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  Server Crash upon joining - client 'botting'?
Posted by: valiantroleplay - 2024-07-27, 02:01 PM - Forum: Support - No Replies

Type: Server

Operating System: Windows and聽Linux

Server Version: 0.3.7 R2-2

Plugins Installed: Yes

Plugins (If above is yes): MySQL - Whirlpool - CrashDetect

YSI Included: Yes

Output (Logs): [27/07/2024 14:45:40] [connection] incoming connection: REDACTED聽id: 7
[27/07/2024 14:45:54] [connection] incoming connection: REDACTED id: 7
[27/07/2024 14:45:56] [join] speed_x4 has joined the server (7:REDACTED)
[27/07/2024 14:45:56] speed_x4 has mask id 799
[27/07/2024 14:45:56] TPIng speed_x4 to 1785.183471, -981.335998, 235.626693
[debug] Server crashed due to an unknown error
[27/07/2024 14:47:03] Kicking REDACTED because they didn't logon to the game.
[27/07/2024 14:47:16] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.
[27/07/2024 14:47:36] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.
[27/07/2024 14:48:03] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.
[27/07/2024 14:48:14] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.
[27/07/2024 14:48:47] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.
[27/07/2024 14:54:53] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.
[27/07/2024 14:56:27] Kicking REDACTED - DIFFERENT IP聽because they didn't logon to the game.


So this is a server that has been running for nearly 10 years on SA:MP/Open MP. I have not changed anything severe in the script at all over several months but I am getting this random issue. Somebody joins with an unregistered name and various IPs join (sometimes several with the same ID) which forces the server to crash. I am confident that this is not a script issue as I have not changed anything in the login script save for client messages with URLs/etc. Any ideas?


Exclamation D3D9on12.dll SAMP
Posted by: elyandersoncp3 - 2024-07-24, 02:15 AM - Forum: Support - Replies (1)

O SAMP ABRE MAS TRAVA NA TELA DE LOGIN DO SERVIDOR BRASIL REAL LIFE
E APARECE QUE TEM UM ERRO NO D3D9on12.DLL.聽COMO RESOLVER ISSO?


REGISTRO DE FALHAS:
GTA SA 1.0.0.0 EUA
0x7725C08F RtlClearBits+0xbf em ntdll.dll (+0x6c08f) (0x130AFFEC)
Exce莽茫o n茫o tratada em 0x69D166A2 no d3d9on12.dll (+0x266a2): 0xC0000005: Viola莽茫o de acesso 0x00000059 local de leitura.
Despejo de registro:
聽 聽 聽 聽 EAX: 0x1A27A8A0聽 EBX: 0x09C4C970聽 ECX: 0x00000055聽 EDX: 0x00000000聽
聽 聽 聽 聽 EDI: 0x124510B8聽 ESI: 0x0000001D聽 EBP: 0x130AFEA0聽 EIP: 0x69D166A2聽
聽 聽 聽 聽 ESP: 0x130AFEA0聽 EFL: 0x00010206聽 CS: 0x00000023聽 SS: 0x0000002B聽
聽 聽 聽 聽 GS: 0x0000002B聽 FS: 0x00000053聽 ES: 0x0000002B聽 DS: 0x0000002B聽
聽 聽 聽 聽
Despejo de pilha:
聽 聽 聽 聽 0x130AFEA0:聽 130AFEBC 69D15B0F 00000000 12CED978 69D15490 09C49CF8
聽 聽 聽 聽 0x130AFEB8:聽 09C4C970 130AFF2C 69D1555E 09C4C970 0000001D 124510B8
聽 聽 聽 聽 0x130AFED0:聽 02F31733 12CEB040 69D15490 0000268C 69D16AC0 00002684
聽 聽 聽 聽 0x130AFEE8:聽 00000001 12CEB040 69DB0000 00000024 00000001 00000000
聽 聽 聽 聽 0x130AFF00:聽 00000000 00000000 00000000 00000000 02F3173B 02F31737
聽 聽 聽 聽 0x130AFF18:聽 02F31733 130AFED0 130AFFCC 69D64D6B 00000003 130AFF54
聽 聽 聽 聽 0x130AFF30:聽 69EEE600 09C49CF8 12CED978 12CEB040 00000001 69DB0000
聽 聽 聽 聽 0x130AFF48:聽 00000033 00000000 00000001 130AFF74 69EEF448 12CEB2DC
聽 聽 聽 聽 0x130AFF60:聽 00000001 69EEE090 69EEE090 12CEB040 69EEE09D 130AFF84
聽 聽 聽 聽 0x130AFF78:聽 74E97BA9 12CEB040 74E97B90 130AFFDC 7725C10B 12CEB040
Base: 0x12EB0000 parte superior: 0x130AFEA0 inferior: 0x130B0000
聽 聽 聽 聽
Backtrace (pode estar errado):
=>0x69D166A2 SetAppCompatData+0x17442 em d3d9on12.dll (+0x266a2) (0x130AFEA0)
0x69D15B0F SetAppCompatData+0x168af em d3d9on12.dll (+0x25b0f) (0x130AFEBC)
0x69D1555E SetAppCompatData+0x162fe em d3d9on12.dll (+0x2555e) (0x130AFF2C)
0x69EEE600 Direct3DShaderValidatorCreate9+0x49560 em d3d9.dll (+0x13e600) (0x130AFF54)
0x69EEF448 Direct3DShaderValidatorCreate9+0x4a3a8 em d3d9.dll (+0x13f448) (0x130AFF74)
0x74E97BA9 BaseThreadInitThunk+0x19 em KERNEL32.DLL (+0x17ba9) (0x130AFF84)
0x7725C10B RtlInitializeExceptionChain+0x6b em ntdll.dll (+0x6c10b) (0x130AFFDC)


  [ 0.3.7 ] UI Textdraw Artwork Showcase
Posted by: focus - 2024-07-22, 08:54 AM - Forum: Videos and Screenshots - Replies (1)

[Image: Screenshot-400.png]
[Image: Screenshot-199.png]
[Image: Screenshot-200.png]
[Image: Screenshot-216.png]
[Image: Screenshot-254.png]
[Image: Screenshot-256.png]
[Image: Screenshot-257.png]
[Image: Screenshot-270.png]
[Image: Screenshot-299.png]
[Image: Screenshot-322.png]
[Image: Screenshot-327.png]
[Image: Screenshot-328.png]
[Image: Screenshot-329.png]
[Image: Screenshot-341.png]
[Image: Screenshot-365.png]
[Image: Screenshot-49.png]
[Image: Screenshot-46.png]
[Image: Screenshot-44.png]


  Network issue fix for remote items
Posted by: Amr - 2024-07-21, 08:38 AM - Forum: Questions and Suggestions - No Replies

Please fix the network connection issues between聽the client and server by making it more stable and sending more acknowledgments聽in case of packet losses so the server聽can control the聽lost IDs of remote items such as world聽objects, textdraws, dialog boxes,聽聽etc..聽since there are many bugs!


Star A code alternative for finding an empty slot properly
Posted by: Amr - 2024-07-19, 11:23 AM - Forum: Programming - No Replies

Finding the First Empty Slot in an Array

Objective:
To determine the index of the first empty slot in a 0-indexed array聽Arr of size 1024, with an additional precaution against potential overflow.

Explanation:

Code:
int SizeArr = 1024;聽 聽 聽 // Size of the array
int Arr[SizeArr + 1];聽 聽 // Array with additional slot

int i = 1;聽 聽 聽 聽 聽 聽 聽 聽 // Initialization of index i

while (Arr)聽 聽 聽 聽 // Loop until an empty slot is found
聽 聽 i++;

return i % (SizeArr + 1) - 1;聽 // Return the index of the empty slot

Details:
  1. Array Declaration:
    • int Arr[SizeArr + 1];
      declares an array聽Arr聽with 1025 elements, including an additional slot to handle edge cases and prevent overflow.
  2. Initialization of聽i:
    • int i = 1;
      starts i聽at 1 to facilitate the search for the first empty slot while adjusting for 0-based indexing with聽Arr[i - 1].
  3. While Loop:
    • while (Arr[i - 1]) i++;
      iterates i聽until it finds an index where聽Arr[i - 1]聽is zero, indicating an empty slot in the array.
  4. Return Statement:
    • return i % (SizeArr + 1) - 1;
      calculates and returns the index of the first empty slot:
      • i % (SizeArr + 1)
        ensures聽i聽wraps within the array bounds, accounting for the extra slot.
      • - 1
        adjusts聽i聽to be a 0-based index, aligning with typical C/C++ array indexing conventions.
Benefits:
  • Overflow Protection: By allocating an extra element (`Arr[SizeArr]`), the code guards against potential overflow issues during array traversal.
  • Robustness: Handles various scenarios by locating the first empty slot in the array聽Arr, accommodating specific conditions where zero signifies an empty slot.
Considerations:
  • Ensure the array initialization and usage align with application-specific requirements regarding empty slot definitions and array indexing conventions.


  Client features and settings
Posted by: Amr - 2024-07-18, 08:47 PM - Forum: Questions and Suggestions - No Replies

It would be great if we could control the vehicle聽radios by changing/disabling channels聽as well as setting the sprint of the player聽to be infinite, it would be much fun as well if we included NPCs that can control themselves by walking/entering vehicles or buildings without the need to record them.


  Want to make an android app?
Posted by: MEGAMIND - 2024-07-17, 09:32 AM - Forum: Programming - Replies (1)

i dont know if i am in wrong board, kindly do guide me where to post as its also offtopic sharing an invite link for https://discord.gg/fD93Bx5SqP cordova.js developers if any one might be interested they can join and create android apps based on html,js,css for android or ios https://cordova.apache.org/ as the platform it self is awsome but there was no discord chanel for it, so decided to make one

Note: its not for samp related coding, but u can surely make an android app that links to samp somewhere


  hi I want to Add it a system Enter any door without pressing y on pwn, but I can't
Posted by: ibrahimbanihani141 - 2024-07-17, 03:33 AM - Forum: Pawn Scripting - Replies (1)

hi I want to Add it a system Enter any door without pressing y on pwn, but I can't find a word OnPlayerPickUpDynamicPickup


  Other Map than San Andreas
Posted by: Paraguru - 2024-07-12, 12:53 PM - Forum: General Discussions - No Replies

Hey Guys,

is it possible to use a map other than San Andreas?

I find Vice City more appealing and is probably better suited for smaller servers because the map is also smaller.

I'm more interested in PAWN than Squirrel and SAMP/OpenMP also offers more options than VCMP.

So can the Vice City Map be used? And if so, how?

Best regards


  Legacy Network announce
Posted by: kmarco68 - 2024-07-07, 06:43 PM - Forum: Support - No Replies

Hi everyone,

I'm currently running an open.mp GTA server on Windows Server.聽The server starts and functions correctly, but I'm encountering an issue with announcing the server to the open.mp list.
聽Here is the relevant portion of my server log:


Legacy Network started on .....:7777.
[2024-07-07T20:25:27+0200] [Info] Couldn't announce legacy network to open.mp list.
[2024-07-07T20:25:27+0200] [Info]聽 聽 聽 [HTTP Client Error] Status: 10

Everything else works perfectly, but the server doesn't appear on the open.mp list.