Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums



(Advanced Search)

Forum Statistics
» Members: 7,741
» Latest member: gilvanmarquees
» Forum threads: 2,365
» Forum posts: 12,315

Full Statistics

Online Users
There are currently 403 online users.
» 0 Member(s) | 399 Guest(s)
Applebot, Bing, Google, Baidu

Latest Threads
PROJECT: LOS ANGELES — TH...
Forum: Advertisements
Last Post: DevonH
2025-12-06, 01:43 AM
» Replies: 3
» Views: 646
Zona América del Sur DM+ ...
Forum: Advertisements
Last Post: kevinberriosflores
2025-12-05, 10:59 PM
» Replies: 0
» Views: 28
Real-time pathfinder, opt...
Forum: Pawn Scripting
Last Post: ejtamovic
2025-12-05, 02:06 PM
» Replies: 0
» Views: 52
The size of the output am...
Forum: Questions and Suggestions
Last Post: scandalfive
2025-12-01, 07:07 PM
» Replies: 0
» Views: 75
Garsiono's, Ricardo's, Tr...
Forum: Advertisements
Last Post: drwnrbbt
2025-12-01, 10:15 AM
» Replies: 0
» Views: 70
After School Roleplay [ R...
Forum: Advertisements
Last Post: cosminupgaming
2025-11-29, 09:39 PM
» Replies: 1
» Views: 322
Voltage Roleplay [English...
Forum: Advertisements
Last Post: JamesC
2025-11-29, 09:27 PM
» Replies: 0
» Views: 68
Vice WRLD Freeroam/RP
Forum: Advertisements
Last Post: pdjumailiev
2025-11-24, 11:30 AM
» Replies: 0
» Views: 131
Wanting to Start a RP Ser...
Forum: Chat
Last Post: Wein
2025-11-24, 09:07 AM
» Replies: 1
» Views: 282
Help me for creating a fr...
Forum: General Discussions
Last Post: [Rs]VeNoM
2025-11-23, 07:33 AM
» Replies: 0
» Views: 111

 
  SRV Record
Posted by: Torque - 2021-02-09, 08:02 PM - Forum: Support - Replies (3)

Hi guys, I'm trying to use a domain name to connect to the server, but I'm no expert with this stuff. I know I need to set up an SRV record but not entirely sure what I'm meant to put for it to work with SAMP.



If anybody can help me out that'd be great. Thanks!


Exclamation Server crash by TogglePlayerSpectating
Posted by: Fixedfeed - 2021-02-09, 07:49 PM - Forum: Pawn Scripting - Replies (2)

Espa?ol: Utilizo esta funci?n en OnPlayerRequestClass, para eliminar los botones por defecto de la selecci?n de personajes, pero si el jugador es expulsado cuando esta en este modo el servidor autom?ticamente se bloquea. No se porque pasa esto, alguna soluci?n ?





English: I use this function in OnPlayerRequestClass, to remove the default buttons from character selection, but if the player is kicked when in this mode the server automatically crashes, I don't know why this happens, any solution?














  Object sizing in mapping
Posted by: Chessy - 2021-02-09, 05:34 PM - Forum: Questions and Suggestions - Replies (2)

Is there a possibility to do that you can resize map objects like you do when you edit toys?



It will be so useful when mapping, being able to use the same object in various sizes.



I would love to see that.


  List of prices of all transfender mods
Posted by: Misiur - 2021-02-09, 03:41 PM - Forum: Pawn Scripting - Replies (1)

Hi, does anybody have the price list for vehicle components in transfender?


  NGRP?
Posted by: OldSchoolGuy - 2021-02-09, 02:18 PM - Forum: General Discussions - Replies (6)

I cant really understand why Devin Clark closed NG:RP, a lot of people grew up on this gamemode.. even when they decided to close their doors the server had 140-160 players a day, and at good weeks also 200, so I cant understand why doing such a shitty idea like closing and giving their enemies(HZ:RP) the player files, look at HZ:RP now - 250-350 players everyday, when NG was exist they used to had 100 players at their peak, It is sad because there are no english roleplay servers to play on, HZ:RP is a shitty server with %99 pakis that cant even speak english properly, no rules, just do what you want, they need to change their format to a DM server

I am kinda angry sorry, missing NG:RP.. someone needs to take their gamemode and continue it. and please not bunch of pakis.


  warning 219: local variable "i" shadows a variable at a preceding level
Posted by: Zett0x - 2021-02-09, 12:27 AM - Forum: Pawn Scripting - Replies (5)

There is not any global variable i, you know how to solve this warning? its annoying.


  Estoy creando un servidor.
Posted by: Zett0x - 2021-02-08, 09:45 AM - Forum: Programaci?n - Replies (1)

Hola a toda la comunidad, empec? por aburrimiento hace unos meses la creaci?n de un servidor de roleplay desde 0 (gamemode vac?a), ya sab?a programar y mysql as? que solo me tuve que adaptar al lenguaje.

Actualmente tiene:

- Sistema de registro y login mysql.(encripta las pass)

- Sistema de casas: Pones una casa en venta y le asocias el interior que quieres e incluso una cochera.

- Todo lo referente a roleplay b?sico: gritar, hablar, comandos, chat por proximidad.

-Sistema de llamadas tel?fonicas.

-Trabajo de camionero y cosechador.



Si alguien quiere colaborar me enviais un mp, ya ir? informando m?s si est?is interesados.


  Lagshot
Posted by: Ezio_Auditore - 2021-02-07, 08:04 PM - Forum: Questions and Suggestions - No Replies

Something that I always wondered about: will open.mp "feature" the well known lagshot? Lots of SA:MP players, especially the ones from the A/D scene, still play with this which is more than a bug than anything else but still, since open.mp will try to be as much backwards compatible as possible, will this be replicated or there will be only the skinhit? Thank you.


  Rent Car System
Posted by: Flint - 2021-02-07, 03:23 PM - Forum: Videos and Screenshots - Replies (4)

opinions??



https://youtu.be/IKxShj8HbMA


  PlayerTextDrawSetSelectable [SOLVED]
Posted by: Torque - 2021-02-07, 11:21 AM - Forum: Pawn Scripting - Replies (1)

I don't understand why the textdraw isn't selectable. Here's my script for reference. I don't even get a hover color. All of the SELECT buttons should be selectable but they're not.



Code:
CharSelect[playerid][10] = CreatePlayerTextDraw(playerid, 170.000000, 260.000000, "SELECT");

PlayerTextDrawAlignment(playerid, CharSelect[playerid][10], 2);

PlayerTextDrawBackgroundColor(playerid, CharSelect[playerid][10], 255);

PlayerTextDrawFont(playerid, CharSelect[playerid][10], 1);

PlayerTextDrawLetterSize(playerid, CharSelect[playerid][10], 0.219999, 0.699998);

PlayerTextDrawColor(playerid, CharSelect[playerid][10], -1);

PlayerTextDrawSetOutline(playerid, CharSelect[playerid][10], 0);

PlayerTextDrawSetProportional(playerid, CharSelect[playerid][10], 1);

PlayerTextDrawSetShadow(playerid, CharSelect[playerid][10], 0);

PlayerTextDrawUseBox(playerid, CharSelect[playerid][10], 1);

PlayerTextDrawBoxColor(playerid, CharSelect[playerid][10], 645404415);

PlayerTextDrawTextSize(playerid, CharSelect[playerid][10], 0.000000, 63.000000);

PlayerTextDrawSetSelectable(playerid, CharSelect[playerid][10], 1);





Code:
forward ShowCharacterMenu(playerid);

public ShowCharacterMenu(playerid)

{

SelectTextDraw(playerid, 0x00FF00FF);



PlayerTextDrawSetString(playerid, CharSelect[playerid][15], (!PlayerCharacters[playerid][0][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][0]));

PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][1], PlayerCharactersModel[playerid][0]);

PlayerTextDrawSetString(playerid, CharSelect[playerid][2], (!PlayerCharacters[playerid][1][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][1]));

PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][3], PlayerCharactersModel[playerid][1]);

PlayerTextDrawSetString(playerid, CharSelect[playerid][4], (!PlayerCharacters[playerid][2][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][2]));

PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][5], PlayerCharactersModel[playerid][2]);

PlayerTextDrawSetString(playerid, CharSelect[playerid][6], (!PlayerCharacters[playerid][3][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][3]));

PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][7], PlayerCharactersModel[playerid][3]);

PlayerTextDrawSetString(playerid, CharSelect[playerid][8], (!PlayerCharacters[playerid][4][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][4]));

PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][9], PlayerCharactersModel[playerid][4]);



for(new i; i < 16; i)

{

PlayerTextDrawShow(playerid, CharSelect[playerid][i]);

}

return 1;

}