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  Pawno compiler (pawncc.exe) for open.MP/SA-MP showing a blank output and a flickering
Posted by: PutuSuhartawan - 2026-03-20, 11:12 PM - Forum: Support - No Replies

Why is the Pawno compiler (pawncc.exe) for open.MP/SA-MP showing a blank output and a flickering CMD window instead of compilation logs?


  [0.3.7 & 0.3.DL] Los Santos Team Deathmatch
Posted by: renza1st - 2026-03-16, 05:58 AM - Forum: Advertisements - No Replies

Step into the server and prove yourself in Los Santos Team Deathmatch, where
nonstop action meets classic San Andreas multiplayer.

🔥 CopChase Mode (Cops n Robbers)
Run from the law or enforce it. High-speed chases, tactical escapes, tactical shootouts and intense pursuits across Los Santos.

💥 Gang Wars — Streetz of Los Santos Themed Gang Wars
Join your set, control the streets, and fight for territory in our SOLS-themed gang war system.

🎮 Fast-paced Team Deathmatch
Clean combat, competitive players, and nonstop fights.

We expect players to jump in, enjoy the action, and become part of the community. Whether you're chasing criminals, defending your block, or dominating in deathmatch — Los Santos Team Deathmatch has a place for you.

You'll need to have a 30 days and above old discord account and you'll also need to verify your account in our discord in order to play.

Our discord; https://discord.gg/GsgUkGtC
Server's info; HostName: Los Santos Team Deathmatch | SOLS Partner
Address: 217.76.51.173:7777
Players: 8 / 50
Ping: 100
Mode: LS-TDM 1.6.3
Language: EN

GAMEPLAY:

https://youtu.be/rKUv7SnNcPc?si=0oYxDuN9MT0Ry6T3
https://youtu.be/oNeHpxln1Xw?si=TfLzoXhiunlyWPsr
https://youtu.be/ti1sngOu7qs?si=z3iWbxrAcsqEf8t8
https://www.youtube.com/watch?v=vqeBYDPm4Zk


Smile Las Venturas Gang Wars - Team Deathmatch Server
Posted by: lvgwgta - 2026-03-13, 11:17 AM - Forum: Advertisements - No Replies

Powered by the latest version of Open.MP (v1.5.8.3079), Las Venturas Gang Wars ("LVGW"), founded in May 2018, is a simplistic Team Deathmatch server - featuring multiple teams with custom mapped spawn zones.

You can fight together with your team mates, or be a force of one - the choice is yours.

IP Address: 51.79.71.138:7777
Website: https://lv-gw.com/
Discord: https://discord.gg/Kp5UhRtAkC

The attached screenshots in this post speak volumes about the sort of carnage that our players enjoy!

[Image: las-venturas-gang-wars-team-deathmatch-s...fa94a8bc3d]


[Image: las-venturas-gang-wars-team-deathmatch-s...f91de25b2f]

[Image: las-venturas-gang-wars-team-deathmatch-s...44694f1c12]

[Image: las-venturas-gang-wars-team-deathmatch-s...61ec67aa26]

[Image: las-venturas-gang-wars-team-deathmatch-s...472464b2ca]


  Atlanta DeathMatch/Team DeathMatch
Posted by: NixaSha - 2026-03-10, 04:51 AM - Forum: Advertisements - Replies (1)

Atlan


  mysql_samp
Posted by: NullSablex - 2026-03-10, 03:33 AM - Forum: Plugins - No Replies

mysql_samp - Um plugin MySQL escrito em Rust

Criei esse plugin porque o R41-4 parou de funcionar no meu servidor.

O Problema Real

Em alguns ambientes Linux modernos (Debian 13, AlmaLinux), o socket do MySQL mudou de local. O socket não está mais em
Code:
/tmp/mysql.sock
. Quando tentava conectar com localhost, levava esse erro:

Code:
Conexão falhou — Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)

O R41-4 simplesmente não consegue encontrar o socket. E pior: tem um bug chato com SSL que ninguém resolveu.

O Bug de SSL

Mesmo que você não esteja usando SSL, o plugin sempre reclama. Coloca a opção como desativado? Continua exigindo. É como se o plugin ignorasse completamente as opções de SSL que você passa.

Basicamente, com essas limitações, o R41-4 virou inútil pra mim.

Por Que Rust

Resolvi fazer do zero porque:
- Encontra socket em qualquer lugar (suporta caminhos customizados)
- Sem libmysqlclient bagunçando tudo
- SSL funciona como deveria (você ativa, ativa; desativa, desativa)
- Código novo, sem bugs antigos carregados

Funciona?

Sim. Testei nos ambientes problemáticos e continua funcionando. Sem aquele erro de socket. Sem aquela brincadeira de SSL.

Links

GitHub: https://github.com/NullSablex/mysql_samp
Releases: https://github.com/NullSablex/mysql_samp/releases

Se alguém tá com o mesmo problema, talvez ajude.


  backtrace
Posted by: Lyvex - 2026-03-09, 06:32 AM - Forum: Questions and Suggestions - No Replies

Code:
[2026-03-09T13:23:01+0700] [Info] [debug] Long callback execution detected (hang or performance issue)
[2026-03-09T13:23:01+0700] [Info] [debug] AMX backtrace:
[2026-03-09T13:23:01+0700] [Info] [debug] #0 00005f70 in ?? (0, 21, 3243208, 1598650688) in <unknown>
[2026-03-09T13:23:01+0700] [Info] [debug] #1 00006058 in ?? (0, 0, 3243240, 1598650688) in <unknown>
[2026-03-09T13:23:01+0700] [Info] [debug] #2 00009370 in ?? () in <unknown>
[2026-03-09T13:23:01+0700] [Info] [debug] #3 00002de8 in public OnRuntimeError () in <unknown>

Quote:Please help me this callback is not in my gm, the problem appears when I want to install crashdetect


  Open Multiplayer ✅ logging into SA-MP server after importing database
Posted by: walid_dz - 2026-03-05, 04:19 AM - Forum: Pawn Scripting - No Replies

delete 


Music Argonath RPG SA:MP Revival
Posted by: KJones - 2026-03-03, 06:25 PM - Forum: Advertisements - Replies (1)

🌐 Argonath RPG SA:MP: The Grand Revival 🌐

[Image: qBic7fa.md.png]

Guess who's back?! After a long journey, we are reviving the legendary Argonath RPG script for a trip down memory lane. This isn't just a restart; it's a new chapter led by those who know the community best.



👑 A Historic Milestone: Passing the Torch

In a defining moment for our history, the original founders—Aragorn ([R*]Ron), Gandalf ([R*]Ronnel), and Sauron—have officially passed the torch to long-term veterans WDoyle and Jcstodds.

With the new Core Leadership Team in place, we are dedicated to preserving the nostalgia of Argonath while ensuring a stable, active, and evolving environment for every player.



🔥 Why You Should Join the Revival

1. Fresh Content & Modern Features

Explore our brand-new Inventory and Store GUIs, a modernized Digital Vehicle Dashboard, and streamlined systems that make gameplay smoother than ever.

2. A Fully Community-Led Experience

We are looking for community supporters to help new players and keep the vibes positive. If you want to see Argonath thrive, gather your friends and let's rebuild this history together!

3. Faster & Fairer Progression
  • Newcomer Friendly: Start at LSCH with an easy 5-question RP exam (/doexam) for a quick passport and $5,000 bonus.
  • Economy Buffs: $2,500 daily login rewards, faster farming cycles (15 min), and no timers on Pilot missions!
  • Daily Missions: Use /daily to find new ways to earn cash every single day.


4. Strict No-Nonsense Policy

Any rule-breaking (racism, script abuse, trolling) will result in an instant ban with ZERO chance of appeal.



🚀 Connection Details
IP Address: 54.37.210.119:7777
Website: argonathrpg.eu
Discord: https://discord.gg/7bm4RCk4Q2

Hop in, bring your friends, and let's make history again!



📷 Latest Updates in Pictures
[Image: qBiKaSf.png]
[Image: qBiKMo7.png]
[Image: qBiKWPe.png]
[Image: qBiKUV1.png]
[Image: qBiKVV9.jpg]
[Image: qBiKOHx.png]
[Image: qBiKkNV.png]
[Image: qBiKeAQ.png]
[Image: qBiK6la.png]


  RevolutionX Since (2008) DM/Stunt/Race/Freeroam/Events [Open.Mp]
Posted by: DerekZ905 - 2026-03-02, 02:46 PM - Forum: Advertisements - No Replies

What are We?
RevolutionX SINCE 2008 is a server with a supply of endless fun. We pack as much as we can into our server. We have mini-games, racing, death matching, Duel system, Vehicle Duels, goo hidden system, pick up compition find pick ups around the maps like horse shoes or custom set by admin, fancy house system and so much more to explore and try. Minigames like Last Man Standing , sumo , derby , color match , blast survival we have over 2500+ commands

Vid https://www.youtube.com/watch?v=4asHRDXpQRc&t=5s
OPEN.MP SERVER IP `185.239.239.92:7777`
Discord https://discord.gg/NSWmpeXawh

Hidden Pickup Events Horseshoes or Custom Loaded by Admins
[Image: 01DfnDU.png]
Property System
[Image: 6zrddGe.png]
Vehicles with Selectable Textdraw
[Image: QkeP0Cr.png]
Skins with Selectable Textdraw
[Image: yTBuVVA.png]
Race System
[Image: dpQPsHA.png]
Weapon Tints 
[Image: O9X2NGJ.png]
[Image: CgS2xIw.png]
In Game Object System and Material for players
[Image: 53w8k8I.png]
[Image: SlMycJY.png]
[Image: ZOj484l.png]
Events Last Man Standing, Blast Surival, Color Match , Derby , Sumo, More....
[Image: x1hIT6e.png]
Other STUFF
[/url][Image: hpAE3U4.png]
[url=https://ibb.co/ch36SzHL][Image: Gy9HzNR.png]
[Image: JsZ0pWJ.png]


  MAP Hot Loader / Map Manager
Posted by: selmir.beha - 2026-02-28, 05:13 AM - Forum: Libraries - No Replies

* =============================================================================
MAP LOADER / MAP MANAGER - Hot load maps without server restart
* =============================================================================
*
*  ENGLISH:
*  Load and unload maps from .txt files at runtime. Requires streamer plugin.
*  Place map files in scriptfiles/maps/ (e.g. mymap.txt). Optional remove
*  file: mymapremove.txt (RemoveBuildingForPlayer lines).
*
*  USAGE:
*    #include <streamer>
*    #include <map_loader>
*
*    LoadMap("map_name");                    - load map (OnGameModeInit or anytime)
*    LoadMap("map_name", playerid);          - load and send stream update to that player
*    UnloadMap("map_name");                  - destroy all objects of that map
*    ReloadMap("map_name"[, playerid]);      - unload then load
*
*  COMMANDS (requires PAWNCMD_INC_ and RCON admin):
*    /mapreload [map_name]  - load or reload a map
*    /mapremove [map_name]  - load ime_mape_remove.txt and apply remove building to all players
*
*  SUPPORTED FORMATS IN .txt:
*    CreateObject, CreatePlayerObject, CreateDynamicObject, CreateDynamicObjectEx
*    SetObjectMaterial / SetDynamicObjectMaterial, SetObjectMaterialText / SetDynamicObjectMaterialText
*    Raw numbers (modelid x y z rx ry rz ...), remove: RemoveBuildingForPlayer(...) or 5 numbers per line
*
*  OPTIONAL DEFINES BEFORE INCLUDE:
*    MAPLOADER_MAX_MAPS, MAPLOADER_MAX_OBJECTS_PER_MAP, MAPLOADER_PATH_PREFIX,
*    MAPLOADER_FILE_EXT, MAPLOADER_DEFAULT_STREAM_DISTANCE, MAPLOADER_BATCH_SIZE, etc.
*
* -----------------------------------------------------------------------------
*  AUTHOR:  William Sparrow (sparrowww.aMx)
*  FORUM:    https://gtablkn.gg/profile/27196
*  FACEBOOK: https://www.facebook.com/william.sparrow.5203
*  YOUTUBE:  https://www.youtube.com/@williamsparrow6053
*  Made for Fusion Gaming, released for the community.
* =============================================================================
*
*  BALKAN:
*  Ucitavanje i brisanje mapa iz .txt fajlova u runtime-u. Koristi streamer
*  plugin. Mape stavite u scriptfiles/maps/ (npr. mojamapa.txt). Opciono
*  remove fajl: mojamaparemove.txt (RemoveBuildingForPlayer linije).
*
*  KORISTENJE:
*    #include <streamer>
*    #include <map_loader>
*
*    LoadMap("ime_mape");                    - ucitaj mapu (OnGameModeInit ili bilo kada)
*    LoadMap("ime_mape", playerid);          - ucitaj i posalji stream update tom igracu
*    UnloadMap("ime_mape");                  - obrisi sve objekte te mape
*    ReloadMap("ime_mape"[, playerid]);      - unload pa load
*
*  KOMANDE (zahtijeva PAWNCMD_INC_ i RCON admin):
*    /mapreload [ime_mape]  - ucitaj ili ponovo ucitaj mapu
*    /mapremove [ime_mape]  - ucitaj ime_mape_remove.txt i primijeni remove building na sve igrace
*
*  PODRZANI FORMATI U .txt:
*    CreateObject, CreatePlayerObject, CreateDynamicObject, CreateDynamicObjectEx
*    SetObjectMaterial / SetDynamicObjectMaterial, SetObjectMaterialText / SetDynamicObjectMaterialText
*    Cisti brojevi (modelid x y z rx ry rz ...), remove: RemoveBuildingForPlayer(...) ili 5 brojeva
*
*  OPCIONO DEFINIRATI PRIJE INCLUDE-A:
*    MAPLOADER_MAX_MAPS, MAPLOADER_MAX_OBJECTS_PER_MAP, MAPLOADER_PATH_PREFIX,
*    MAPLOADER_FILE_EXT, MAPLOADER_DEFAULT_STREAM_DISTANCE, MAPLOADER_BATCH_SIZE, itd.
*
*  AUTOR:    William Sparrow (sparrowww.aMx)
*  FORUM:    https://gtablkn.gg/profile/27196
*  FACEBOOK: https://www.facebook.com/william.sparrow.5203
*  YOUTUBE:  https://www.youtube.com/@williamsparrow6053
*  Napravljeno za Fusion Gaming, objavljeno za zajednicu.
* =============================================================================