| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 321 online users. » 0 Member(s) | 318 Guest(s) Google, Bing, Baidu
|
| Latest Threads |
Help me for creating a fr...
Forum: General Discussions
Last Post: [Rs]VeNoM
Today, 07:33 AM
» Replies: 0
» Views: 19
|
The server didn't respond...
Forum: Support
Last Post: richboY
Yesterday, 10:51 AM
» Replies: 0
» Views: 26
|
error when joining server
Forum: Support
Last Post: sanved2008
Yesterday, 09:02 AM
» Replies: 0
» Views: 25
|
Client issue with object
Forum: Support
Last Post: TheDoctor
2025-11-15, 08:00 PM
» Replies: 0
» Views: 84
|
San Andreas Police Pursui...
Forum: Advertisements
Last Post: BriBri
2025-11-15, 12:06 AM
» Replies: 0
» Views: 101
|
[Include] OpenGate (Abrir...
Forum: Portuguese/Portugu?s
Last Post: Crazy_ArKzX
2025-11-13, 06:49 PM
» Replies: 0
» Views: 77
|
OpenGate (Open Proximity ...
Forum: Libraries
Last Post: Crazy_ArKzX
2025-11-13, 06:46 PM
» Replies: 0
» Views: 99
|
LS City Hall
Forum: Maps
Last Post: cosminupgaming
2025-11-12, 04:22 PM
» Replies: 3
» Views: 2,726
|
Crime Base
Forum: Maps
Last Post: cosminupgaming
2025-11-12, 04:19 PM
» Replies: 2
» Views: 1,287
|
GTA SA-MP Scripting: Issu...
Forum: General Discussions
Last Post: williamrhein
2025-11-12, 10:16 AM
» Replies: 0
» Views: 112
|
|
|
| Estoy creando un servidor. |
|
Posted by: Zett0x - 2021-02-08, 09:45 AM - Forum: Programaci?n
- Replies (1)
|
 |
Hola a toda la comunidad, empec? por aburrimiento hace unos meses la creaci?n de un servidor de roleplay desde 0 (gamemode vac?a), ya sab?a programar y mysql as? que solo me tuve que adaptar al lenguaje.
Actualmente tiene:
- Sistema de registro y login mysql.(encripta las pass)
- Sistema de casas: Pones una casa en venta y le asocias el interior que quieres e incluso una cochera.
- Todo lo referente a roleplay b?sico: gritar, hablar, comandos, chat por proximidad.
-Sistema de llamadas tel?fonicas.
-Trabajo de camionero y cosechador.
Si alguien quiere colaborar me enviais un mp, ya ir? informando m?s si est?is interesados.
|
|
|
|
| Lagshot |
|
Posted by: Ezio_Auditore - 2021-02-07, 08:04 PM - Forum: Questions and Suggestions
- No Replies
|
 |
Something that I always wondered about: will open.mp "feature" the well known lagshot? Lots of SA:MP players, especially the ones from the A/D scene, still play with this which is more than a bug than anything else but still, since open.mp will try to be as much backwards compatible as possible, will this be replicated or there will be only the skinhit? Thank you.
|
|
|
|
| PlayerTextDrawSetSelectable [SOLVED] |
|
Posted by: Torque - 2021-02-07, 11:21 AM - Forum: Pawn Scripting
- Replies (1)
|
 |
I don't understand why the textdraw isn't selectable. Here's my script for reference. I don't even get a hover color. All of the SELECT buttons should be selectable but they're not.
Code: CharSelect[playerid][10] = CreatePlayerTextDraw(playerid, 170.000000, 260.000000, "SELECT");
PlayerTextDrawAlignment(playerid, CharSelect[playerid][10], 2);
PlayerTextDrawBackgroundColor(playerid, CharSelect[playerid][10], 255);
PlayerTextDrawFont(playerid, CharSelect[playerid][10], 1);
PlayerTextDrawLetterSize(playerid, CharSelect[playerid][10], 0.219999, 0.699998);
PlayerTextDrawColor(playerid, CharSelect[playerid][10], -1);
PlayerTextDrawSetOutline(playerid, CharSelect[playerid][10], 0);
PlayerTextDrawSetProportional(playerid, CharSelect[playerid][10], 1);
PlayerTextDrawSetShadow(playerid, CharSelect[playerid][10], 0);
PlayerTextDrawUseBox(playerid, CharSelect[playerid][10], 1);
PlayerTextDrawBoxColor(playerid, CharSelect[playerid][10], 645404415);
PlayerTextDrawTextSize(playerid, CharSelect[playerid][10], 0.000000, 63.000000);
PlayerTextDrawSetSelectable(playerid, CharSelect[playerid][10], 1);
Code: forward ShowCharacterMenu(playerid);
public ShowCharacterMenu(playerid)
{
SelectTextDraw(playerid, 0x00FF00FF);
PlayerTextDrawSetString(playerid, CharSelect[playerid][15], (!PlayerCharacters[playerid][0][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][0]));
PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][1], PlayerCharactersModel[playerid][0]);
PlayerTextDrawSetString(playerid, CharSelect[playerid][2], (!PlayerCharacters[playerid][1][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][1]));
PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][3], PlayerCharactersModel[playerid][1]);
PlayerTextDrawSetString(playerid, CharSelect[playerid][4], (!PlayerCharacters[playerid][2][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][2]));
PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][5], PlayerCharactersModel[playerid][2]);
PlayerTextDrawSetString(playerid, CharSelect[playerid][6], (!PlayerCharacters[playerid][3][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][3]));
PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][7], PlayerCharactersModel[playerid][3]);
PlayerTextDrawSetString(playerid, CharSelect[playerid][8], (!PlayerCharacters[playerid][4][0]) ? ("Empty Slot") : (PlayerCharacters[playerid][4]));
PlayerTextDrawSetPreviewModel(playerid, CharSelect[playerid][9], PlayerCharactersModel[playerid][4]);
for(new i; i < 16; i)
{
PlayerTextDrawShow(playerid, CharSelect[playerid][i]);
}
return 1;
}
|
|
|
|
| ENCODING PROBLEM? |
|
Posted by: Zett0x - 2021-02-07, 04:03 AM - Forum: Pawn Scripting
- No Replies
|
 |
Hello everyone,
i used PAWNO iDE, and today i tried to change it: i installed pawn tools for vscode and i was able to compile the code. Everything okay, the problem is, when i open the file .pwn with visual studio, suddendly the spanish characteres like "?,!,?,?,?,?,?" didnt appear, except of these things, i could see a "?" character.?
Someone can help me? vscode open the files with UTF8 encoding.
Thank you very much.
SOLVED, I WITH SUBLIME TEXT I DONT HAVE THAT ISSUE
|
|
|
|
| POKE-BALL, CUP OF TEA, MAZE & PAC-MAN |
|
Posted by: Name - 2021-02-06, 09:34 AM - Forum: Videos and Screenshots
- Replies (3)
|
 |
FOUR RANDOM FREEROAM MAPS?
Four random freeroam maps, I guess? When posting these, some of the maps are new and some of them are old. Old ones where posted on samp forums before, but since they are like gone? or atleast most of you never saw them, I thought why not share them again right? Plus I add new maps with old maps as well, for those who probably saw old ones, can enjoy also new ones. I would appreacite if you leave a feedback, your opinions and suggestions what i could map next or what to keep in mind for next mapping projects.?
POKE-BALL
Name: POKE-BALL
Map type: Exterior
Author of map: MrName (me)
Number of objects: 10
Number of textures: 12
Removed SA objects: 0
Custom objects: 0
Location of map: Willowfield / Ocean Docks, Los Santos
Map editor used: MSR's Mapping system
Reference: Pokemon series
About map: Huge poke ball in sewers of Los Santos.
Screenshots:
CUP OF TEA
Name: Cup of tea
Map type: Exterior
Author of map: MrName (me)
Number of objects: 26
Number of textures: 38
Removed SA objects: 0
Custom objects: 0
Location of map: Greenglass college, Las Venturas
Map editor used: MSR's mapping system
Reference: A cup of tea
About map: Big cup of tea, to warm up your heart, when you are feeling down. Smile more. :3
Screenshots:
Name: Bush maze
Map type: Exterior
Author of map: MrName (me)
Number of objects: 491
Number of textures: 921 and 2 texts
Removed SA objects: 0
Custom objects: 0
Location of map: The Farm, Flint County, San Fierro
Map editor used: MSR's mapping system
Reference: unknown
About map: 16x16 bush maze in the middle of "The Farm" in Flint County, red flare is middle of maze. Medium level maze.?
Screenshots:
Name: Pac-man
Map type: Exterior
Author of map: MrName (me)
Number of objects: 49
Number of textures: 55
Removed SA objects: 0
Custom objects: 0
Location of map: Bayside, northwestern corner of Tierra Robada
Map editor used: MSR's mapping system
Reference: PAC-MAN game
About map:??Big hungry pac-man, trying to catch white balls.. (whoops)
Screenshots:
|
|
|
|
AYUDA / HELP / TDM |
|
Posted by: Hitler - 2021-02-06, 03:27 AM - Forum: Pawn Scripting
- Replies (3)
|
 |
Espa?ol: Tengo un servidor TDM, ?como hago para que se igualen los teams ?, osea una funci?n para que no haya por ejemplo 5 rojos y 2 azules, que se pueda emparejar por as? decirlo, gracias.
Ingl?s: Tengo un servidor TDM, ?c?mo hago coincidir los equipos ?, me refiero a una funci?n para que no haya por ejemplo 5 rojos y 2 azules, que se pueden emparejar por as? decirlo, gracias.
|
|
|
|
[Duda] |
|
Posted by: Kaiser - 2021-02-06, 01:52 AM - Forum: Programaci?n
- Replies (3)
|
 |
Buenas noches, ten?a la duda de c?mo le puedo agregar una funci?n de animaci?n a un comando, por ejemplo:
Quiero que el comando /robarbanco ejecut? una animaci?n c?mo si se estuviera agachando.
?Qu? tendr?a que hacer para meterle esa funci?n?
|
|
|
|
|