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[Pawn] [Sorted out] Update attached objects
#3
UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);



Code:
UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz) {

? ?

? ? Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_X, x);

? ? Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_Y, y);

? ? Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_Z, z);

? ? Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_R_X, rx);

? ? Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_R_Y, ry);

? ? Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_R_Z, rz);

}
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Messages In This Thread
RE: Update attached objects - by Pinch - 2021-06-02, 08:25 AM
RE: Update attached objects - by Radical - 2021-06-02, 08:58 AM
RE: Update attached objects - by Otakeiro - 2021-06-02, 07:19 PM
RE: Update attached objects - by Pinch - 2021-06-02, 08:30 PM

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