2020-10-01, 02:23 AM
Actually you can. Download icons(pics) you think are compatible for SAMP from the internet, create a new .txd file by using TXDWorkshop, import the downloaded images to the new txd file by using TXDWorkshop, set the desired name for said icon, then save txd in //SA Folder//models//txd
For example purposes, let's say the txd file was named LD_CUSTOM, and the downloaded icon was named customsprite.
In the code, you'll write LD_CUSTOM:customsprite
https://www.open.mp/docs/scripting/resou...rawsprites
PS: That's what I did, haven't tested it out yet, but if I did anything wrong the other helpers will help you out.
For example purposes, let's say the txd file was named LD_CUSTOM, and the downloaded icon was named customsprite.
In the code, you'll write LD_CUSTOM:customsprite
https://www.open.mp/docs/scripting/resou...rawsprites
PS: That's what I did, haven't tested it out yet, but if I did anything wrong the other helpers will help you out.