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  RevolutionX DM/Stunt/Race/Fun
Posted by: CJ101 - 2026-05-24, 04:30 PM - Forum: Advertisements - No Replies

What are We?

RevolutionX SINCE 2008 is a server with a supply of endless fun. We pack as much as we can into our server. We have mini-games, racing, death matching, Duel system, Vehicle Duels, goo hidden system, pick up compition find pick ups around the maps like horse shoes or custom set by admin, fancy house system and so much more to explore and try. Minigames like Last Man Standing , sumo , derby , color match , blast survival we have over 2500+ commands



Vid https://www.youtube.com/watch?v=4asHRDXpQRc&t=5s

OPEN.MP SERVER IP `185.239.239.92:7777`

Discord https://discord.gg/NSWmpeXawh



Hidden Pickup Events Horseshoes or Custom Loaded by Admins

[Image: 01DfnDU.png]

Property System

https://i.imgur.com/6zrddGe.png

Vehicles with Selectable Textdraw

[Image: QkeP0Cr.png]

Skins with Selectable Textdraw

[Image: yTBuVVA.png]


Race System

[Image: dpQPsHA.png]


  How to transfer my server from SAMP to Open MP?
Posted by: Amjad - 2026-05-23, 06:31 PM - Forum: Support - Replies (1)

Hello guys, I have a SA-MP server which i want to transfer it to Open mp
is it very hard? and does it support pawn language like samp? and what's the compiler? and how we will host it as my host supports normal SA-MP only
I really want to get answer about these questions, thank you.


  League A/D — Attack & Defend
Posted by: DrVandersexxx - 2026-05-23, 09:16 AM - Forum: Gamemodes - No Replies

🔫 League A/D — Attack & Defend | open.mp

League A/D is a competitive Attack & Defend gamemode for open.mp — a full rebuild of the classic 2008–2010 A/D format, with modern stability and zero legacy exploits.

🏆 GAMEPLAY • Attackers vs Defenders — capture the base checkpoint to win • Match timer (5 min) with overtime tiebreak by alive count • Vote for map before each round: /vote base [id] | /vote arena [id] | /vote random 
• Auto-start lobby: round begins automatically when both teams have players

⚔️ MECHANICS • Choose your weapon loadout at round start (Primary: MP5 / M4 / AK47 / Shotgun | Secondary: Deagle / SD Pistol) 
• Defenders get exclusive vehicle access (helicopter + cars) 
• Spectate teammates mid-match: /spec [name] 
• Referee slot for league admins

🗺️ MAPS 
• Bases (outdoor) + Arenas (indoor) — 2 map types 
• 100+ base slots, 50 arena slots 
• Admin: /reloadmaps — reload maps without server restart

🛡️ BASIC ANTI-CHEAT 
• Teleport / Flyhack / Speedhack detection (server-side, lag-tolerant) 
• Weapon validation per slot • FakeKill spam protection 
• Ping / packet loss monitoring

🌐 LANGUAGES: English | Russian | Ukrainian 
👥 TEAMS: Attackers | Defenders | Referee

COMMANDS 
/vote — vote for map 
/spec [name] — spectate 
/specoff — leave spectate 
/eng /ru /ua — language 
/help — command list

Gamemode built on open.mp
[DOWNLOAD]
- .PWN

By Dr.Vandersexxx with lov3


  ourFarm.pl - Polski Serwer RolePlay SA:MP
Posted by: Sztakier - 2026-05-23, 09:00 AM - Forum: Serwery - No Replies

[Image: vJb4Ts8.png]
Po wielu latach ourFarm wraca w nowej odsłonie.

Witam Was serdecznie, dla części społeczności będzie to całkowicie nowe miejsce, a dla innych sentymentalny powrót do czasów prawdziwego SA:MP RolePlay. Naszym celem jest stworzenie klimatycznego serwera osadzonego w całym Red County - miejsca oddalonego od wielkomiejskiego chaosu, skupionego na spokojniejszej, bardziej immersyjnej rozgrywce.

Nie tworzymy kolejnego "serwera na miesiąc". Chcemy zbudować stabilny projekt na lata - ale żeby było to możliwe, potrzebujemy przede wszystkim społeczności, ludzi którzy chcą jeszcze poczuć dawny klimat odgrywania postaci w GTA San Andreas Multiplayer Role Play.
Projekt powstaje na autorskim skrypcie pisanym całkowicie od zera. Przygotowujemy wiele skryptów i rozwiązań, których gracze nie widzieli jeszcze na polskiej scenie RP. Ogromny nacisk kładziemy na rozwój postaci oraz elementy RPG - umiejętności, doświadczenie, zadania u NPC itp. będą miały realny wpływ na rozgrywkę. Im dłużej rozwijasz swoją postać, tym bardziej staje się ona wyjątkowa.
Aktualnie pracujemy nad projektem oraz zbieramy społeczność wokół serwera. Wszystkie informacje dotyczące skryptów, postępów prac i planowanych systemów będą regularnie publikowane na forum. Prowadzimy również rekrutację do ekipy projektu - jeżeli chcesz pomóc przy tworzeniu projektu ourFarm i bardziej się zaangażować, zapoznaj się z tym tematem.
Obecny styl forum jest tymczasowy, pracujemy nad nową oprawą graficzną oraz rozbudową paneli www połączonych z serwerem gry.

Planowany start serwera: końcówka 2026 roku. Dokładniejszy termin zostanie ogłoszony na forum po zakończeniu najważniejszych etapów prac.
► Forum projektu: https://ourfarm.pl/
Discord społeczności: https://ourfarm.pl/discord

Jeżeli tęsknisz za klimatem dawnego SA:MP RP i chcesz współtworzyć coś większego od samego początku - serdecznie zapraszamy, ekipa ourFarm.pl


Video Welcome to los santos !
Posted by: xInVinCiBlE - 2026-05-20, 07:48 AM - Forum: Advertisements - No Replies

Tired of finding a SA-MP server to play and have fun on ?

Then your wait is over!!!
Join our community GTA-MULIPLAYER.CZ ,
in this server you can enjoy many activities like minigames such as poker, roulette, deathmatches, team deathmatches and many more minigames. Along with this server includes events, customs events made by Administrators, gangs in which you can turf and fight with other gang members !!
You can also do alot of jobs and play lottery, do heists and many more things.

If you want to join and have fun in these servers, I have provided the IP down here:
(EN) Server 2 - s2.gta-mp.cz:7777
(EN) Server 3 - s3.gta-mp.cz:7777
(EN) FiveM 2 (for GTA 5) - cfx.re/join/objpqy
To join the game server you can use the invite link : https://gta-multiplayer.cz/?invite=236970

Come join the game and have fun with many other players across the globe !


  open.mp for MacOS
Posted by: Xyranaut - 2026-05-19, 10:05 PM - Forum: Releases - Replies (2)

open.mp Launcher — macOS (Apple Silicon) build

Hey everyone — I've put together a native macOS build of the open.mp launcher. Upstream is Windows-only; this fork adds the bits needed to build, sign, and run the same launcher on Apple Silicon Macs, with the rest of the launch flow handled through CrossOver.

Repo: GitHub
Latest .pkg: Releases page

What's in the build

  • Native window chrome — real macOS traffic lights (close / minimise / zoom), green-button tiling + fullscreen, proper drag/double-click zoom.
  • Apple Silicon optimised — built and tagged as 1.6.3-arm.N; this is the version channel the launcher checks for updates so you won't get nagged by Windows-only releases.
  • Settings → Overview
  • CrossOver detection
  • Bottle picker (auto-detects bottles containing GTA: SA / Rockstar Games Launcher), one-click Show in Finder
  • SA-MP version dropdown (0.3.7-R5, R4, R3.1, R3, DL, R2, R1) with install / reinstall / "already installed" states, ~4-second install with progress
  • Status pills for game detected / Rockstar Launcher detected / installed SA-MP version
  • Settings → Preferences — language picker, theme (system / dark / light), nickname, default SA-MP version.
  • Settings → Advanced — debug / power-user toggles.
  • Settings → Danger Zone — hold-to-confirm destructive actions:
  • Uninstall SA-MP client files
  • Clear SA-MP / open.mp config, chat logs and client settings
  • Reset launcher data
  • Settings → License — bundled MPL + third-party credits.
  • Server browser — Favorites, Internet, Partners, Recently Joined; search by hostname / mode, language + non-empty + unpassworded + open.mp-only filters, per-column sorting, drag-to-reorder favorites.
  • Automatic launch flow — when you hit Connect: copies SA-MP files into the game folder, drops the vorbisFile.dll loader proxy, applies the Wine audio fix, launches GTA: SA through CrossOver, then auto-connects with your nickname.
  • Installer — flat-distribution .pkg with license screen, preinstall (gently quits the running copy + cleans up legacy bundles) and postinstall (clears quarantine, drops a Desktop shortcut named "Open Multiplayer", keeps a "SAMP Launcher.app" Finder alias for muscle memory).

What you need
  • Apple Silicon Mac (M1 and above). Intel Macs are not supported.
  • CrossOver from CodeWeavers — runs the Windows version of GTA: SA on macOS. (codeweavers.com/crossover)
  • GTA: San Andreas v1.0 inside a CrossOver bottle. SA-MP / open.mp only work with the 1.0 executable — Steam / Rockstar Launcher copies have to be downgraded first.

The launcher cannot install the game or Windows for you — set the two above up once, then it handles everything else automatically.

Install
  1. Download pkg from the Releases page.
  2. Double-click the .pkg, accept the license, enter your password.
  3. Open Open Multiplayer from Applications (or from the Desktop alias the installer drops).

First-launch tip: the .pkg itself isn't notarised (no paid Apple Developer account). If macOS refuses to open the installer on double-click, right-click it → OpenOpen to bypass Gatekeeper once.

Updates
The launcher checks this repo's GitHub releases for updates, not the upstream Windows channel. Versions are tagged 1.6.3-arm.N — a Windows release like 1.6.4 will not prompt this build to update. The "Update available" badge only appears when a new -arm tag ships here.

Launcher's Known limitations
  • Apple Silicon only — no Intel build.
  • Ad-hoc signed, not notarised. Bundle launches without a "damaged" warning because the postinstall clears the quarantine flag; the .pkg itself still needs the right-click → Open dance on first run.
  • Requires CrossOver — there's no built-in Wine. Free Wine builds run GTA: SA poorly enough that bundling them wasn't worth the support load.
  • GTA: SA must be v1.0; the launcher cannot downgrade Steam / Rockstar copies for you.

Tested on
  • CPU: Apple M1 (8-core)
  • GPU: 7-core
  • RAM: 8 GB
  • Model: MacBook Air A2337, base variant with upgraded storage using the dosdude1 method (Late 2020)
  • Software Used: CrossOver 26.1.0
  • CrossOver Bottle Setting: OS = Windows XP; Graphics = Auto; DLSS = Off; MSync = Off; High Resolution Mode = Off
  • Setup Used: Rockstar Games Launcher -> GTA Trilogy -> GTA San Andreas -> Steam patch
  • Downgrader: RockstarNexus
  • Add-ons: SilentPatch and StreamMemFix
  • Issues Identified: Text rendering issues in the chatbox and score tab, along with crashes when changing display settings from the in-game menu
  • Fixes: Delete the gta_sa.set file to restore functionality. In some cases, reinstalling the SA-MP files may also be required.

Credits

All launcher functionality is the work of the open.mp team. This fork only adds the macOS build path. If you'd like to support upstream development: opencollective.com/openmultiplayer.



Legal & disclaimer
  • You must own a legitimate copy of GTA: San Andreas. This project does not distribute, link to, or help anyone obtain the game, its assets, or any Rockstar / Take-Two property. Use a copy you have lawfully purchased (Steam, Rockstar Games Launcher, retail disc).
  • No piracy. This project does not endorse, condone, or support pirated copies of GTA: San Andreas, SA-MP, open.mp, CrossOver, Windows, or any other software. Requests for pirated material will not be entertained — please don't ask in this thread, in DMs, or on the GitHub repo.
  • Not affiliated. This is an unofficial, community-built fork. It is not affiliated with, endorsed by, or sponsored by Rockstar Games, Take-Two Interactive, CodeWeavers (CrossOver), the SA-MP team, the open.mp team, or Apple. All trademarks and product names are the property of their respective owners.
  • Third-party tools at your own risk. Any external tools mentioned above (RockstarNexus downgrader, custom executables, bottle patches, etc.) are not part of this project. Use them at your own discretion and only on copies you own.
  • No warranty. The launcher is provided "as is", without warranty of any kind. You are responsible for backups and for any consequences of running it on your machine.
  • License. Source code is distributed under the Mozilla Public License 2.0, inherited from upstream. The "open.mp" name and logo remain subject to upstream's trademark policy.

(I just did it for the love of the game, literally and figuratively)


  ShadowVale Freeroam/Roleplay
Posted by: iiAmerii - 2026-05-19, 09:05 PM - Forum: Advertisements - No Replies

[SAMP SERVER] ShadowVale Freeroam/Roleplay
Server IP: 45.136.129.44:8755
Discord: https://discord.gg/3UxFxjA83R
Welcome to ShadowVale Freeroam/Roleplay — a unique SA-MP experience combining serious roleplay systems with fun freeroam gameplay.
Features:
• Freeroam & Roleplay combined
• Modern admin system
• Custom jobs and missions
• Player organizations & factions
• Events and activities
• Economy & business systems
• In-game phone system
• Active development and updates
• Friendly community and staff
Jobs Include:
• Pizza Delivery
• Trucking
• Trash Collector
• Securier
• Farming
• Sprunk Delivery
Why Play ShadowVale?
• Smooth and optimized gameplay
• Balanced RP and fun
• Beginner-friendly
• Custom scripts and systems
• Constant updates and improvements
Join now and start your story in ShadowVale RP/FR.
Server IP: 45.136.129.44:8755
Discord: https://discord.gg/3UxFxjA83R


Exclamation HOW TO CLOSE INCOMING CONNECTION LOG
Posted by: anil_erdogan0 - 2026-05-19, 04:46 AM - Forum: Questions and Suggestions - No Replies

[Image: image.png?ex=6a0d3b64&is=6a0be9e4&hm=883...y=lossless]

[Image: image.png?ex=6a0d3c2f&is=6a0beaaf&hm=fcd...y=lossless]

I allready set all arguments to false and write my own message/log but I still seeing this "[connection] incoming connection:" message.


  LS-RCR - Los Santos Roleplay Cops & Robbers [Since 2008]
Posted by: Karthik - 2026-05-18, 05:07 PM - Forum: Advertisements - No Replies




LS-RCR - Los Santos Roleplay Cops & Robbers


One of SA-MP’s longest-running and most established Cops, Robbers & Roleplay communities.

Server: play.ls-rcr.com
Website: https://ls-rcr.com
Platform: SA-MP / open.mp

Since 2008, LS-RCR has been delivering a unique mix of action, freedom, and immersive gameplay to thousands of SA-MP players worldwide. More than a decade later, the community is still active, evolving, and stronger than ever.

LS-RCR combines the fast-paced excitement of Cops & Robbers gameplay with immersive roleplay elements, creating a server where every pursuit, robbery, gang war, and police operation becomes part of the story.

Whether you want to dominate the streets as a criminal, enforce the law as part of elite law enforcement factions, or simply enjoy the classic multiplayer atmosphere that made SA-MP legendary, LS-RCR offers a gameplay experience built through years of development and community feedback.

What Makes LS-RCR Stand Out?

• Long-running community with years of history
• Active playerbase, groups, and forum activity
• New Turf System for gang wars
• Major factions including the Army, SWAT, and Pagati(Criminal faction)
• Police pursuits, tactical operations, and organized crime
• Custom-mapped interiors and detailed property systems
• Frequent improvements and ongoing development
• Dedicated Events Host Team with regular community events
• Annual seasonal gamemodes & festive updates - Halloween, Easter, Christmas and more
• Donator perks offering exclusive bonuses, features, and customization options

LS-RCR is not a temporary project or a short-lived server.
It is a community that has survived generations of SA-MP and continues to thrive with thousands of forum topics, hundreds of thousands of posts, active factions, events, and a dedicated playerbase.

If you miss the golden era of SA-MP communities, this is where you belong.

Join LS-RCR Today

Connect: play.ls-rcr.com
Forums: https://ls-rcr.com/forum
Discord: https://discord.com/invite/xjVs35m


  Starting a Roleplay Server - Need Scripters/Mappers
Posted by: Jimmy96k - 2026-05-17, 10:14 PM - Forum: Chat - No Replies

Hello I need Scripters/Mappers to assist finishing a roleplay gamemode;

Finished almost 50% fully dynamic using mysql , I already have a VPS with a panel , and another GameHost

A lot of features done already starting from new.pwn;

Website URL/Discord - Appears on Login - Managed ingame from /serversettings 
Default Newbie SkinMale-Female/Cash/Bank - Managed ingame from /serversettings
MaxPlayer(Vehicles)(Houses)(Businesses)(Jobs)(Toys) - Managed ingame from /serversettings;
MaxVIP(Vehicles)(Houses)(Businesses)(Jobs)(Toys) - Managed ingame from /serversettings

-/create(vehicle)(door)(house)(business)(family)(faction)(gate)(job)(point)(turf)(audio)(hospital- inside Create/edit beds)  - 
Dailogues Random Business/House Interior - Price randomized based on zone's - Products from ProductsCatalogue SQL 

-/edit(vehicle)(door)(house)(business)(family)(faction)(gate)(job)(point)(turf)(audio)(hospital - inside Create/edit beds)  - Dialogues

Business includes Dealerships(Create Dealership Vehicle) (Edit Dealership Vehicle-includes ModelID/Price/Position/Mods) (Set Purchased Dealership vehicle Spawn)

Business includes Banks(Create Physical ATM that player can use, Edit ATM's)


public OnGameModeInit()
{
    for(new _rv; _rv < MAX_VEHICLES; _rv++) ER_VehicleRadioStation[_rv] = -1;

    SetGameModeText("Express Roleplay - Gaming");
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    UsePlayerPedAnims();
    ManualVehicleEngineAndLights();
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    ER_CreateLoginTextDraws();

    ER_MySQLConnect();
//  CORE
    ER_LoadServerCore();
//  SYSTEMS
ER_LoadHospitals();
    ER_LoadHospitalBeds();
    ER_LoadAudioStreams();
    ER_LoadBusinesses();
    ER_LoadGasPumps();
    ER_LoadHouses();
    ER_LoadDoors();
    ER_LoadToyCatalog();
    ER_LoadFamilies();
    ER_LoadFactions();
    ER_LoadJobs();
    ER_LoadGates();
    ER_LoadPoints();
    ER_LoadTurfs();
    ER_LoadVehicles();
    ER_LoadDealershipDisplays();
    return 1;
}