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YCMD or Pawn.CMD?
#5
(2021-01-11, 05:58 PM)Pinch Wrote:
(2021-01-11, 05:25 PM)qwerty Wrote:
(2021-01-08, 08:09 PM)Pinch Wrote: YCMD.

Reason? It's fully integrated into the YSI package which means you'll be able to fully utilize its power anywhere (permissions, fast looping, fully editable stuff during runtime, etc.) .

Also, https://github.com/pawn-lang/YSI-Include...-than-this

EDIT: Check this too!
https://github.com/pawn-lang/YSI-Include...nds/api.md

nigga thinks ysi is fast !! 🤣🤣🤣🤣😂😂😂😂😂😂
Tvoja mama fast u fucking slave

this guy thinks ysi is good!! lmaoo ! 🤣🤣🤣🤣😂😂😂😂😂😂🤣🤣🤣🤣😂😂😂😂😂😂🤣🤣🤣🤣😂😂😂😂😂😂
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Messages In This Thread
YCMD or Pawn.CMD? - by Excalibur - 2021-01-08, 07:51 PM
RE: YCMD or Pawn.CMD? - by Pinch - 2021-01-08, 08:09 PM
RE: YCMD or Pawn.CMD? - by Excalibur - 2021-01-08, 10:07 PM

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