2021-04-26, 08:38 AM
My bad, i didn't saw that i have to use the hole ExtendedGrenade lib...
How to use this?
How to when player throw the gun 17 and smoketype[playerid]
if it is 1, effect X
if it is 2, effect Y
How to create those effects there?
How to use this?
How to when player throw the gun 17 and smoketype[playerid]
if it is 1, effect X
if it is 2, effect Y
How to create those effects there?