2019-11-10, 06:04 PM
Let's start from 0
(note that when i say create i mean streamer code)
I have a house system and a house map that is let's say over the LSPD, and my LSPD and house map are created in -1 virutalworld so it's streamed in all VW's and let's say those maps have 22.2k objects together
so over 2k objects won't be streamed in
So my server owned wanted to do the next thing:
Change LSPD to Virutalworld 0
Create every house map in a seperate virutal world (starting from 1 to let's say 1000), that would create an? insane amount of objects but I don't know if that is a problem or not since the Streamer destroy's them when none's near them
So then my LSPD map would have 12k objects( in VW 0 ) and all would be streamed in, and when a player enters his house i set his virutal world to his house id (1000 here) and then he wouldn't be able to see the LSPD map and my house map would be streamed with the remaining objects
But my main question is would that create insane lag or would that be a good idea?
Bear in mind i can't use a single VW for all the houses since all player's would be set in one VW (not a good idea, since players would see other players houses)
(note that when i say create i mean streamer code)
I have a house system and a house map that is let's say over the LSPD, and my LSPD and house map are created in -1 virutalworld so it's streamed in all VW's and let's say those maps have 22.2k objects together
so over 2k objects won't be streamed in
So my server owned wanted to do the next thing:
Change LSPD to Virutalworld 0
Create every house map in a seperate virutal world (starting from 1 to let's say 1000), that would create an? insane amount of objects but I don't know if that is a problem or not since the Streamer destroy's them when none's near them
So then my LSPD map would have 12k objects( in VW 0 ) and all would be streamed in, and when a player enters his house i set his virutal world to his house id (1000 here) and then he wouldn't be able to see the LSPD map and my house map would be streamed with the remaining objects
But my main question is would that create insane lag or would that be a good idea?
Bear in mind i can't use a single VW for all the houses since all player's would be set in one VW (not a good idea, since players would see other players houses)