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Command does not work in-...
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White Screen
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I get error 021 using y_h...
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Il reste des français sur...
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Object creation issues
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Is the SAMP Hosting the s...
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Run time error 19: "File ...
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How to Compile Your Gamem...
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Modeller wanted
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SA:MP forum offline
Forum: Portuguese/Portugu?s
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Project Los Santos - BETA Stage (1st October) |
Posted by: Artysh - 2023-09-23, 09:25 PM - Forum: Advertisements
- No Replies
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** Updated [07/10/2023]
Forums, website, discord and server addresses were provided at the bottom of this post.
Welcome to Project Los Santos - Your Ultimate GTA: San Andreas Roleplay Experience!
Are you ready to embark on an unparalleled journey through the vibrant streets of San Andreas? Look no further! Project Los Santos is here to offer you an immersive and dynamic roleplay experience like never before. Join us as we relive the legacy of GTA: San Andreas in a whole new way.
What sets us apart?
- Dynamic Factions: Our server boasts a rich ecosystem of constantly evolving factions. Become a cop, a criminal, a paramedic, or a firefighter - the choice is yours! Forge your own path and leave your mark on the city.
- Dynamic Families: Create your own family or join an existing one. Form alliances, establish your turf, and rise through the ranks in the world of organized crime.
- Dynamic Houses: Find your dream home in San Andreas, decorate it, and invite your friends over. Create a cozy hideout or a luxurious mansion - the possibilities are endless.
- Dynamic Business: Entrepreneurship is at its peak in Project Los Santos. Start your own business, manage your finances, and compete in the bustling market. From nightclubs to car dealerships, the city is yours to conquer.
- Dynamic Vehicles: Discover a vast array of vehicles, both custom and classic. Drive in style, modify your ride, and engage in high-speed chases across the city.
- Dynamic Jobs: Various job opportunities await you, from trucking and delivery to crafting and more. Earn a living or go on a crime spree; the choice is yours.
- Speed Cameras: Keep an eye on your speed! The city is equipped with speed cameras, and breaking the law may have consequences.
- Interactive Inventory: Manage your possessions with ease through our user-friendly inventory system.
- Backpacks: Carry everything you need with customizable backpacks, adding an extra layer of realism to your roleplay.
- Furniture: Personalize your living space with a wide range of furniture options. Make your house truly feel like home.
Join us for the Beta Stage!
Project Los Santos will open its beta stage on October 1st, and we're on the lookout for dedicated and passionate players to help us shape the future of our server. Whether you're a seasoned roleplayer or new to the scene, there's a place for you here.
Why choose Project Los Santos?
Experienced Development: Our team is committed to providing a fun and fair environment for all players.
Custom Mappings: Explore a meticulously designed San Andreas with unique custom mappings.
Regular Updates: We're constantly evolving and adding new features to enhance your experience.
How to Join:
Don't miss your chance to be part of the next big thing in GTA: San Andreas roleplay. Join Project Los Santos and let your story unfold in the heart of San Andreas!
Discord: https://discord.gg/bqKQxSsMyP
Server IP: samp.project-ls.com
Website: https://project-ls.com/
Forum: https://forum.project-ls.com/
Get ready to live your San Andreas dreams. We can't wait to welcome you to Project Los Santos!
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I want to give copyright to a samp server |
Posted by: devilaj098 - 2023-09-23, 11:59 AM - Forum: Support
- Replies (2)
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Hello I'm ali owner of Sunrise roleplay server. I want to claim copyright. I start Sunrise Roleplay with my freinds some months ago, but we stop working on server for some time. Yestrday my freind cloab with indian street roleplay(isrp) and isrp's owner change name and logo to Sunrise Roleplay and and he said give me your script we will work on it, he played on our server some time and then he kick our script. Now he saying change yourrr server name and logo or I will copyright on your server. https://discord.gg/HbmHJjtzaR
That is isrp server's dc. https://discord.gg/uc5DdurAAM
That is mine server's dc. Help us please.
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[Announce]SSGamers |
Posted by: weslley_script - 2023-09-17, 09:28 PM - Forum: Advertisements
- Replies (1)
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As I don't know if this place is a place for advertisements derived from PT-BR SA-MP, I am inserting the information in English
SSGamers is a community where there is a wide range of members, we don't have 1/10 of what is on the open MP Discord, but I would appreciate it if you would allow me to leave the ad here so that you can help me with my growth.
Our Discord aims to cover various games to advertise servers and assist members in the programming field.
Everyone is welcome to our SSGamers community.
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INCLUDE PROBLEM |
Posted by: alexandrogallegos09 - 2023-09-15, 08:29 AM - Forum: Pawn Scripting
- Replies (6)
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I have a problem with this Include, my text its not showin up but instead the textdraw:
include:
my game:
my cmd:
Code: CMD:black1(playerid, params[])
{
notification.Show(playerid, "Testing", "Testing blablabalablablablbasdgfsfsf\nsqhgfsqfqsfqsf", "hud:radar_triads");
notification.Show(playerid, string:"Rules", string:"1st: Go fuck your self\n2nd: :despondency\n 3rd: blablablablabla", string:"hud:radar_triads");
return 1;
}
my includes:
Code: #include <a_samp>
#include <a_mysql>
#include <streamer>
#include <sscanf2>
#define YSI_NO_HEAP_MALLOC
#define TDN_MODE_DEFAULT
#include <notify>
#include <zcmd>
If anyone can help me i would be so thankful, sorry my bad english.
Original .inc link
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i have problem with easyDialog or mysql r41-4 |
Posted by: lifehd326 - 2023-09-14, 02:22 PM - Forum: Pawn Scripting
- Replies (1)
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Dovada: https://www.youtube.com/watch?v=JI6VpCtqK2w
public OnGameModeExit()
{
mysql_close(SQL);
return 1;
}
public OnPlayerRequestClass(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
qQuery[0] = (EOS);
mysql_format(SQL, qQuery, sizeof(qQuery), "SELECT * FROM `users` WHERE `Name` = '%e' LIMIT 1", GetPlayerNameEx(playerid));
mysql_pquery(SQL, qQuery, "CheckPlayerAccount", "d", playerid);
PlayerInfo[playerid][pLoginTires] = 0;
return 1;
}
function CheckPlayerAccount(playerid) {
qString[0] = (EOS);
switch(cache_num_rows())
{
case 0:
{
format(qString, sizeof(qString), "Bine ai venit, %s.\nScrie o parola pentru a te inregistra:", GetPlayerNameEx(playerid));
Dialog_Show(playerid, DILOAG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", qString, "Register", "Quit");
}
case 1:
{
format(qString, sizeof(qString), "Bine ai revenit, %s.\nScrie mai jos parola contului tau:", GetPlayerNameEx(playerid));
Dialog_Show(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", qString, "Login", "Quit");
}
}
return 1;
}
Dialog:DIALOG_REGISTER(playerid, response, listitem, inputtext[]) {
if(!response)
return Kick(playerid);
if(strlen(inputtext) < 8 || strlen(inputtext) > 32)
return Dialog_Show(playerid, DILOAG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Scrie o parola pentru a te inregistra:\nNumarul de caractere trebuie sa fie format din 8 - 64", "Register", "Quit");
format(PlayerInfo[playerid][pName], 24, GetPlayerNameEx(playerid));
format(PlayerInfo[playerid][pPassword], 128, inputtext);
qQuery[0] = (EOS);
mysql_format(SQL, qQuery, sizeof(qQuery), "INSERT INTO `users` (Name, Password) VALUES ('%e', '%e')", GetPlayerNameEx(playerid), inputtext);
mysql_pquery(SQL, qQuery, "CheckSQLID", "d", playerid);
Dialog_Show(playerid, DIALOG_EMAIL, DIALOG_STYLE_INPUT, "E-Mail", "Scrie mai jos adresa ta de e-mail:", "Ok", "");
return 1;
}
Dialog:DIALOG_EMAIL(playerid, response, listitem, inputtext[])
{
if(!response)
return Dialog_Show(playerid, DIALOG_EMAIL, DIALOG_STYLE_INPUT, "E-Mail", "Scrie mai jos adresa ta de e-mail:", "Ok", "");
if(strlen(inputtext) < 8 || strlen(inputtext) > 128 || !IsValidEmailAddress(inputtext))
return Dialog_Show(playerid, DIALOG_EMAIL, DIALOG_STYLE_INPUT, "E-Mail", "Scrie mai jos adresa ta de e-mail:\nAdresa de e-mail nu este valida.", "Ok", "");
qQuery[0] = (EOS);
mysql_format(SQL, qQuery, sizeof(qQuery), "UPDATE `users` SET `Email` = `%e` WHERE `ID` = `%d`", PlayerInfo[playerid][pEmail], PlayerInfo[playerid][pSQLID]);
mysql_tquery(SQL, qQuery, "", "");
return 1;
}
Dialog:DIALOG_LOGIN(playerid, response, listitem, inputtext[]) {
if(!response)
return Kick(playerid);
qQuery[0] = (EOS);
mysql_format(SQL, qQuery, sizeof(qQuery), "SELECT * FROM `users` WHERE `Name` = `%e` AND `Password` = `%e` LIMIT 1", GetPlayerNameEx(playerid), inputtext);
mysql_pquery(SQL, qQuery, "OnPlayerLogin", "d", playerid);
return 1;
}
function OnPlayerLogin(playerid) {
switch(cache_num_rows())
{
case 0:
{
PlayerInfo[playerid][pLoginTires] ++;
if(PlayerInfo[playerid][pLoginTires] == 3) return Kick(playerid);
}
case 1:
{
cache_get_value_name_int(0, "pSQLID", PlayerInfo[playerid][pSQLID]);
cache_get_value_name_int(0, "Name", PlayerInfo[playerid][pName]);
cache_get_value_name_int(0, "Password", PlayerInfo[playerid][pPassword]);
cache_get_value_name_int(0, "Email", PlayerInfo[playerid][pEmail]);
}
}
return 1;
}
function CheckSQLID(playerid) {
PlayerInfo[playerid][pSQLID] = cache_insert_id();
printf("New account: %s.", GetPlayerNameEx(playerid));
return 1;
}
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Worth it? |
Posted by: Artysh - 2023-09-08, 03:45 PM - Forum: General Discussions
- Replies (2)
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Hello everyone,
A quick intro - I've been around the community since 2009, playing and developing. Maybe some of you would know me as CLT or Cesar Lauren Tom...
I came around this open.mp project and was intrigued, I see there's some activity and 29k players daily, most of them are ofc playing on the russian servers.
So my question is - is it worth starting a roleplay server nowdays? I've a gm lying on my GitHub for years and it's ready to run.
When talking about is it worth it or not, I don't mean money aspects. Just if there's a chance to still build a stable community that keeps enjoying the game.
Looking forward to your answers...
BR,
Arty
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[help] crashdetect |
Posted by: Boris. - 2023-09-07, 12:22 PM - Forum: Pawn Scripting
- Replies (1)
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Hi, I had a bunch of timeouts that day, suddenly 30 players had timeouts, one after the other. However, I have nothing in the server_log? This error was thrown 5-6 hours before the players had a timeout. I wonder why it doesn't show the exact error, and which line in the script causes it?
Code: [2023-09-03 12:41:38] [debug] Run time error 5: "Invalid memory access"
[2023-09-03 12:41:38] [debug] AMX backtrace:
[2023-09-03 12:41:38] [debug] #0 0002a65c in public OnPlayerCommandText (3, 26756692) from dd.amx
[2023-09-03 12:41:38] [debug] #1 00022c94 in public OnPlayerText (3, 26756692) from dd.amx
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