2021-09-17, 08:17 PM
Update v1.2.0:
- Changed fire death reason to WEAPON_CONFLAGRATION
- Added ability to overwrite Scrap spawns
- Improved include guards
- Added Damaged gas pipe mini mission available only with ExtendedGrenade
- Added callback:
- Added definitions:
Video:
https://www.youtube.com/watch?v=_1mHqL4_KbQ
- Changed fire death reason to WEAPON_CONFLAGRATION
- Added ability to overwrite Scrap spawns
Code:
new Float:Missions_ScrapSpawns[][4] = {
{2080.634033,896.861389,7.863133,1.398017},
{2142.217529,1012.950622,10.820312,268.473632},
{2142.012451,854.660888,13.809225,177.629562}
};
#include <Missions>
- Improved include guards
- Added Damaged gas pipe mini mission available only with ExtendedGrenade
- Added callback:
Code:
OnPlayerFixedGasPipe(playerid,mobid);
- Added definitions:
Code:
MISSIONS_MAX_GASPIPE - default 30, can be redefined
MISSIONS_GASPIPE_DOT - default 5.0, can be redefined
Video:
https://www.youtube.com/watch?v=_1mHqL4_KbQ