Hello Burgershot Community,
I have a problem with my 3dtext label and exiting a property on my script. Whenever I exit the property it tp me to the first 24/7 store that I created instead of the new one.
here is the code I use on creating a property system with printing the ids on 3d text label
variables and enums:
Code for creating the store
Enter and Exit code:
I have a problem with my 3dtext label and exiting a property on my script. Whenever I exit the property it tp me to the first 24/7 store that I created instead of the new one.
here is the code I use on creating a property system with printing the ids on 3d text label
variables and enums:
Code:
#define MAX_STORES 500
enum sInfo
{
sID,
sType,
Text3D:sLabel,
sName[50],
sMapIcon,
sPickup,
Float:sX,
Float:sY,
Float:sZ,
sInt,
sVirt,
Float:intsX,
Float:intsY,
Float:intsZ,
sintInt,
sintVirt,
bool:sIDUsed
};
new storeinfo[MAX_STORES][sInfo];
new TotalStores;
Code for creating the store
Code:
createstore(storeid, type, Float:X, Float:Y, Float:Z, Float:IntX, Float:IntY, Float:IntZ, intInt, intVirt)
{
TotalStores;
storeinfo[storeid][sID] = storeid;
storeinfo[storeid][sX] = X;
storeinfo[storeid][sY] = Y;
storeinfo[storeid][sZ] = Z;
storeinfo[storeid][sInt] = 0;
storeinfo[storeid][sVirt] = 0;
storeinfo[storeid][intsX] = IntX;
storeinfo[storeid][intsY] = IntY;
storeinfo[storeid][intsZ] = IntZ;
storeinfo[storeid][sintInt] = intInt;
storeinfo[storeid][sintVirt] = intVirt;
intVirt = storeinfo[storeid][sID];
storeinfo[storeid][sIDUsed] = true;
storeinfo[storeid][sPickup] = CreateDynamicPickup(1272, 1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 0);
storeinfo[storeid][sType] = type;
new string2[128];
if(storeinfo[storeid][sType] == 1)
{
format(string2, sizeof(string2), "24/7 (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 17, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 2)
{
format(string2, sizeof(string2), "Burgershot (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 10, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 3)
{
format(string2, sizeof(string2), "Cluckin Bell (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 14, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 4)
{
format(string2, sizeof(string2), "Well Stacked Pizza Co. (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 29, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 5)
{
format(string2, sizeof(string2), "Binco (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 45, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 6)
{
format(string2, sizeof(string2), "Zip (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 45, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 7)
{
format(string2, sizeof(string2), "Pro-Laps (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 45, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 8)
{
format(string2, sizeof(string2), "Suburban (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 45, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
if(storeinfo[storeid][sType] == 9)
{
format(string2, sizeof(string2), "Didier Sachs (ID:%d)", storeinfo[storeid][sName], storeinfo[storeid][sID]);
? ? ? ? storeinfo[storeid][sLabel] = Create3DTextLabel(string2, -1, storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 30.0, storeinfo[storeid][sVirt]);
for(new i = 0; i < MAX_PLAYERS; i)
? ? {
storeinfo[storeid][sMapIcon] = CreateDynamicMapIcon(storeinfo[storeid][sX], storeinfo[storeid][sY], storeinfo[storeid][sZ], 45, 1, 0, 0, i, 300, MAPICON_LOCAL);
}
}
new string[128];
format(string, sizeof(string), "Store ID: %d has been created. Total Stores: %d", storeid, TotalStores);
printf(string);
}
Enter and Exit code:
Code:
stock SendPlayerInsideStore(playerid, storeid)
{
if(storeid == MAX_STORES) return 0;
new Float:X = storeinfo[storeid][intsX], Float:Y = storeinfo[storeid][intsY], Float:Z = storeinfo[storeid][intsZ], Int = storeinfo[storeid][sintInt], Virt = storeinfo[storeid][sID];
SetPlayerPos(playerid, X, Y, Z);
SetPlayerInterior(playerid, Int);
SetPlayerVirtualWorld(playerid, Virt);
return 1;
}
stock SendPlayerOutsideStore(playerid, storeid)
{
if(storeid != MAX_STORES)
{
? ? ? ? new Float:X = storeinfo[storeid][sX], Float:Y = storeinfo[storeid][sY], Float:Z = storeinfo[storeid][sZ], Int = storeinfo[storeid][sInt];
SetPlayerPos(playerid, X, Y, Z);
SetPlayerInterior(playerid, Int);
SetPlayerVirtualWorld(playerid, 0);
}
else return 0;
return 1;
}