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[Pawn] [Sorted out] Update attached objects
#2
Hi, Otakeiro.

You can try using this :)



E_STREAMER_ATTACH_R_X,

E_STREAMER_ATTACH_R_Y,

E_STREAMER_ATTACH_R_Z,

E_STREAMER_ATTACH_X,

E_STREAMER_ATTACH_Y,

E_STREAMER_ATTACH_Z




native Streamer_SetFloatData(type, STREAMER_ALL_TAGS:id, data, Float:value);.



Example:

Code:
Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_X, 2.0);
Using Pawn.CMD?

If you're doing so, this is the very first sign that you absolutely shouldn't utilize your all powerful P-Code knowledge in any of the scripting discussion topics.
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Messages In This Thread
RE: Update attached objects - by Pinch - 2021-06-02, 08:25 AM
RE: Update attached objects - by Radical - 2021-06-02, 08:58 AM
RE: Update attached objects - by Otakeiro - 2021-06-02, 07:19 PM
RE: Update attached objects - by Pinch - 2021-06-02, 08:30 PM

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