Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums



(Advanced Search)

Forum Statistics
» Members: 7,498
» Latest member: Drebin
» Forum threads: 2,412
» Forum posts: 12,359

Full Statistics

Online Users
There are currently 532 online users.
» 1 Member(s) | 527 Guest(s)
Google, Bing, Yandex, Drebin

Latest Threads
Adding new vehicles and s...
Forum: Programming
Last Post: __.A.__
Yesterday, 07:47 PM
» Replies: 0
» Views: 50
Zona América del Sur Free...
Forum: Advertisements
Last Post: kevinberriosflores
Yesterday, 02:16 PM
» Replies: 1
» Views: 71
Busco copia de gamemode S...
Forum: Spanish/Espa?ol
Last Post: briancristaldo2021
2025-09-11, 11:14 AM
» Replies: 0
» Views: 60
[Tutorial] Registrando o ...
Forum: Portuguese/Portugu?s
Last Post: Crazy_ArKzX
2025-09-09, 08:36 PM
» Replies: 0
» Views: 204
San Andreas Police Pursui...
Forum: Advertisements
Last Post: BriBri
2025-09-08, 10:09 PM
» Replies: 1
» Views: 294
Problem with plugins load...
Forum: Support
Last Post: MrKacu13
2025-09-08, 07:15 PM
» Replies: 9
» Views: 369
Compilation error
Forum: Pawn Scripting
Last Post: MrKacu13
2025-09-07, 07:18 AM
» Replies: 6
» Views: 355
Need help, problem when i...
Forum: Programming
Last Post: nonickowned
2025-09-06, 06:21 PM
» Replies: 0
» Views: 146
Transfer server from SAMP...
Forum: Support
Last Post: MrKacu13
2025-09-06, 04:03 PM
» Replies: 1
» Views: 238
Not relevant anymore
Forum: Questions and Suggestions
Last Post: peti
2025-09-05, 02:00 PM
» Replies: 0
» Views: 194

 
  Sscanf problem
Posted by: Pinch - 2020-08-27, 07:50 PM - Forum: Pawn Scripting - Replies (5)

Code:
if(sscanf(inputtext, "{s[32]'@'s[32]'.'s[16]}"))


Always positive, even if I enter something like [email protected]

I'm using sscanf 2.10.2


  Model Preview Menus not clicking
Posted by: Torque - 2020-08-27, 07:12 PM - Forum: Pawn Scripting - Replies (2)

So I've tried a couple of different plugins, test on both 0.3.7 and 0.3DL to make sure that wasn't the issue, and it's just not allowing me to click anything. The textdraws all appear normal and it lists the correct skin models etc. But clicking on models or buttons does absolutely nothing.



Most likely cause?


  A little bit of my designs
Posted by: daddy. - 2020-08-27, 01:37 AM - Forum: Art - Replies (10)

Hi, this is some of my designs that I have done in the past 3-4 months.

If You have an idea what to improve in these logo / cover designs please tell me, I really appreciate it. ;)

P.S. I am amateur

This was simple logo for ,right now not existing, esports org.

[Image: WStransparent.png]





This was design concept for album

[Image: albumnsn.png]





This is GIF cover for one of the servers

[Image: TS3-FUSIONGAMINGFULL.gif]





Next designs are a little bit more complex ones



[Image: daddycsgo-novi-logo.png]



[Image: ATTOXCOVERFB.png]



[Image: geprlogo.png]





And this is the last logo I've done for one digital label



[Image: L4-RTRANSPARENT.png]


  [Help] Can't change avatar
Posted by: robertocaribbean - 2020-08-27, 12:32 AM - Forum: Chat - Replies (4)

I get the following error when tried to upload an image file in the user panel: "The file upload failed. Please choose a valid file and try again."



I tried:


  • Upload images in .jpg, .png, .gif, .bmp

  • Resize/Compress images manually.


  Best server OS/Hardware
Posted by: Pinch - 2020-08-23, 05:00 PM - Forum: General Discussions - Replies (5)

As the title says, I need the stablest server OS (for example Ubuntu 14 is Stabler than 18.04) and the best server hardware (i7-7700K is "better performing" than i9-9900k(less tickrate but it's at least playable)


  Dynamic Polygon Street Names
Posted by: Torque - 2020-08-21, 09:11 PM - Forum: Pawn Scripting - Replies (9)

Good evening all,

I'm currently setting up polygon areas for street names. Currently, I have it set as follows:

Code:
new area_StreetName;
new Float:Array_StreetName[] =
{
   x, y,
   x, y,
   x, y
};

I have about 20 of these so far, and to me, this seems really inefficient.

What I would like, is a float which contains the street name, and county, and then the points, like so...

Code:
new Float:StreetNames[][StreetInfo]
{ "StreetName", "TownName, CountyName", POINTS },

Code:
enum StreetInfo {
   StreetName_1[64],
   StreetName_2[64],
   Float:POINTS
};

Perhaps using an enum to store that information. But because the amount of points for a given street could be anything from 4 to 25 points, how would I go about storing this into an enum?

Thanks


  Necesito ayuda con mi gm de Texture Studio
Posted by: DanielFz - 2020-08-10, 04:25 PM - Forum: Programaci?n - No Replies

Bueno, debido a que llevo 11 horas esperando una respuesta a el post que publiqu? en PawnScripting, lo publico ac?, mi problema es que los usuarios conectados a una red creada por mi en hamachi no pueden unirse a mi servidor con la gm de Texture Studio 1.9D, s?, usamos la misma ip y los mismos puertos, usamos la misma red y utilizan mi ip de hamachi, tambi?n tengo otra gm que estoy haciendo desde 0 y con esta misma si funciona, parece ser el error exclusivo de Texture Studio 1.9D.
Gracias por leer y gracias de antemano.


  I need help with my Texture Studio Gamemode
Posted by: DanielFz - 2020-08-10, 05:01 AM - Forum: Pawn Scripting - Replies (1)

Hi boys, first sorry for my bad english, i'm from Venezuela, my native language is spanish, now, my problem is that it does not allow other players to enter my local server, yes, we are all in hamachi and on the same network, and all has connected on hamachi, everyone place my HAMACHI IP, and the ports of server.cfg, and, in other gm?we can play good, it only happens in Texture Studio.



Thanks for read


  Noise Meter
Posted by: Pinch - 2020-08-04, 08:39 PM - Forum: Questions and Suggestions - Replies (1)

https://www.youtube.com/watch?v=d7DKVevNPoM



Basically, just add a?function that returns GTA SA world's?noise

It should be somewhere there :D


  Delete me
Posted by: Torque - 2020-08-04, 11:39 AM - Forum: Pawn Scripting - Replies (1)

Delete me. Had a newb moment