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Video Welcome to los santos !
Posted by: xInVinCiBlE - 2026-05-20, 07:48 AM - Forum: Advertisements - No Replies

Tired of finding a SA-MP server to play and have fun on ?

Then your wait is over!!!
Join our community GTA-MULIPLAYER.CZ ,
in this server you can enjoy many activities like minigames such as poker, roulette, deathmatches, team deathmatches and many more minigames. Along with this server includes events, customs events made by Administrators, gangs in which you can turf and fight with other gang members !!
You can also do alot of jobs and play lottery, do heists and many more things.

If you want to join and have fun in these servers, I have provided the IP down here:
(EN) Server 2 - s2.gta-mp.cz:7777
(EN) Server 3 - s3.gta-mp.cz:7777
(EN) FiveM 2 (for GTA 5) - cfx.re/join/objpqy
To join the game server you can use the invite link : https://gta-multiplayer.cz/?invite=236970

Come join the game and have fun with many other players across the globe !


  open.mp for MacOS
Posted by: Xyranaut - 2026-05-19, 10:05 PM - Forum: Releases - Replies (2)

open.mp Launcher — macOS (Apple Silicon) build

Hey everyone — I've put together a native macOS build of the open.mp launcher. Upstream is Windows-only; this fork adds the bits needed to build, sign, and run the same launcher on Apple Silicon Macs, with the rest of the launch flow handled through CrossOver.

Repo: GitHub
Latest .pkg: Releases page

What's in the build

  • Native window chrome — real macOS traffic lights (close / minimise / zoom), green-button tiling + fullscreen, proper drag/double-click zoom.
  • Apple Silicon optimised — built and tagged as 1.6.3-arm.N; this is the version channel the launcher checks for updates so you won't get nagged by Windows-only releases.
  • Settings → Overview
  • CrossOver detection
  • Bottle picker (auto-detects bottles containing GTA: SA / Rockstar Games Launcher), one-click Show in Finder
  • SA-MP version dropdown (0.3.7-R5, R4, R3.1, R3, DL, R2, R1) with install / reinstall / "already installed" states, ~4-second install with progress
  • Status pills for game detected / Rockstar Launcher detected / installed SA-MP version
  • Settings → Preferences — language picker, theme (system / dark / light), nickname, default SA-MP version.
  • Settings → Advanced — debug / power-user toggles.
  • Settings → Danger Zone — hold-to-confirm destructive actions:
  • Uninstall SA-MP client files
  • Clear SA-MP / open.mp config, chat logs and client settings
  • Reset launcher data
  • Settings → License — bundled MPL + third-party credits.
  • Server browser — Favorites, Internet, Partners, Recently Joined; search by hostname / mode, language + non-empty + unpassworded + open.mp-only filters, per-column sorting, drag-to-reorder favorites.
  • Automatic launch flow — when you hit Connect: copies SA-MP files into the game folder, drops the vorbisFile.dll loader proxy, applies the Wine audio fix, launches GTA: SA through CrossOver, then auto-connects with your nickname.
  • Installer — flat-distribution .pkg with license screen, preinstall (gently quits the running copy + cleans up legacy bundles) and postinstall (clears quarantine, drops a Desktop shortcut named "Open Multiplayer", keeps a "SAMP Launcher.app" Finder alias for muscle memory).

What you need
  • Apple Silicon Mac (M1 and above). Intel Macs are not supported.
  • CrossOver from CodeWeavers — runs the Windows version of GTA: SA on macOS. (codeweavers.com/crossover)
  • GTA: San Andreas v1.0 inside a CrossOver bottle. SA-MP / open.mp only work with the 1.0 executable — Steam / Rockstar Launcher copies have to be downgraded first.

The launcher cannot install the game or Windows for you — set the two above up once, then it handles everything else automatically.

Install
  1. Download pkg from the Releases page.
  2. Double-click the .pkg, accept the license, enter your password.
  3. Open Open Multiplayer from Applications (or from the Desktop alias the installer drops).

First-launch tip: the .pkg itself isn't notarised (no paid Apple Developer account). If macOS refuses to open the installer on double-click, right-click it → OpenOpen to bypass Gatekeeper once.

Updates
The launcher checks this repo's GitHub releases for updates, not the upstream Windows channel. Versions are tagged 1.6.3-arm.N — a Windows release like 1.6.4 will not prompt this build to update. The "Update available" badge only appears when a new -arm tag ships here.

Launcher's Known limitations
  • Apple Silicon only — no Intel build.
  • Ad-hoc signed, not notarised. Bundle launches without a "damaged" warning because the postinstall clears the quarantine flag; the .pkg itself still needs the right-click → Open dance on first run.
  • Requires CrossOver — there's no built-in Wine. Free Wine builds run GTA: SA poorly enough that bundling them wasn't worth the support load.
  • GTA: SA must be v1.0; the launcher cannot downgrade Steam / Rockstar copies for you.

Tested on
  • CPU: Apple M1 (8-core)
  • GPU: 7-core
  • RAM: 8 GB
  • Model: MacBook Air A2337, base variant with upgraded storage using the dosdude1 method (Late 2020)
  • Software Used: CrossOver 26.1.0
  • CrossOver Bottle Setting: OS = Windows XP; Graphics = Auto; DLSS = Off; MSync = Off; High Resolution Mode = Off
  • Setup Used: Rockstar Games Launcher -> GTA Trilogy -> GTA San Andreas -> Steam patch
  • Downgrader: RockstarNexus
  • Add-ons: SilentPatch and StreamMemFix
  • Issues Identified: Text rendering issues in the chatbox and score tab, along with crashes when changing display settings from the in-game menu
  • Fixes: Delete the gta_sa.set file to restore functionality. In some cases, reinstalling the SA-MP files may also be required.

Credits

All launcher functionality is the work of the open.mp team. This fork only adds the macOS build path. If you'd like to support upstream development: opencollective.com/openmultiplayer.



Legal & disclaimer
  • You must own a legitimate copy of GTA: San Andreas. This project does not distribute, link to, or help anyone obtain the game, its assets, or any Rockstar / Take-Two property. Use a copy you have lawfully purchased (Steam, Rockstar Games Launcher, retail disc).
  • No piracy. This project does not endorse, condone, or support pirated copies of GTA: San Andreas, SA-MP, open.mp, CrossOver, Windows, or any other software. Requests for pirated material will not be entertained — please don't ask in this thread, in DMs, or on the GitHub repo.
  • Not affiliated. This is an unofficial, community-built fork. It is not affiliated with, endorsed by, or sponsored by Rockstar Games, Take-Two Interactive, CodeWeavers (CrossOver), the SA-MP team, the open.mp team, or Apple. All trademarks and product names are the property of their respective owners.
  • Third-party tools at your own risk. Any external tools mentioned above (RockstarNexus downgrader, custom executables, bottle patches, etc.) are not part of this project. Use them at your own discretion and only on copies you own.
  • No warranty. The launcher is provided "as is", without warranty of any kind. You are responsible for backups and for any consequences of running it on your machine.
  • License. Source code is distributed under the Mozilla Public License 2.0, inherited from upstream. The "open.mp" name and logo remain subject to upstream's trademark policy.

(I just did it for the love of the game, literally and figuratively)


  ShadowVale Freeroam/Roleplay
Posted by: iiAmerii - 2026-05-19, 09:05 PM - Forum: Advertisements - No Replies

[SAMP SERVER] ShadowVale Freeroam/Roleplay
Server IP: 45.136.129.44:8755
Discord: https://discord.gg/3UxFxjA83R
Welcome to ShadowVale Freeroam/Roleplay — a unique SA-MP experience combining serious roleplay systems with fun freeroam gameplay.
Features:
• Freeroam & Roleplay combined
• Modern admin system
• Custom jobs and missions
• Player organizations & factions
• Events and activities
• Economy & business systems
• In-game phone system
• Active development and updates
• Friendly community and staff
Jobs Include:
• Pizza Delivery
• Trucking
• Trash Collector
• Securier
• Farming
• Sprunk Delivery
Why Play ShadowVale?
• Smooth and optimized gameplay
• Balanced RP and fun
• Beginner-friendly
• Custom scripts and systems
• Constant updates and improvements
Join now and start your story in ShadowVale RP/FR.
Server IP: 45.136.129.44:8755
Discord: https://discord.gg/3UxFxjA83R


Exclamation HOW TO CLOSE INCOMING CONNECTION LOG
Posted by: anil_erdogan0 - 2026-05-19, 04:46 AM - Forum: Questions and Suggestions - No Replies

[Image: image.png?ex=6a0d3b64&is=6a0be9e4&hm=883...y=lossless]

[Image: image.png?ex=6a0d3c2f&is=6a0beaaf&hm=fcd...y=lossless]

I allready set all arguments to false and write my own message/log but I still seeing this "[connection] incoming connection:" message.


  LS-RCR - Los Santos Roleplay Cops & Robbers [Since 2008]
Posted by: Karthik - 2026-05-18, 05:07 PM - Forum: Advertisements - No Replies




LS-RCR - Los Santos Roleplay Cops & Robbers


One of SA-MP’s longest-running and most established Cops, Robbers & Roleplay communities.

Server: play.ls-rcr.com
Website: https://ls-rcr.com
Platform: SA-MP / open.mp

Since 2008, LS-RCR has been delivering a unique mix of action, freedom, and immersive gameplay to thousands of SA-MP players worldwide. More than a decade later, the community is still active, evolving, and stronger than ever.

LS-RCR combines the fast-paced excitement of Cops & Robbers gameplay with immersive roleplay elements, creating a server where every pursuit, robbery, gang war, and police operation becomes part of the story.

Whether you want to dominate the streets as a criminal, enforce the law as part of elite law enforcement factions, or simply enjoy the classic multiplayer atmosphere that made SA-MP legendary, LS-RCR offers a gameplay experience built through years of development and community feedback.

What Makes LS-RCR Stand Out?

• Long-running community with years of history
• Active playerbase, groups, and forum activity
• New Turf System for gang wars
• Major factions including the Army, SWAT, and Pagati(Criminal faction)
• Police pursuits, tactical operations, and organized crime
• Custom-mapped interiors and detailed property systems
• Frequent improvements and ongoing development
• Dedicated Events Host Team with regular community events
• Annual seasonal gamemodes & festive updates - Halloween, Easter, Christmas and more
• Donator perks offering exclusive bonuses, features, and customization options

LS-RCR is not a temporary project or a short-lived server.
It is a community that has survived generations of SA-MP and continues to thrive with thousands of forum topics, hundreds of thousands of posts, active factions, events, and a dedicated playerbase.

If you miss the golden era of SA-MP communities, this is where you belong.

Join LS-RCR Today

Connect: play.ls-rcr.com
Forums: https://ls-rcr.com/forum
Discord: https://discord.com/invite/xjVs35m


  Starting a Roleplay Server - Need Scripters/Mappers
Posted by: Jimmy96k - 2026-05-17, 10:14 PM - Forum: Chat - No Replies

Hello I need Scripters/Mappers to assist finishing a roleplay gamemode;

Finished almost 50% fully dynamic using mysql , I already have a VPS with a panel , and another GameHost

A lot of features done already starting from new.pwn;

Website URL/Discord - Appears on Login - Managed ingame from /serversettings 
Default Newbie SkinMale-Female/Cash/Bank - Managed ingame from /serversettings
MaxPlayer(Vehicles)(Houses)(Businesses)(Jobs)(Toys) - Managed ingame from /serversettings;
MaxVIP(Vehicles)(Houses)(Businesses)(Jobs)(Toys) - Managed ingame from /serversettings

-/create(vehicle)(door)(house)(business)(family)(faction)(gate)(job)(point)(turf)(audio)(hospital- inside Create/edit beds)  - 
Dailogues Random Business/House Interior - Price randomized based on zone's - Products from ProductsCatalogue SQL 

-/edit(vehicle)(door)(house)(business)(family)(faction)(gate)(job)(point)(turf)(audio)(hospital - inside Create/edit beds)  - Dialogues

Business includes Dealerships(Create Dealership Vehicle) (Edit Dealership Vehicle-includes ModelID/Price/Position/Mods) (Set Purchased Dealership vehicle Spawn)

Business includes Banks(Create Physical ATM that player can use, Edit ATM's)


public OnGameModeInit()
{
    for(new _rv; _rv < MAX_VEHICLES; _rv++) ER_VehicleRadioStation[_rv] = -1;

    SetGameModeText("Express Roleplay - Gaming");
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    UsePlayerPedAnims();
    ManualVehicleEngineAndLights();
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    ER_CreateLoginTextDraws();

    ER_MySQLConnect();
//  CORE
    ER_LoadServerCore();
//  SYSTEMS
ER_LoadHospitals();
    ER_LoadHospitalBeds();
    ER_LoadAudioStreams();
    ER_LoadBusinesses();
    ER_LoadGasPumps();
    ER_LoadHouses();
    ER_LoadDoors();
    ER_LoadToyCatalog();
    ER_LoadFamilies();
    ER_LoadFactions();
    ER_LoadJobs();
    ER_LoadGates();
    ER_LoadPoints();
    ER_LoadTurfs();
    ER_LoadVehicles();
    ER_LoadDealershipDisplays();
    return 1;
}


  Starting a Roleplay Server - Need Scripters/Mappers
Posted by: Jimmy96k - 2026-05-17, 07:14 PM - Forum: General Discussions - Replies (1)

Good Day Brothers,

I need scripter/mapper for my new Roleplay server I have started it from scratch,
finished basics, I'm using Mariadb/Mysql
Finished:
Register/Login
ServerCore Editing - ingame editiing many defaults like player/viplevel max ownership for business/houses/vehicles/jobs/ newly registered cash/bank/spawn and many stuff
Character Saving/Editing
Doors Creation/Editing
Hospitals Creation/Editing - Creates a hospital ingame with beds on demand, Edit Ems delivery price, insurance point/price, death/respawn price - Create bed , edit bed
Housing Creation/Editing - Creates a house with random interior, price based on location, you just /createhouse
Business Creation/Editing - Creates business with random interior, price based on location and based on Types; Guns/Clothings/Arms/Restaurant/Gym , 2 special types are Bank - Dealership they have additional column for Atm Creation ingame with object editor, Dealership - Create Dealership Displaycar and edit/mod it and set purchased dealership spawn or a specific car's spawn , Banks atm to be refilled by the business owner , can be family/faction/player owned , /takebankcash from bank reduces the bank balance and /refillatm infront of atm , Atm has a max refill amount
Families Creation/Editing - Creates family to appear /families , creates 6 ranks - 3 divisions by default, You can edit there names , family color, chat color, locker pos , locker guns, safe position, permissions for ranks
Factions Creation/Editing - Creates faction to appear /factions , there are several types like Police/FBI/Government/News creates 6 ranks - 3 divisions by default, You can edit there names , faction color, chat color, locker pos , locker guns, safe position, permissions for ranks
Vehicles Creation/Editing - There are 5 Types for vehicles Civilian-Free for anyone to drive/Player Owned/Family/Faction/Job - Thus player vehicle dont despawn when he logoff i can edit that easily with one line, but I didnt want that 
Dealership Creation/Editing included in business
MovingGates/Objects Creation/Editing ingame with object editor tool 
My goal was to create everything dynamic I can create any of the above with unlimited number, I can set limits if i want.
Every system is independant includes/core/defines etc , includes/systems/factions etc, includes/mapping/GeneralMaps

Missing:
Jobs/Points/Turfs - I will make them dynamic too , The only static things will be the types of the jobs/factions , but u will be able to create different job points and select position of /join and edit that jobid on demand  
Player end part in many stuff is still missing 
Jobs -  
Points/Turfs - 
Faction Player end - 

I'm an old SARP/NGRP Player I want something like that but in a new way, I already fixed a ngrp gm to work but i hate it its very messy, I'm adding new features and more reality into the gm and simplicity in scripting the gm, and NGRP still has static limits like /nexthouse, etc Mine is fully dynamic /createhouse,business,gate,family,faction , Ranks,Divisions/Crews,Lockers,Safe are all set in game by /edithouse,business,gate,family,faction
Basically any system has 3 cmds using dialogues to make it easy , changing numbers to names to simpler, If u edit a player stat factionstat to 1 his familystat will become 0,   
I have a lifetime VPS and another paid host 

I have some people willing to join , I can fund the server,forums,domain, I just need some one sharing the same enthusiasm/passion. 


5.249.160.254:7777 - Running an NGRP script
92.5.169.206:7777 - Running my script 
Both are mine, I'm using ngrp not as a source its very messy, I'm using it only ingame for idea's, not copying anything.
 
If anyone want to join, Contact me on discord Jimmy96k or [email protected]


  PROJECT: RENEWAL ROLEPLAY | Strictly English Only | SERIOUS Project
Posted by: zin - 2026-05-14, 05:15 AM - Forum: Advertisements - Replies (2)

Project: Renewal Roleplay [In Development]
[I understand the disliking of the server, it is not meant to be a copycat but created in a Different View.]
[Accusations, disrespect, hatred etc will merely be met with silence. This is a project that is not meant to be a copycat your most played servers of 2025-26.]
[This server uses handcrafted TextDraws for the most part, and eSelection for some menus.]
[The goal is to make it Stand Out, which it clearly does due to immediate dislikes & accusations.]
:)


What is "Project: Renewal Roleplay"?

P:RP is a server created and developed directly from zin nobody else. It is a in-the-making Roleplay Server dedicated to Heavy Roleplay and here at P:RP we (surely you've heard this enough by now and are probably tired of it) intend on sticking around long-term, whether our Project catches people's proper attention or not.

This project is developed by One Developer, no extended help. Raw, blank new1.pwn file. Regard to the below information for the more "important" parts.

Project: Renewal Roleplay Server Information


This server will be Heavily protected via a 40 question pool quiz about Roleplay in an in-depth detail. As well as strict in-place rules that Can & Will Be enforced.

P:RP aims to bring realism & interactive environments to the world of San Andreas, this meaning - Jobs will not be simple bland point A to point B, point B back to point A. No. Our jobs here will require interactions, it will require attention, it will require effort. No lazy "Press WASD and get to the checkpoint." You will in fact have to do things.

Here in Project: Renewal Roleplay I don't ask for any donations, I don't ask for your loyalty or even a visit to the Discord Server that is left up to you to decide whether or not you want to be part of the playing members, and playtesting members. Should you only be in the Discord Server to merely lurk and have no will to want to play the server upon full release - You are simply not welcome to stay.

P:RP takes to heart what is being made, and the community voices are even more important. At this moment in time I am in the early building stages of the server but any and all are welcome should they have the intent of playing and testing the server when a Beta is open. [There will be numerous Beta runs throughout development. Until we get what the community wants most.]

Project: Renewal Roleplay's Features Thus Far

  • Login / Registration
  • Master Account Usage & 3 Character Slots
  • Roleplay Quiz [40 question pool, 20 randomly selected for the quiz]
  • Corpse Functionality [Player corpse is left at their area of death with a label above them showing their current state (injured, or dead)]
  • Basic Roleplay Commands [me, do, ame, shout, whisper...]
  • Basic Animation List [waving, crossing arms, dancing...]
  • Kiss Requests [Players can /kiss another player and the outgoing party has to /acceptkiss for it to happen]
  • Money Functionality [ATMs, Checks, On-Hand Money, Banking, Withdrawing, Depositing, Wire Transfers]
  • Unique Check System [Players have to physically cash their checks at a bank, with a unique generated code each check. Checks stack]
  • Admin Commands, Admin Duty, Admin Levels


Feel free to join our Discord to follow for updates regarding the release of Project: Renewal Roleplay. But please mind - If you're here to merely lurk instead of have the intention of playing and will to be intrigued then you will not be welcome to stay in our server. This is a serious project, not a "One month and then its gone".

https://discord.gg/acx9fbzVD5


Heart 🚀 Free SA-MP Hosting + OpenMP Servers from €0.99/mo
Posted by: Centnodes - 2026-05-12, 05:20 PM - Forum: Chat - No Replies

Hi everyone 👋

We at Centnodes are offering OpenMP game server hosting from just €0.99/month, built for better performance and growing communities.

We’re also continuing our FREE SA-MP hosting initiative for those just getting started 👇


🎮 What’s included
  • OpenMP hosting (from €0.99/month)
  • FREE SA-MP servers (limited slots)
  • Full FTP & file access
  • Custom gamemodes supported
  • Low-latency EU hosting 🇪🇺
  • DDoS protection & SSD storage
  • Excellent support

📌 Notes
  • Free packages are limited
  • No reselling
  • No hidden paywalls


Start free or scale up when ready 🚀
🌐 https://centnodes.com
Posted to support the community with free SA-MP servers while offering affordable OpenMP options.


  pawnobots for openmp
Posted by: MauroRisi - 2026-05-11, 03:23 PM - Forum: Pawn Scripting - Replies (1)

Hi everyone, im new in openmp.

Whit my team decided to pass our server from 0.3.7 to openmp, and we found some issues whit some systems.

One of them, its the pawnobots plugin. When i try to load it up, i got a segemntation fault error, i would like to know how can i solve this issue or if its a new plugin for this on openmp