Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums



(Advanced Search)

Forum Statistics
» Members: 7,717
» Latest member: saniakhan
» Forum threads: 2,361
» Forum posts: 12,309

Full Statistics

Online Users
There are currently 270 online users.
» 0 Member(s) | 267 Guest(s)
Google, Bing, Baidu

Latest Threads
SEO Services That Drive B...
Forum: General Discussions
Last Post: saniakhan
1 hour ago
» Replies: 0
» Views: 8
Vice WRLD Freeroam/RP
Forum: Advertisements
Last Post: pdjumailiev
6 hours ago
» Replies: 0
» Views: 28
Wanting to Start a RP Ser...
Forum: Chat
Last Post: Wein
8 hours ago
» Replies: 1
» Views: 167
Help me for creating a fr...
Forum: General Discussions
Last Post: [Rs]VeNoM
Yesterday, 07:33 AM
» Replies: 0
» Views: 19
The server didn't respond...
Forum: Support
Last Post: richboY
2025-11-22, 10:51 AM
» Replies: 0
» Views: 30
error when joining server
Forum: Support
Last Post: sanved2008
2025-11-22, 09:02 AM
» Replies: 0
» Views: 27
Client issue with object
Forum: Support
Last Post: TheDoctor
2025-11-15, 08:00 PM
» Replies: 0
» Views: 90
San Andreas Police Pursui...
Forum: Advertisements
Last Post: BriBri
2025-11-15, 12:06 AM
» Replies: 0
» Views: 112
[Include] OpenGate (Abrir...
Forum: Portuguese/Portugu?s
Last Post: Crazy_ArKzX
2025-11-13, 06:49 PM
» Replies: 0
» Views: 85
OpenGate (Open Proximity ...
Forum: Libraries
Last Post: Crazy_ArKzX
2025-11-13, 06:46 PM
» Replies: 0
» Views: 110

 
  Server & Client Updates
Posted by: NexoR - 2019-07-17, 12:19 PM - Forum: Questions and Suggestions - Replies (11)

Will the server and client be notified if an update is available ?



Because there is no SA-MP.


  [easyMysql] error 001: expected token: "-string end-", but found "-identifier-"
Posted by: Aerotactics - 2019-07-17, 06:20 AM - Forum: Pawn Scripting - Replies (2)

I don't see what the issue is.



[Image: 68edcdeeb1.png]



EDIT:

Code:
1116: handle = SQL::CreateTable(table, (isnull(column_where)) ? "InnoDB" : column_where, (isnull(column_where2)) ? "latin5" : column_where2, connectionHandle);



1780: format(SQL::upd_form, sizeof(SQL::upd_form), "%s int %s AUTO_INCREMENT,", field_name, (null == false) ? "NOT NULL" : "NULL");



1788: format(SQL::upd_form, sizeof(SQL::upd_form), "%s int %s PRIMARY KEY AUTO_INCREMENT,", field_name, (null == false) ? "NOT NULL" : "NULL");


  Help
Posted by: Xylosjr - 2019-07-17, 05:19 AM - Forum: Pawn Scripting - Replies (1)


Hi, I'm new here and I want to learn how to program with mysql and connect a database


  Math: vertical viewing angle
Posted by: Freaksken - 2019-07-15, 08:18 PM - Forum: Pawn Scripting - Replies (4)

I have a system in which I've worked out the code for giving an NPC a horizontal viewing angle (left image). How would I achieve a similar result, but now for the vertical direction (right image)?
[Image: viewing_angle.png?raw=1]

Below is the code for the left image, for reference. This is a math question, thus the code isn't really necessary, but might help you understand the problem. Just ignore that the angles start from the NPC's center instead of his eyes, that's easy enough to fix. As you can see, the z-position is irrelevant for the horizontal viewing angle, but probably not for the vertical viewing angle (not sure).

PHP Code:
static bool:FAI_IsPlayerInAggroViewingAngle(playeridnpcid) {
    
// Get NPC position
    
new Float:xnFloat:ynFloat:zn;
    
FCNPC_GetPosition(npcidxnynzn);

    
// Get player position
    
new Float:xpFloat:ypFloat:zp;
    if(!
IsPlayerNPC(playerid)) {
        
GetPlayerPos(playeridxpypzp);
    } else {
        
FCNPC_GetPosition(playeridxpypzp);
    }

    
// Calculate the angle between these 2 points
    
new Float:angleBetweenPoints atan2(xp xnyp yn);

    
// Get the NPC facing angle adjusted for the weird GTA angle system
    
new Float:npcFacingAngle 360.0 FCNPC_GetAngle(npcid);

    
// Calculate the smallest difference between these 2 angles as a value between -180.0 and 180.0
    
new Float:angleDifference angleBetweenPoints npcFacingAngle;
    if(
angleDifference 180.0) {
        
angleDifference -= 360.0;
    }
    if(
angleDifference < -180.0) {
        
angleDifference 360.0;
    }

    
// Get the absolute value of this angle
    
angleDifference floatabs(angleDifference);

    
// Check if the player is within the aggro viewing angle
    
if(angleDifference <= FAI_NPCs[npcid][FAI_NPC_AGGRO_VIEWING_ANGLE][playerid]/2) {
        return 
true;
    }
    return 
false;


Here's another visualisation of what the result should look like:
[Image: viewing_angle2.png?raw=1]


  Discord server
Posted by: RogueDrifter - 2019-07-15, 12:06 AM - Forum: Chat - Replies (4)

Unban roguedrifter from the discord server :sadface:


  A weird problem with includes
Posted by: mouiz - 2019-07-14, 01:00 PM - Forum: Pawn Scripting - Replies (7)

Quote:#include <../../gamemodes/modes/mode_robbery.pwn>

#include <../../gamemodes/modes/mode_dogfight.pwn>



These are ^ two includes in the 'gamemodes/modes' folder.





If i arrange them like this:?



Quote:#include <../../gamemodes/modes/mode_dogfight.pwn>

#include <../../gamemodes/modes/mode_robbery.pwn>



the 'mode_dogfight' works (gets included)?and the second one is ignored (it shows undefined symbol errors since the definitions of the functions are in the include)



If i arrange them oppositely then the 'mode_robbery' works, the second one is ignore.



How can i fix this?


  Pizza preferita?
Posted by: [SF]kAn3 - 2019-07-14, 01:59 AM - Forum: Italian/Italiano - Replies (2)

Beh almeno possiamo parlarne!

La mia in assoluto ? la 4 formaggi

Anche se puzza, ci piace?



E voi?


  This forum makes me be fat
Posted by: [SF]kAn3 - 2019-07-14, 01:12 AM - Forum: Chat - Replies (10)

When I read burgershot and see the burger I feel very hungry


  Include files should support "#pragma once"
Posted by: Aerotactics - 2019-07-13, 11:04 PM - Forum: Questions and Suggestions - Replies (1)

Instead of IFDEFINED, ELSE, ENDIF, etc. Include files should support a simple "#PRAGMA once" so that is only loaded once.


  Van m?g rem?nye a SA-MP K?z?ss?gnek?
Posted by: Mortyka - 2019-07-13, 06:53 PM - Forum: Hungarian/Magyar - Replies (3)

a k?rd?s adott