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[Pawn] playerid is 0-based, but vehicleid is 1-based, what gives?
#2
it can handle various error or not expected flow with 0, INVLID_VEHICLE_ID.

not created for train in ground, invalid model, limit reached, etc...





so, i think that player error is not various as vehicle. so, 0 is used for player not error handling.
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RE: playerid is 0-based, but vehicleid is 1-based, what gives? - by Cada - 2019-07-10, 05:51 AM

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