? //EditDynamicObject(playerid, objectid);

? ? ? ? SEM(playerid, "Dynamic edit after select non dynamic");

? ? ? ? return 1;

? }
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