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  playerid is 0-based, but vehicleid is 1-based, what gives?
Posted by: Aerotactics - 2019-07-10, 01:30 AM - Forum: Pawn Scripting - Replies (3)

Title.


  I humor myself
Posted by: Aerotactics - 2019-07-09, 09:17 PM - Forum: Programming - Replies (4)

[Image: 89a3340e91.png]


  OpenMP and SAMP
Posted by: Jimmy - 2019-07-09, 05:45 PM - Forum: Questions and Suggestions - Replies (4)

I want to know,



1> What is the relationship between SAMP and OpenMP.

2> What is the status of relation between SAMP and OpenMP(Good/Bad etc...)

2> How is OpenMP going to be backward supported with SAMP?

3> Which codes from SAMP are going to be used in this? Also, is there any permission certificate or anything from SAMP Dev team?

4> If SAMP codes are used, which base version was used? (0.3.7, 0.3DL etc....)

5> Are really people getting banned on samp forum for having accounts on this forum? Or its just a rumor?



Thats it for now!


  server launcher help
Posted by: unbelievable_10 - 2019-07-09, 05:15 PM - Forum: Programming - Replies (6)

i want to put in this code server password so when player connects through button that launcher (.exe) writes password for him



Code:

? ? ? private void button1_Click(object sender, EventArgs e)

? ? ? ?{

? ? ? ? ? ?System.Diagnostics.Process.Start("samp://75.127.13.245:7780");

? ? ? ?}


  server launcher help
Posted by: unbelievable_10 - 2019-07-09, 04:06 PM - Forum: Support - Replies (3)

i want to put in this code server password so when player connects through button that launcher (.exe) writes password for him

Code:
[color=#000000][size=small] ? ? ? ?private void button1_Click(object sender, EventArgs e)

? ? ? ?{

? ? ? ? ? ?System.Diagnostics.Process.Start("samp://75.127.13.245:7780");

? ? ? ?}
[/size][/color]


  SetTimer looping through players with gettime() function
Posted by: unix - 2019-07-09, 10:40 AM - Forum: Pawn Scripting - Replies (7)

-delete


  Me, a Game Programming student, looking back at my old Pawn releases...
Posted by: Aerotactics - 2019-07-09, 04:58 AM - Forum: Pawn Scripting - No Replies

[Image: 18ps27.jpg]


  The client should automatically open a port/setup a multiplayer server
Posted by: Aerotactics - 2019-07-09, 04:53 AM - Forum: Questions and Suggestions - Replies (4)

I spent 90% of my time struggling to get people to connect to my test server. Please eliminate?reduce this issue.


  No "hosted" servers
Posted by: Aerotactics - 2019-07-09, 04:47 AM - Forum: Questions and Suggestions - Replies (7)

One thing that really put me off from Sa-mp was the "Hosted" tab. There should be no paid advantages for servers.


  How to make this gps?
Posted by: rooky - 2019-07-08, 06:29 PM - Forum: Pawn Scripting - Replies (6)

how can i make this gps in pawn?



https://imgur.com/a/SIYzT27