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| Server crashed due to an unknown error |
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Posted by: Max90 - 2025-02-03, 06:49 PM - Forum: Support
- No Replies
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The server starts without errors, players log in and play, and at some point the server crashes.
Code: [debug] Server crashed due to an unknown error
[debug] Native backtrace:
[debug] #0 f79cb8b6 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () in plugins/crashdetect.so
[debug] #1 f79c3120 in _ZN18CrashDetectHandler20PrintNativeBacktraceERSoRKN2os7ContextE () in plugins/crashdetect.so
[debug] #2 f79c3886 in _ZN18CrashDetectHandler20PrintNativeBacktraceERKN2os7ContextE () in plugins/crashdetect.so
[debug] #3 f79c3f96 in _ZN18CrashDetectHandler7OnCrashERKN2os7ContextE () in plugins/crashdetect.so
[debug] #4 f79caf82 in ?? () in plugins/crashdetect.so
[debug] #5 f7efd580 in __kernel_rt_sigreturn () in linux-gate.so.1
[debug] #6 f7b39a0a in ?? () in /lib/i386-linux-gnu/libc.so.6
[debug] #7 0804ce9a in ?? ()
[debug] #8 08071cab in ?? ()
[debug] #9 00000000 in nil ()
[debug] Registers:
[debug] EAX: 00000000 EBX: 00000800 ECX: 03fff977 EDX: 00000001
[debug] ESI: 7fffffe8 EDI: ff995000 EBP: ff9935c8 ESP: ff993594
[debug] EIP: f7b39a0a EFLAGS: 00010202
[debug] Stack:
[debug] ESP+00000000: ff9937d0 ff9935e0 0804ce9a ff9935e0
[debug] ESP+00000020: 00ffffff 0041f000 ff9935e0 ff9937d0
[debug] ESP+00000040: ff9935e0 7fffffe8 00000000 00000000
[debug] ESP+00000060: 00000000 00000000 00000000 00000000
[debug] ESP+00000080: 00000000 00000000 00000000 00000000
[debug] ESP+000000a0: 00000000 00000000 00000000 00000000
[debug] ESP+000000c0: 00000000 00000000 00000000 00000000
[debug] ESP+000000e0: 00000000 00000000 00000000 00000000
[debug] ESP+00000100: 00000000 00000000 00000000 00000000
[debug] ESP+00000120: 00000000 00000000 00000000 00000000
[debug] ESP+00000140: 00000000 00000000 00000000 00000000
[debug] ESP+00000160: 00000000 00000000 00000000 00000000
[debug] ESP+00000180: 00000000 00000000 00000000 00000000
[debug] ESP+000001a0: 00000000 00000000 00000000 00000000
[debug] ESP+000001c0: 00000000 00000000 00000000 00000000
[debug] ESP+000001e0: 00000000 00000000 00000000 00000000
[debug] ESP+00000200: 00000000 00000000 00000000 00000000
[debug] ESP+00000220: 00000000 00000000 00000000 00000000
[debug] ESP+00000240: 00000000 00000000 00000000 00000000
[debug] ESP+00000260: 00000000 00000000 00000000 00000000
[debug] ESP+00000280: 00000000 00000000 00000000 00000000
[debug] ESP+000002a0: 00000000 00000000 00000000 00000000
[debug] ESP+000002c0: 00000000 00000000 00000000 00000000
[debug] ESP+000002e0: 00000000 00000000 00000000 00000000
[debug] ESP+00000300: 00000000 00000000 00000000 00000000
[debug] ESP+00000320: 00000000 00000000 00000000 00000000
[debug] ESP+00000340: 00000000 00000000 00000000 00000000
[debug] ESP+00000360: 00000000 00000000 00000000 00000000
[debug] ESP+00000380: 00000000 00000000 00000000 00000000
[debug] ESP+000003a0: 00000000 00000000 00000000 00000000
[debug] ESP+000003c0: 00000000 00000000 00000000 00000000
[debug] ESP+000003e0: 00000000 00000000 00000000 00000000
[debug] Loaded modules:
[debug] 00000000 - 00187dc3
[debug] f7efd000 - f7efe350 linux-gate.so.1
[debug] f7eeb000 - f7eede40 /lib/i386-linux-gnu/libdl.so.2
[debug] f7ec9000 - f7ee89db /lib/i386-linux-gnu/libpthread.so.0
[debug] f7cfe000 - f7ed5518 /lib/i386-linux-gnu/libstdc++.so.6
[debug] f7bfa000 - f7cfcab0 /lib/i386-linux-gnu/libm.so.6
[debug] f7bdb000 - f7bf7440 /lib/i386-linux-gnu/libgcc_s.so.1
[debug] f79f3000 - f7be1062 /lib/i386-linux-gnu/libc.so.6
[debug] f7eff000 - f7f293fb /lib/ld-linux.so.2
[debug] f79ac000 - f79f03ac plugins/crashdetect.so
[debug] f79a5000 - f79a9af0 plugins/dc_cmd.so
[debug] f7994000 - f79a39b4 plugins/sscanf.so
[debug] f75f0000 - f7998ac7 plugins/mysql_static.so
[debug] f75e4000 - f75ebd78 /lib/i386-linux-gnu/librt.so.1
[debug] f6bcf000 - f6be0ad0 /lib/i386-linux-gnu/libnss_files.so.2
[debug] f672e000 - f6802b05 plugins/streamer.so
[debug] f6b2c000 - f6b30824 /lib/i386-linux-gnu/libnss_dns.so.2
[debug] f6b12000 - f6b2957c /lib/i386-linux-gnu/libresolv.so.2
Code: echo Executing Server Config...
lanmode 0
rcon_password aklfgdfg1249
maxplayers 100
port 7777
hostname [RP] server | Client: 0.3.7
gamemode0 mod
filterscripts
plugins crashdetect.so dc_cmd.so sscanf.so mysql_static.so streamer.so
announce 0
query 1
chatlogging 1
weburl RP.com
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 1
messageholelimit 6000
ackslimit 6000
logtimeformat [%d.%m.%y %H:%M:%S]
language En
Code: A-MP Dedicated Server
----------------------
v0.3.7-R2, ©2005-2015 SA-MP Team
[12:55:41] filterscripts = "" (string)
[03.02.25 12:55:41]
[03.02.25 12:55:41] Server Plugins
[03.02.25 12:55:41] --------------
[03.02.25 12:55:41] Loading plugin: crashdetect.so
[03.02.25 12:55:41] CrashDetect plugin 4.19.4
[03.02.25 12:55:41] Loaded.
[03.02.25 12:55:41] Loading plugin: dc_cmd.so
[03.02.25 12:55:41] Daniel's CMD plugin v2.8
[03.02.25 12:55:41] © 2014 Daniel_Cortez
[03.02.25 12:55:41] www.***-****.ru
[03.02.25 12:55:41] Loaded.
[03.02.25 12:55:41] Loading plugin: sscanf.so
[03.02.25 12:55:41]
[03.02.25 12:55:41] ===============================
[03.02.25 12:55:41] sscanf plugin loaded.
[03.02.25 12:55:41] Version: 2.8.3
[03.02.25 12:55:41] © 2018 Alex "Y_Less" Cole
[03.02.25 12:55:41] ===============================
[03.02.25 12:55:41] Loaded.
[03.02.25 12:55:41] Loading plugin: mysql_static.so
[03.02.25 12:55:41] >> plugin.mysql: R39-6 successfully loaded.
[03.02.25 12:55:41] Loaded.
[03.02.25 12:55:41] Loading plugin: streamer.so
[03.02.25 12:55:41]
*** Streamer Plugin v2.9.5 by Incognito loaded ***
[03.02.25 12:55:41] Loaded.
[03.02.25 12:55:41] Loaded 5 plugins.
[03.02.25 12:55:41]
[03.02.25 12:55:41] Filterscripts
[03.02.25 12:55:41] ---------------
[03.02.25 12:55:41] Loaded 0 filterscripts.
[03.02.25 12:55:41] MapFix by Nexius v3.4.2 loaded (include version).
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| SA:MP Script Updater |
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Posted by: spasicjovan13 - 2025-02-01, 11:40 PM - Forum: Filterscripts
- Replies (1)
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Hello everyone, I present to you a system that will make the game easier for everyone and especially for scripters, I want to present you a system called Script Updater. What is Script Updater?
It enables you to insert the ingame immediately via the simple command /scriptupdate without restarting some command, system, etc. mostly everything is shown in the video. The system is for sale, contact us for more information
Video Link: https://www.facebook.com/61572774831330/...252788213/
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| Help please |
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Posted by: dimon_429 - 2025-01-29, 09:35 PM - Forum: Questions and Suggestions
- Replies (1)
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Good afternoon, friends, there was a problem, I decided to build an omp server on my own and ran into this problem.
CMAKE - 3.31
Conan - 1.57.0
Python - 3.13.1
Error's
Code: cmake .. -A Win32 -T ClangCL
-- Building for: NMake Makefiles
CMake Error at CMakeLists.txt:4 (project):
Generator
NMake Makefiles
does not support platform specification, but platform
Win32
was specified.
-- Configuring incomplete, errors occurred!
Code: ---
events:
-
kind: "message-v1"
backtrace:
- "C:/Program Files/CMake/share/cmake-3.31/Modules/CMakeDetermineSystem.cmake:205 (message)"
- "CMakeLists.txt:4 (project)"
message: |
The system is: Windows - 10.0.19045 - AMD64
...
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| ayuda con un host |
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Posted by: Nikolay_Staggs - 2025-01-28, 02:00 AM - Forum: Spanish/Espa?ol
- No Replies
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hola a todos cual es el mejor host que tenga guardado ini compre en ultra-host pero no le entiendo bien ya que paso los arrchivos al iniciar el servidor donde dice mode en samp sale otra palabra y no el modo del server y al entrar solo se queda pegado en el mar ayuda
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| 0.3.7 and 0.3DL |
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Posted by: Torque - 2025-01-26, 06:46 PM - Forum: Questions and Suggestions
- No Replies
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If I'm correct, open.mp launcher supports connecting to both 0.3DL and 0.3.7 servers. Do you need both versions installed into separate GTA San Andreas folders for this to work properly? Do you need SAMP installed at all for the open.mp launcher to do its thing?
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| connection logging |
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Posted by: INVALID-PLAYER-ID - 2025-01-25, 02:05 AM - Forum: Questions and Suggestions
- No Replies
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Hello everyone!
config.json - "logging":
Code: "log_connection_messages": false
Why do I still get these messages in the console?
Code: [connection] incoming connection: 127.0.0.1:54447 id: 0
[join] Player has joined the server (0:127.0.0.1)
[part] Player has left the server (0:1)
How do I turn them off?
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Client log? |
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Posted by: Nick_Wilde - 2025-01-23, 01:31 PM - Forum: Support
- No Replies
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Hello everyone, i'm coming back to SAMP after almost 6 years without playing and i was wondering if there's any mod, plugin, script, software or anything else that could show or save a log of my gta packages so i could learn how the servers are working now. For example, i would like to see the addresses that my commands in game are reaching. I can have servers datas by using osints but i wish to see each thing inside the game, is that possible? Thank you everyone!
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