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[Library] RadarGPS - GPS on radar
#1
This library isn't mine,?it's from?#Fede
I only translated it.
but I think it's very good and you should know it. Original post

Video
[Video: https://youtu.be/7SGizJTBTeg]

Installation

Before including it, the way in which the GPS will work must be indicated.

GPS_MODE_1 - When marking a position in the radar, automatically when returning to the game (Being in the pause menu, obviously) the GPS will mark the way to the indicated place.

GPS_MODE_2 - If the SetPlayerCheckpoint function is hookea, when calling this function the GPS will mark the location.

GPS_MODE_ALL - Both modes above will be working.

If no mode is indicated, the include will give an error message.

Requisitos

YSI 5.x (https://github.com/pawn-lang/YSI-Includes/tree/5.x)
Plugin GPS (https://github.com/kristoisberg/samp-gps...n/releases)

Download

From the Github repository: https://github.com/FedesUy/RadarGPS/blob...SRadar.inc

Credits
GamerZ for the code of paths.pwn
#Fede for adaptation
[Image: Fondo.jpg]

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#2
This is not a plugin, it is an include
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#3
(2019-04-16, 09:14 PM)Atom Wrote: This is not a plugin, it is an include



Moved, we call them libraries here though, "include" is not a good name.
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#4
(2019-04-16, 09:17 PM)kristo Wrote:
(2019-04-16, 09:14 PM)Atom Wrote: This is not a plugin, it is an include



Moved, we call them libraries here though, "include" is not a good name.



Yeah, I figured that out.
[Image: Fondo.jpg]

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#5
This is too good, definetly gonna try out.
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#6
It's pretty much like the one in GTA V, except that thanks to the SA-MP limitations this isn't possible with lots of players online (Gang Zone limits).

I hope the open.mp API will provide functions to draw freely on the map (lines, circles, shapes, images).
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#7
How to use?
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#8
anyone have worked this? Anyone have this? repo doesn't exist
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