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  IV.Digital and the the OpenMP server we're going to launch
Posted by: Jack F. Dunford - 2019-04-15, 01:45 AM - Forum: General Discussions - Replies (6)

We're a new community that just founded itself in March. We're working on something cool and are inviting Burgershot bros to join us!



IV.Digital will develop a death-match server on the OpenMP platform soon to be called "Battlefield: San Andreas."?This death-match?server will function similar to the Battlefield 4 game itself;?with custom scripting?to offer original experience and a?focus?on immersive gameplay.



In addition to OpenMP,?IV.Digital also realizes that there's talent and interest for?activities outside of OpenMP. IV.Digital?hosts other types of private game servers as well as?organizes regular events. We have dedicated staff available to assist around the clock and a cool platform to communicate on.



To be apart of early planning and development, you can join us on our official Discord @?https://discord.gg/APpkTzw



-



For more information, you can visit an early preview of our site via the following links:



About


  ?Cuando creen que lanzen esta nueva versi?n?
Posted by: Keizer - 2019-04-15, 01:24 AM - Forum: Spanish/Español - Replies (4)

Como dice el titulo, cuando piensan ustedes que sacaran una Versi?n beta para probar el nuevo Open:MP??





Estube leyendo y anda diciendo gente que? Kalcor puede tomar medidas legales contra esto pero si el c?digo se hace desde 0 no tiene que ver problemas no?


  Aprender PAWN
Posted by: Glavez - 2019-04-15, 01:21 AM - Forum: Programación - Replies (10)

Ahora si me ha entrado curiosidad sobre aprender PAWN, ?Hay alguien que ense?e o guias?


  deleted
Posted by: Atom - 2019-04-15, 12:36 AM - Forum: Questions and Suggestions - Replies (26)

deleted


  Alguna vez pensaron en crear una aplicacion?
Posted by: G0NZ4L0 - 2019-04-15, 12:09 AM - Forum: Spanish/Español - Replies (10)

No se una app cualquiera para PC o para movil, yo si pienso hacerlo en algun futuro cuando ya sepa mucho?JavaScript asi que si quieren unirse a un proyecto o algo ya sabe *pica el ojo*


Tongue SAMP GameMode in Assembly (SGMA)
Posted by: EvgeN 1137 - 2019-04-14, 11:45 PM - Forum: Plugins - Replies (4)

SAMP GameMode in Assembly (SGMA)





SGMA is the first SAMP gamemode written entirely in assembly programming language using fasm



Technical features:
  • As fast as it gets: doesn't use an AMX machine, runs on native x86 code

  • Cross-platform: in assembly, yeah!


Gamemode features:
  • Simple Deathmatch

  • SQLite-based account system

  • Weapon store


Download page

GitHub page

Also please read the technical and development notes (click)


  GtaMAP
Posted by: Romzes - 2019-04-14, 11:41 PM - Forum: Releases - Replies (8)


What it is?

GTAMAP - With this site you can find map bug fixes, objects that are not visible in the map editor, and just a beautiful mapping.

How to visit the site?

Simply follow this link - link

Who made this site? Site image

[Image: img_1656439636__gta_map.jpg]


  samp-crypto - bcrypt, scrypt & argon2 hashing
Posted by: Bork - 2019-04-14, 11:40 PM - Forum: Plugins - Replies (7)

samp crypto
A SAMP cryptography plugin written in Rust. This plugin was written as a means to make it really simple for anyone to transition from Whirlpool, SHA256_PassHash or any other hashing method similar to these without major script changes, like the other bcrypt plugins do. This is my first plugin written in Rust, I tried cleaning up all my code and I will continue to do so however you may still see some older code. If you wish to clean it up please fork the repo, make changes and create a PR! I will happily review and accept it.
[Image: total.svg] [Image: samp-crypto.svg] [Image: samp-crypto.svg]

Encryption Methods

  • Bcrypt
  • Scrypt
  • Argon2i (Argon2d and 2id will be brought out soon if demand is there)
Installation
  • Head to the release page and download the latest version of samp crypto (https://github.com/infin1tyy/samp-crypto/releases).

  • Place the .inc into your pawno/include folder.

  • Place the .dll or .so in your plugins folder (if one doesn't exist, create a new one).

  • Add?samp_crypto?to your server.cfg (if on linux, add?libsamp_crypto.so?to your server.cfg instead.

  • Enjoy!
How to Use
Click me to go to the wiki!

Downloads
Binaries
Source Code

Credits
The credits can be found?here, in the GitHub README.md

Notes
I was debating whether or not I should release this for a while. After what has been going on in SAMP, with essentially the community being divided between the players in the Discord and the SAMP forum, I wasn't sure who to support. A lot of the people from this community have been quite spiteful towards me, however, I'm putting that in the past and I suppose my support is with you lot.
samp crypto will be a burgershot.gg exclusive.
Special thanks to iAmir & Dakyskye from the bottom of my heart.
For anyone who didn't believe in me, fuck you I suppose. :joy: Maybe this'll prove I'm worth something. And I'd like to apologize for never delivering on that Postgres plugin, but do know that I still have it in mind and I'll make it happen whenever I have the experience to do so.


  Post your code snippets here
Posted by: DTV - 2019-04-14, 11:04 PM - Forum: Pawn Scripting - Replies (19)

I remember seeing a thread like this on SA-MP forums so it'd be nice to share with each other little tricks to making our lives easier with pawn, I'll start:



Actually don't know what this is formally called, but you can use it to skip parts of code when needed (good in a situation where the ending part of code is always the same but you don't need to copy/paste that code in every if/switch statement)

Code:
someFunc(params) {



? ? if(params) {



? ? ? ? SendClientMessage(playerid,-1,"Not skipped!");

? ? ? ? return 1;

? ? }



? ? else { goto skipBlock; } //this is how you'd call for the code to skip to `skipBlock`



? ? skipBlock: //this is how you'd create it



? ? SendClientMessage(playerid,-1,"Skipped!");

? ? return 1;

}


  Server protection
Posted by: blade - 2019-04-14, 10:41 PM - Forum: Questions and Suggestions - Replies (9)

So, will this have ddos protection like mta?