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  turf system
Posted by: Sizy - 2024-05-16, 07:01 AM - Forum: Pawn Scripting - Replies (1)

the code i use for turf system 

Code:
forward OnPlayerEnterTurf(playerid, turf);
public OnPlayerEnterTurf(playerid, turf)
{
if(turf != -1)
{
new string[128];
    if(GetPVarInt(playerid, "TurfsTD") == 1)
    {
if(TurfsInfo[turf][TurfsGang] != 255)
{
    new hex, str[32];
    format(str, sizeof(str), "%x", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyBandana]);
sscanf(str, "x", hex);
    format(string, sizeof(string), "%s", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyName]);
PlayerTextDrawColor(playerid, Textdraw1s[playerid], hex);
    PlayerTextDrawSetString(playerid, Textdraw1s[playerid], string);
    PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
    PlayerTextDrawShow(playerid, Textdraw1s[playerid]);

}
else
{
    PlayerTextDrawSetString(playerid, Textdraw1s[playerid], "Neutral");
PlayerTextDrawColor(playerid, Textdraw1s[playerid], -1);
PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
  PlayerTextDrawShow(playerid, Textdraw1s[playerid]);
}

TextDrawShowForPlayer(playerid, Textdraw0s);
}

if(TurfsInfo[turf][TurfsDoing] == 1)
{
    if(PlayerInfo[playerid][pGang] < 255)
    {
    foreach(Player, i)
    {
        if(InTurf[i] == turf)
        {
            if(PlayerInfo[i][pGang] < 255)
            {
            SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
            pBandana[i] = 1;
}

if(PlayerInfo[i][pFaction] > 0)
{
    SetPlayerMarkerForPlayerEx(playerid, i);
    pBandana[i] = 1;
}

SetPlayerMarkerForPlayer(i, playerid, FamilyInfo[PlayerInfo[playerid][pGang]][FamilyBandana]);
pBandana[playerid] = 1;
}
}
}

if(PlayerInfo[playerid][pFaction] > 0)
{
    foreach(Player, i)
    {
        if(InTurf[i] == turf)
        {
            if(PlayerInfo[i][pGang] < 255)
            {
            SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana]);
            pBandana[i] = 1;
}

if(PlayerInfo[i][pFaction] > 0)
{
    SetPlayerMarkerForPlayerEx(playerid, i);
    pBandana[i] = 1;
}

SetPlayerMarkerForPlayerEx(i, playerid);
pBandana[playerid] = 1;
}
}
}
}
}
return 1;
}


CMD:captureturf(playerid, params[])
{
    if(InTurf[playerid] == -1) return SCM(playerid, -1, "You are not in any turfs.");
if(PlayerInfo[playerid][pGang] < 255)
{
    if(PlayerInfo[playerid][pRank] >= 4)
    {
    if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");

new turf = InTurf[playerid];
new string[128];
new count = GetMembersInTurf(turf, PlayerInfo[playerid][pGang]);

new cops = GetFactionMembersInTurf(turf);

if(TurfsInfo[turf][TurfsgCap] == PlayerInfo[playerid][pGang]) return SCM(playerid, COLOR_GRAD2, "Your gang is already attempting to claim the turf!");
if(count >= 3)
{
    if(cops > 5) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Law Enforcements alive.");
    if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);

        format(string, sizeof(string), "* %s is attempting to take %s for %s (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName], FamilyInfo[PlayerInfo[playerid][pGang]][FamilyName]);
SendClientMessageToAll(COLOR_YELLOW, string);

                TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappings", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = PlayerInfo[playerid][pGang];
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));

OnPlayerEnterTurf(playerid, turf);

/*foreach(Player, i)
{
    if(InTurf[i] == InTurf[playerid])
    {
SetPlayerTurfColor(i);
}
}*/
}
else
{
    format(string, sizeof(string), "There must be atleast 3 in your gang inside turf. You only have %d in that turf.", GetMembersInTurf(turf, PlayerInfo[playerid][pGang]));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}

if(PlayerInfo[playerid][pFaction] == 1 || PlayerInfo[playerid][pFaction] == 2 || PlayerInfo[playerid][pFaction] == 10)
{
    if(PlayerInfo[playerid][pRank] >= 4)
    {
    if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");

new turf = InTurf[playerid];
new string[128];

new cappers = GetAGangMembersInTurf(turf, TurfsInfo[turf][TurfsgCap]);

new count = GetFactionMembersInTurf(turf);

if(TurfsInfo[turf][TurfsgCap] == 256) return SCM(playerid, COLOR_GRAD2, "Law Enforcement is already claiming the turf!");
if(count >= 5)
{
    if(cappers > 3) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Gang Members alive.");
    if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);

        format(string, sizeof(string), "* %s is attempting to take %s for Law Enforcement (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName]);
SendClientMessageToAll(COLOR_YELLOW, string);

                TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappingss", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = 256;
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
OnPlayerEnterTurf(playerid, turf);

  /*foreach(Player, i)
{
    if(InTurf[i] == InTurf[playerid])
    {
SetPlayerTurfColor(i);
}
}*/
}
else
{
    format(string, sizeof(string), "There must be atleast 5 in your members inside turf. You only have %d in that turf.", GetFactionMembersInTurf(turf));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}
return 1;
}


the error I'm encountering
Code:
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36022) : error 001: expected token: ",", but found ";"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 028: invalid subscript (not an array or too many subscripts): "pBandana"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : warning 215: expression has no effect
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 001: expected token: ";", but found "]"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 029: invalid expression, assumed zero
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : fatal error 107: too many error messages on one line


this line: if(TurfsInfo[turf][TurfsDoing] == 1)
{
    if(PlayerInfo[playerid][pGang] < 255)
    {
    foreach(Player, i)
    {
        if(InTurf[i] == turf)
        {
            if(PlayerInfo[i][pGang] < 255)
            {
            SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
            pBandana[i] = 1;
}


  HELP WITH THIS ERROR
Posted by: dalywow - 2024-05-15, 04:38 PM - Forum: Support - No Replies

Anyone knows how to delete this error?



AMX (43790376) loaded
  Error: Function not registered: 'Now'
  Error: Function not registered: 'TimeFormat'


  Convert from Samp to OpenMP
Posted by: JR_Junior - 2024-05-11, 11:18 PM - Forum: Questions and Suggestions - Replies (2)

Hello! It would be interesting if a developer or someone with more knowledge created a tutorial on how to convert your entire server to OpenMP.

We know that Samp is gone and is very outdated, but we also know that most of the existing servers were created for Samp and many are very large, which means that the work to convert would be tiring.

I don't know if this conversion can be done yet, I don't know if we should wait a little longer. I just believe there will come a time when we will all be forced to convert.

It would be great to have some instructions to start this process! Thanks!


  ban appeal for discord
Posted by: xz.metallica - 2024-05-11, 03:58 PM - Forum: Chat - No Replies

apparently beckzy got a bit too personal and banned me off your discord without actually violating any of your rules or terms. not sure what imagine this creates for your staff members, but it’s really unprofessionally done by him as he can’t seem to control personal anger.

where do i post my unban?


  timestamp include - i need help
Posted by: justcroatiansamper - 2024-05-10, 02:29 PM - Forum: Pawn Scripting - Replies (1)

Hello, how would it be best to implement timestamp include in this situation? 


Code:
stock CreateLog(FileName[], string[])[/color]
{

    new logstring[256];

    new hour, minute, second, day, month, year;

    gettime(hour, minute, second);

    getdate(day, month, year);

    format(logstring, 256, "[%d.%d.%d - %d:%d:%d] %s\r\n", hour, minute, second, day, month, year, string);

    new File:hFile;

    hFile = fopen(FileName, io_append);

    fwrite(hFile, logstring);

    fclose(hFile);

    return 1;
[color=#000000]}



Link of timestamp:
https://github.com/Agneese-Saini/SA-MP/b...estamp.inc


Thanks :)


  [English] Tierra Robada Roleplay
Posted by: Vicee - 2024-05-06, 08:57 PM - Forum: Advertisements - Replies (3)

Tierra Robada Roleplay is a Grand Theft Auto San Andreas Multiplayer Heavy Roleplay server located in the County of Tierra Robada, the State of San Andreas, primarily the Town of Bayside, El Quebrados, and its surroundings. This is a community where you have a chance to prosper and become what you have always imagined, of course, success comes with work and effort. The community offers you a wide range of opportunities. We invite you to join us today and to invite your friends to experience the charms of roleplay.

Discord: https://discord.gg/66hxDpCd6g

https://www.youtube.com/watch?v=buTu3vhTiEs&t

https://streamable.com/68elit
People who wish to start playing San Andreas Multiplayer and are in need of help, freely join our discord and send us a message, there is always someone to help our players out!



[Image: UH5oOUg.jpg]
[Image: GhmDbsj.jpg]
[Image: siJIQNQ.jpg]
[Image: xm058dO.jpg]
[Image: agMcHK5.jpg]
[Image: 5Rjq1rN.jpg]
[Image: YIACtFY.jpg]
[Image: YlXL3w7.jpg]
[Image: OZhIBkz.jpg]
[Image: 5Xbl605.jpg]
[Image: Yy5Cbzu.jpg]
[Image: COK04K6.jpg]
[Image: o5Uq5vT.jpg]


Wink Anyone a Idea how i make a Spider Mod script for cars?
Posted by: puschkin420 - 2024-05-05, 11:33 AM - Forum: Pawn Scripting - Replies (1)

Hey friends,

have one question to all developers here, i need a Script, that i can as driver as a car, driving on a wall as a Spider, hope u know what i mean, can u help me please?

Like this, but for SAMP/OMP

[Video: https://www.youtube.com/watch?v=J2_MAf91kBQ]


  Please help me out with a basic job.
Posted by: x3nt1s - 2024-05-03, 07:19 AM - Forum: Pawn Scripting - Replies (3)

Hey guys I know this is dumb but it's just for training myself I just need some help with a basic job I wanna make since I've been struggling to make even simple things as that. If the player enters any Combine Harvester they get a mark on the map for Checkpoint 1 then when they go through it they gotta go through the next 3 checkpoints and by the end they get $50. They could repeat it over and over to get the money.

The XYZ coordinates are:
21.3124,62.0883,3.1172 = Checkpoint 1
13.2968,37.2150,3.1172 = Checkpoint 2
64.9920,-32.5298,0.7534 = Checkpoint 3
72.8307,19.9228,0.6094 = Checkpoint 4

Thanks in advance.


  Convoy Trucking
Posted by: pasztor.mark456 - 2024-05-02, 11:59 PM - Forum: Advertisements - No Replies

Hey, if u wanna be a trucker, come to Convoy Trucking: IP: server.convoytrucking.net:7777


Question How can I resolve this?
Posted by: JR_Junior - 2024-05-01, 09:17 PM - Forum: Pawn Scripting - Replies (1)

Hello, I'm trying to create a function with several parameters in string format, but I don't know how to do it, as it's returning the following error:

Code:
error 067: variable cannot be both a reference and an array (variable "string1")

PHP Code:
new string1[15],string2[15];
stock MyFunction(&string1[15],&string2[15])
{
//Some code
string1 ="Hello";
string2 ="Hello 2";


FIXED!

Just removed the &