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  NoxxeR is back, with videoblogging on youtube
Posted by: NoxxeR - 2025-12-27, 11:00 AM - Forum: Videos and Screenshots - Replies (1)

I'll start videoblogging on youtube, to gain users to my website, sometimes I will release some videoclips for my gaming friends on partyserver, LW etc, they can watch and enjoy, trolling is funny online if you do it in a good way.

https://www.youtube.com/shorts/Z1ovHdv7g2Q

I'll post another one tomorrow as well.

NoxxeR


Information Discord Server Unable to join issue
Posted by: cosminupgaming - 2025-12-24, 05:58 PM - Forum: Chat - No Replies

Hello there,


I have been trying to join the official discord server open.mp for few years and I am still unable to join. Someone behalf me asked an admin there if i was banned for something and been told is a no.

username: cosminupgaming


  RolePlay Gamemode [WIP]
Posted by: su109551 - 2025-12-23, 06:53 PM - Forum: Gamemodes - Replies (5)

- Register/Login + Skin Selector System ((WORK))
- Bcrypt hash ((WORK))
- Group System ((Simple work - WIP))
- Door System ((SImple work - WIP))
- Inventory System ((Work))
- Hungry/Thrist system ((Work))
- Phone System [WIP]
- Simple chat command. ((Work))
- Stranger System. ((Untested))
- Speed limit system. ((WORK))
- Admin Command. ((Untested))
- Fuel System ((Work))
- Choosing a walking style ((Wortk, but changed next update))
- Car System - Open/Close, Open window,  ((WORK))
- Offering System ((Untested))




https://github.com/Joe13PL/sampnowy


  Broken voice
Posted by: yunnnjunior - 2025-12-23, 11:41 AM - Forum: Support - No Replies

On my server, every player above 400/500 has voice that is always broken since migrating to openmp. Is there a solution?


  My website is now up
Posted by: NoxxeR - 2025-12-23, 12:59 AM - Forum: Tech - Replies (1)

Edit:

I'm about to create another website, which will be better, the current site is down atm.


  United Gaming Life Roleplay
Posted by: Cruncher - 2025-12-22, 09:14 PM - Forum: Advertisements - No Replies

Welcome to United Gaming Life Roleplay: Your gaming life is here



You can take control with your own gang, Protect and serve in a Law enforcement position or even become apart of our new roadworkers faction.



We have plenty of factions and gang slot holder positions available - Also got community positions available such as tester and advisors.



Factions available:

LSPD

FBI

SASD

DoC ( Department of corrections) (Prison staff)

National Guard

LSFMD

Department of construction(New faction)(Currently set up for RP but mission will be added in the future)


Government

Transit Systems(Dealing with buses)



Buy your businesses and build up your empire to make money for customers.



Purchase your dream home in your new life here at **UGLRP**  


Explore various jobs, including:


FedEx Driver

Trash-Man

Pizza-Boy

Street-Sweeper

Trucker


Join our dedicated team of staff to help shape the community, manage events, and enhance player experiences.


Join Us Today!


Connect Now: [212.132.253.248:7777]
Discord Invite: [https://discord.gg/cu9TBSkc]


Don't miss out on our gaming experience


  Discord problem.
Posted by: drwnrbbt - 2025-12-21, 11:50 AM - Forum: Support - Replies (2)

Hello everyone,

First of all, Im sorry for not using the format correctly, had troubles copying it.
So my problem is that from time to time, sometimes twice in an hour, my server crashes. 
The reason seems to be the discord connector. Can you help me out with this error log?

Best regards,
drownrabbit.


Type: Server.
Operating system: Linux.
Server version: 0.3.7 R2-2.
Plugins installed: Yes.
Plugins: mysql.so streamer.so discord-connector.so pawnraknet.so pawn-memory.so sscanf.so irc.so regex.so
YSI Included: No.
Output: [12/08/25 20:45:50] [plugins/discord-connector] can't serialize JSON: [json.exception.type_error.316] invalid UTF-8 byte at index 17: 0xFC
Type yy Server Y Y

And extra error: [12/12/25 00:52:02] [plugins/discord-connector] Error while retrieving HTTP POST response from '/api/v8/channels/1438557313056243863/messages': Connection reset by peer.


  LiveDialogs.inc
Posted by: vawylon - 2025-12-19, 05:53 AM - Forum: Libraries - No Replies

LiveDialogs

https://github.com/vawylon/LiveDialogs

LiveDialogs — Allows you to write multi-level dialogs in a single function without duplicating logic between “opening” and “handling the response”.

Example:

```c
CMD:menu(playerid) {
    Dialog_Create(playerid, Dialog:Menu);
}

dialog Menu(playerid)
{
    Create:<"Money">
    {
        // when pressing "Back" we will close the dialog
        ResponseRight: return DIALOG_CLOSE;

        // using a loop we create 10 items
        for (new i = 1, amount; i <= 10; i++) {
            new amount = i * 20000;
            ListItem:<"Get %d$", amount>
            {
                GivePlayerMoney(playerid, amount);
                SendClientMessage(playerid, -1, "You received {44FF44}%d$", amount);
                return DIALOG_REOPEN; // Reopen the dialog
            }
        }

        ListItem:<"Experience">
        {
            // Dialog when selecting the "Experience" item
            Create:<"Get experience">
            {
                // Go back in case "Back" is pressed
                ResponseRight: return DIALOG_BACK;

                ListItem:<"1 EXP">
                {
                    SetPlayerLevel(playerid, GetPlayerLevel(playerid) + 1);
                    SendClientMessage(playerid, -1, "You received {FFCC44}%d EXP", 1);
                    return DIALOG_BACK;
                }

                ListItem:<"Enter value">
                {
                    // Create a dialog when selecting value input
                    Create:<"Get experience">
                    {
                        // Go back in case "Back" is pressed
                        ResponseRight: return DIALOG_BACK;

                        InputText:<"Enter amount of experience">
                        {
                            new exp = Dialog_Number(playerid);
                            if (exp <= 0)
                            {
                                // Reopen the dialog if the number is not valid
                                SendClientMessage(playerid, -1, "Invalid value entered!");
                                return DIALOG_REOPEN;
                            }

                            SetPlayerLevel(playerid, GetPlayerLevel(playerid) + exp);
                            SendClientMessage(playerid, -1, "You received {FFCC44}%d EXP", exp);

                            return DIALOG_BACK;
                        }
                    }
                    Button:<"Give", "Back">;
                }
            }
            Button:<"Select", "Back">;
        }
    }
    Button:<"Select", "Close">;
}
```


Wink 🎮 Free SA-MP Server Hosting — by Centnodes
Posted by: Centnodes - 2025-12-18, 12:29 PM - Forum: Chat - Replies (11)

Hi everyone 👋
We at Centnodes (https://centnodes.com) are offering FREE game server hosting for SA-MP aas part of a limited community initiative.

This is real infrastructure, not a trial or gimmick — ideal for:

  • New or growing communities
  • Developers testing scripts, mods, or plugins
  • Friends wanting a stable private server
  • Small public servers

🚀 What’s included
SA-MP Hosting
  • Latest SA-MP server version
  • Full file & FTP access
  • Custom gamemodes and scripts supported
  • Stable, low-latency EU hosting
  • Console and file access


🖥 Server details (fair use)
  • Dedicated CPU resources
  • Fast SSD storage
  • DDoS-protected network
  • 24/7 uptime (no forced shutdowns)
  • Hosted in Europe 🇪🇺

📌 Important notes
  • 100% free
  • Limited number of slots available
  • No reselling
  • No surprise paywalls — if you like it, you can keep it

Thanks!
Centnodes
High-performance hosting & infrastructure
🌐 https://centnodes.com

*We posted this to help players get free SAMP server, this is not posted with an intention to advertise*


Question Recompiling for x86_64 or likewise?
Posted by: Polecalex - 2025-12-17, 12:57 AM - Forum: General Discussions - Replies (1)

Hi there,

I'd like to start of by saying that I am extremely new to this forum (first post) and to open.mp as a whole. It's been quite a while now since I was playing / developing on SA:MP and thought I'd give Open.MP a go considering it's popularity and similarity as SA:MP is something I dearly miss. Concidering I am new, I haven't managed to scour the entire forum for any posts similar or asking the same sort of questions, so if there is already a discussion about this topic, please let me know.

Being the fool I am, I book an M2 Apple silicon macbook without really looking into the differences between the intel and apple silicon chips. Long story short, I've got this macbook sitting around not really doing much apart from the odd small project which doesn't see the light of day often. Ideally, I'd like to start using it more for development across a range of different projects but limited to my hardware, this has become quite a challenge.

Now, given that Open.MP is open source, I've been looking into the feasibility of rebuilding the sourcecode to allow development on Mac. I know that this is entirely pointless as I could just develop on a PC / Linux or even use a VM however, I'm just a difficult human being that likes to do things that do not make any sense. While I am not the best at this sort of stuff, I have successfully managed to build this using the x86_64 architecture (which great difficulty). Admittedly, it did require a lot of effort, involving a fair bit of messing around in different environments etc but it's now working.

Although due to time, I haven't managed to get a server running locally yet however, it makes me wonder why this project hasn't been released as an x86_64 architecture already. It seems odd to me only to release the 32 bit version when it's fairly simple (in certain environments) and with 32 bit systems being phased out, sure it is prudent to start this earlier than later? With all of that being said, I am curious why the source code has been compiled this way? Is it limitations with GTA:SA or simply a development design? This is in no way a request, just pure curiousity.