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  Server crashed
Posted by: RodrigoMSR - 2021-03-06, 11:17 PM - Forum: Support - Replies (5)

Type: Server

Operating System:?Linux (Debian 10)

Server Version: 0.3.7-R3

Plugins Installed: Yes

Plugins (If above is yes):?streamer,?sscanf,?mysql,?filemanager,?pawnraknet

YSI Included: Yes (y_iterate, y_hooks)

Output (Logs):?https://pastebin.com/j4NhpLBC



This crash happened suddenly and it was only once, it had never happened before in this way, what could have caused it??Considering the log, it doesn't seem to be related to any plugin...


  Does anyone have this library? (strtok)
Posted by: Boxi - 2021-03-06, 12:18 PM - Forum: Pawn Scripting - Replies (2)

Hi everyone, I downloaded a gamemode that has this library defined:



Code:
#include <strtok>



But I can't find it anywhere, does anyone have it? Thank you!


  Is GTA V is just GTA III?
Posted by: xTunqki - 2021-03-05, 03:39 PM - Forum: Chat - Replies (4)

So xqc stream GTA V RP on nopixel and suddenly he get disconnected and there some glitch which appears he playing GTA 3, so basically GTA V use same codebase as GTA 3 right? but why dont Rockstars delete GTA 3 assets
[Video: https://www.youtube.com/watch?v=65LisLUoKL8]


  Texture Studio doors not opening
Posted by: Kevinas - 2021-03-05, 08:03 AM - Forum: Support - Replies (2)

When I rotate a door it rotates visually, but it's axis doesn't change and stays in the same position, so whenever I rotate a door it opens and closes in the same spots as before, has anyone ever encountered this?


  Texture Studio doors not opening
Posted by: Kevinas - 2021-03-05, 07:30 AM - Forum: Pawn Scripting - Replies (1)

When I rotate a door it rotates visually, but it's axis doesn't change and stays in the same position, so whenever I rotate a door it opens and closes in the same spots as before, has anyone ever encountered this?

EDIT: sorry, wrong thread


  SetObjectMaterial question!?
Posted by: gokuta - 2021-03-05, 01:03 AM - Forum: Pawn Scripting - Replies (1)

My question is... how do I set material using SetObjectMaterial() that is available in TXD file, but?not used on any object at all! There are plenty of materials never used on any object... please help :(


  SetPlayerChatBubble - ?Help!
Posted by: Uxknvwn - 2021-03-04, 05:27 PM - Forum: Support - Replies (2)

Hi, i hope you are well.?need help based on the "SetPlayerChatBubble" .? how do I make a pickup appear on top of the player using the function ...? example, i want the pickup 1247 (star) to appear above the player through a command, i hope that you can help me



Could serve: Text3D, Update3DTextLabelTex


  CMD /id
Posted by: Hitler - 2021-03-01, 10:52 PM - Forum: Pawn Scripting - Replies (5)

Espa?ol:?Tengo un problema con este comando, cuando uso /id aparece el id del jugador y otros datos (ping, fps, pk), tambi?n aparece la hora y fecha, el problema es que aveces muestra solo la hora y fecha y otras veces muestra la id y los otros datos (ping, fps, pk)



English: I have a problem with this command, when I use / id it shows the id of the player and other data (ping, fps, pk), it also shows the time and date, the problem is that sometimes it shows only the time and date and other times it shows the id and the other data (ping, fps, pk)



Code:
CMD:id(playerid,params[])

{

new jugador;

if(sscanf(params, "r", jugador)) return SendClientMessage(playerid, -1, "Usa: /id [ID/Nombre]");

if (!IsPlayerConnected(jugador)) return SendClientMessage(playerid,GRIS,"No se encontr? ning?n jugador");

new Float:pPacket = GetPlayerPacketLoss(jugador);

new string[200];

format(string,sizeof(string), "Nombre:?%s ID:?%d FPS: %d Ping: %d | PacketLoss:?%.1f%%",Nombre(jugador),jugador,FPS[jugador],GetPlayerPing(jugador),pPacket);

SendClientMessage(playerid,0xffffffff,string);

new hora,minuto,segundo,d,m,a;

getdate(a, m, d);

gettime(hora, minuto,segundo);

new string2[200];

format(string2,sizeof(string2), "Hora: %d:%d:%d Fecha: %d/%d/%d",hora,minuto,segundo,d,m,a);

SendClientMessage(playerid,0xffffffff,string2);

return 1;

}


Information Does the fire truck's water launcher haves sync with the server?
Posted by: Marllun - 2021-03-01, 01:14 PM - Forum: Pawn Scripting - Replies (9)

Does the fire truck's water launcher haves sync with the server?


  FCNPC animations
Posted by: Kevinas - 2021-02-28, 06:17 PM - Forum: Pawn Scripting - Replies (4)

Sadly, forum.sa-mp is closed and it's difficult to find information regarding FCNPC's



My problem is that it doesn't play animations, I've tried it also with regular npcs - same deal.

I've tried preloading the libs for the player and the npcs - nothing.

here's my code

Code:
public OnGamemodeInit()

{

kasininkas=FCNPC_Create("Kasininkas");

FCNPC_Spawn(kasininkas,217,-166.7957,1017.0024,19.7427);

}



public Timeris(playerid)

{

SendClientMessage(playerid, 0xff0000,"a");

FCNPC_ApplyAnimation(kasininkas, "BAR", "Barserve_bottle");

SendClientMessage(playerid, 0xff0000,"a");

return 1;

}



//I turn on the timer with -?SetTimerEx("Timeris", 1000,true, "i",playerid);