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[Filterscript] Faction Missions
#2
Update v1.2.0:



- Changed fire death reason to WEAPON_CONFLAGRATION



- Added ability to overwrite Scrap spawns

Code:
new Float:Missions_ScrapSpawns[][4] = {

    {2080.634033,896.861389,7.863133,1.398017},

    {2142.217529,1012.950622,10.820312,268.473632},

    {2142.012451,854.660888,13.809225,177.629562}

};

#include <Missions>



- Improved include guards



- Added Damaged gas pipe mini mission available only with ExtendedGrenade



- Added callback:

Code:
OnPlayerFixedGasPipe(playerid,mobid);



- Added definitions:

Code:
MISSIONS_MAX_GASPIPE - default 30, can be redefined

MISSIONS_GASPIPE_DOT - default 5.0, can be redefined



Video:

https://www.youtube.com/watch?v=_1mHqL4_KbQ
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Messages In This Thread
Faction Missions - by AbyssMorgan - 2021-04-18, 01:23 PM
RE: Faction Missions - by AbyssMorgan - 2021-09-17, 08:17 PM

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