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Steven's Dynamic House System [MySQL] |
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Posted by: Steven - 2020-05-24, 03:16 PM - Forum: Filterscripts
- No Replies
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Well, I was lurking around with scripting and scripted a filterscript. It is a Dynamic House system. Hope you like it:
Features:
- Totally Dynamic MYSQL R41
- Drugs storage
- Money storage
-- I did this in one day btw, so any errors please tell me, i didnt find any bug btw.
CMDS:
- /ahouse - for admin to create or edit house
- /house for? the owner
I havent took screenshots and its just simple so no ss:
AND I know ppl will say this is same thing others have posted so yeah maybe but this is basic for someone to learn or Maybe I myself will learn by posting here.
Criticism is highly appreciated.
CODE: (Pastenbin is dead in Pakistan)
https://controlc.com/c80b761c
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| [AYUDA] Necesito adaptar esto |
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Posted by: BIOS - 2020-05-24, 03:18 AM - Forum: Programación
- Replies (7)
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Buenas, Resulta que quiero poner este objeto en mi veh?culo de trabajo pero no se como hacerlo, si me mostrar?an un ejemplo se los agradecer?a.
El objeto:
[c?digo] nuevo myobject = CreateObject (19433,0,0, -1000,0,0,0,100);
AttachObjectToVehicle (myobject, GetPlayerVehicleID (playerid), -0.000000, -1.875000,0.375000,0.000000,121.499954, -91.799980); [/ code]
El veh?culo en el cual quiero montar el objeto:
[c?digo] nuevo San_Andreas_Vehicles [] [San_Andreas_Vehicles_Info] =
{
// taxi ls
{VEHICLE_TYPE_WORK, WORK_TAXI, 0, 420, 1792.5676, -1868.2953, 13.2887, 0.0000, 6, 1, 0},
}[/c?digo]
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| More functions for 3D Texts Labels |
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Posted by: ForT - 2020-05-22, 03:47 PM - Forum: Questions and Suggestions
- No Replies
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I thought of some functions for the 3d texts that could be very useful and that would also make the servers more attractive if used in the right way.
PHP Code: #define TEXT3D_ALIGNMENT_CENTER? ? ?0 // Default
#define TEXT3D_ALIGNMENT_LEFT? ? ? ?1
#define TEXT3D_ALIGNMENT_RIGHT? ? ? 2
native Text3D_SetShadowColor(Text3D:id, shadowcolor);
native Text3D_UseBox(Text3D:id, use);
native Text3D_BoxColor(Text3D:id, boxcolor);
native Text3D_SetAlignment(Text3D:id, alignment);
native Text3D_AttachToObject(Text3D:id, objectid, Float:OffsetX, Float:OffsetY, Float:OffsetZ);
native Text3D_SetDrawDistance(Text3D:id, Float:drawdistance); // Increase the draw distance limit to 3000.0 (or more? :D)
// Similar to object material
native Text3D_ChangeFont(Text3D:id, fontface[] = "Arial", fontsize = 24, bold = 1);
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| DISCORD Chat - SERVER Chat |
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Posted by: Sean17 - 2020-05-16, 08:55 AM - Forum: Pawn Scripting
- Replies (4)
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I'l trying to make a Discord - Server chat here's my code:
Code: public DCC_OnChannelMessage(DCC_Channel:channel, DCC_User:author, const message[])
{
new channel_name[100 1];
if(!DCC_GetChannelName(channel, channel_name))
return 0;
new user_name[32 1];
if (!DCC_GetUserName(author, user_name))
return 0;
new userid1[20];
DCC_GetUserId(author, userid1);
if(!strcmp(userid1, CHANNEL_ID)) return 0;
? ? if(channel != BotChannel) return 0;
new str[145];
format(str, sizeof str, "{667aca}[Discord] %s:{ffffff} %s", user_name, message);
? ? for(new i = 0; i < MAX_PLAYERS; i) {
? ? SendClientMessage(i, -1, str); }
? ? return 1;
?}
It dosn't work and also don't have errors...
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| The Last of Us #Map progress |
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Posted by: Agus - 2020-05-14, 05:08 AM - Forum: Videos and Screenshots
- Replies (5)
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THE LAST OF US
MAP PROGRESS
Hi, i'm one of the mappers on the mapping team?of?the server. We still searching new mappers and modders
who wants to join to the server. If you want to talk about it, talk with Riddick#6416 (owner of the server). Or go to the server discord.
?MAP CENTER
Quimey#0808 on discord
Ganton mapping progress started (theres only 40 objects created on this moment)
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