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Lightbulb PopupMessageTD
Posted by: Logan - 2020-08-31, 06:45 PM - Forum: Libraries - Replies (4)

Greetings dear Burgershot members.



Intro



I made this simple, yet effective?include a year ago?ago for server I was scripting, it is very useful as an SendClientMessage Textdraw alternative, for "non-relevant" messages like errors etc that pile up player's chatbox unecessary. It is located in bottom center of the screen, and it is very appropriate for notifications.



How to install it/implement it?



It depends if you're using modular/non-modular style of coding on your gamemode.?If you're using modular, just #include it?into your main gamemode file. Else, just paste it somewhere on top of your script where you defined public functions/stocks/etc. From functions in your GM, if you want to use it, there are only TWO important functions, the others are used internally in module:

Code:
SendMessage(playerid, MESSAGE_TYPE = MESSAGE_TYPE_NONE, message[])



SendFormatMessage(playerid, MESSAGE_TYPE = MESSAGE_TYPE_NONE, const message[],? va_args<>)



How it works/what does it do?



Very simple. It breaks strings passed into message string longer than 100 chars. You can find out the rest by looking at the code. It also automatically determines average reading time for passed string, depending on char count and number of words.

Download:



PopupMessageTD?- Pastebin.com link



Hope you like it. Greetings, Logan


Bug Forum design bug
Posted by: Expert* - 2020-08-31, 11:10 AM - Forum: Questions and Suggestions - Replies (1)

Design bug in mobile version of this forum. (h)



[Image: PlzWgYZ.png]


  [TD] Air Co / Registration TextDraws [#fromzero]
Posted by: daddy. - 2020-08-29, 06:22 PM - Forum: Videos and Screenshots - Replies (2)


[Image: bV8LSdl.png]



This is something I'm doing for my project "#fromzero" (my first GameMode from 0)

Hope you like it ;)



HQ:?https://i.imgur.com/GKF5q9S.png


[Image: GKF5q9S.png]


  Banned from SA-MP forums
Posted by: Torque - 2020-08-28, 05:21 PM - Forum: Chat - Replies (15)

This is what happens when you mention OpenMP on SAMP forums:



You have been banned for the following reason:

promoting some hacked version of samp



Date the ban will be lifted: Never



Pretty pathetic, considering SAMP isn't even being developed anymore. Hurry up and release OpenMP and put everybody out of their misery lol.


  Sscanf problem
Posted by: Pinch - 2020-08-27, 07:50 PM - Forum: Pawn Scripting - Replies (5)

Code:
if(sscanf(inputtext, "{s[32]'@'s[32]'.'s[16]}"))


Always positive, even if I enter something like [email protected]

I'm using sscanf 2.10.2


  Model Preview Menus not clicking
Posted by: Torque - 2020-08-27, 07:12 PM - Forum: Pawn Scripting - Replies (2)

So I've tried a couple of different plugins, test on both 0.3.7 and 0.3DL to make sure that wasn't the issue, and it's just not allowing me to click anything. The textdraws all appear normal and it lists the correct skin models etc. But clicking on models or buttons does absolutely nothing.



Most likely cause?


  A little bit of my designs
Posted by: daddy. - 2020-08-27, 01:37 AM - Forum: Art - Replies (10)

Hi, this is some of my designs that I have done in the past 3-4 months.

If You have an idea what to improve in these logo / cover designs please tell me, I really appreciate it. ;)

P.S. I am amateur

This was simple logo for ,right now not existing, esports org.

[Image: WStransparent.png]





This was design concept for album

[Image: albumnsn.png]





This is GIF cover for one of the servers

[Image: TS3-FUSIONGAMINGFULL.gif]





Next designs are a little bit more complex ones



[Image: daddycsgo-novi-logo.png]



[Image: ATTOXCOVERFB.png]



[Image: geprlogo.png]





And this is the last logo I've done for one digital label



[Image: L4-RTRANSPARENT.png]


  [Help] Can't change avatar
Posted by: robertocaribbean - 2020-08-27, 12:32 AM - Forum: Chat - Replies (4)

I get the following error when tried to upload an image file in the user panel: "The file upload failed. Please choose a valid file and try again."



I tried:


  • Upload images in .jpg, .png, .gif, .bmp

  • Resize/Compress images manually.


  Best server OS/Hardware
Posted by: Pinch - 2020-08-23, 05:00 PM - Forum: General Discussions - Replies (5)

As the title says, I need the stablest server OS (for example Ubuntu 14 is Stabler than 18.04) and the best server hardware (i7-7700K is "better performing" than i9-9900k(less tickrate but it's at least playable)


  Dynamic Polygon Street Names
Posted by: Torque - 2020-08-21, 09:11 PM - Forum: Pawn Scripting - Replies (9)

Good evening all,

I'm currently setting up polygon areas for street names. Currently, I have it set as follows:

Code:
new area_StreetName;
new Float:Array_StreetName[] =
{
   x, y,
   x, y,
   x, y
};

I have about 20 of these so far, and to me, this seems really inefficient.

What I would like, is a float which contains the street name, and county, and then the points, like so...

Code:
new Float:StreetNames[][StreetInfo]
{ "StreetName", "TownName, CountyName", POINTS },

Code:
enum StreetInfo {
   StreetName_1[64],
   StreetName_2[64],
   Float:POINTS
};

Perhaps using an enum to store that information. But because the amount of points for a given street could be anything from 4 to 25 points, how would I go about storing this into an enum?

Thanks