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Latest Threads
Open.mp / SAMP Query
Forum: Releases
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some text appearing in my...
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Forum: Pawn Scripting
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  Getting back to pawn scripting
Posted by: Lemon Milk - 2024-03-20, 06:04 PM - Forum: Questions and Suggestions - Replies (1)

Hello!

So I've been trying to get back into scripting after some time and imediatelly I ran across an issue of plugins not being compatible with the new open.mp world. Can anyone give me a brief oversight at how to install all the necessary stuff so there won't be any errors in compiler etc.

Thanks in advance!


  ENB
Posted by: Leksa - 2024-03-19, 01:13 PM - Forum: Chat - No Replies

Hello, does anyone have any kinda ENB for r2 

i am bit lazy too look so if someone using it and wanna share please do it haha


  ZZZZ
Posted by: Leksa - 2024-03-19, 02:08 AM - Forum: Ex-Yu - Replies (2)

Sta je ovo ljudi jeste pomrli di ste sa se radi ??? 

Dajte malo zivnite


  SA-MP BasketBall Destroy Mission
Posted by: itayuss - 2024-03-18, 08:13 AM - Forum: Programming - No Replies

[Video: https://www.dailymotion.com/video/k3U3CbH8uvnrDrAeyZi]


SA-MP BasketBall Destroy Mission by me


  Can't locate game directory
Posted by: PandaOG04 - 2024-03-18, 12:52 AM - Forum: Support - Replies (1)

Hey! I'm new and when I launch sa-mp installer and locate my game, the accept button isn't lit. I tried to use the gtasa patch to downgrade it but the same issue pursued there aswell. Any tips?


  Setdynamicobjectrot
Posted by: artajuni63 - 2024-03-17, 10:43 AM - Forum: Tutorials - Replies (1)

Can someone help me? I want to change the rz ry rz object using setdynamicobjectrot but in the game the object won't move, where is my mistake?


Lightbulb Santorini OMP
Posted by: defakuto - 2024-03-15, 11:09 PM - Forum: Gamemodes - Replies (2)

Name: Santorini OMP
Source: from scratch
Pictureshttps://imgur.com/a/lsUNVm5
Video: //
Download Link: https://github.com/defakuto/santorini_omp
Credits: defakuto
Additional: Gamemode is completely done in open.mp, it is modular, open-source, it is actively being worked on.


  PAWN error 028
Posted by: ironsolari - 2024-03-15, 01:37 PM - Forum: Pawn Scripting - Replies (7)

Hi,

I'm trying to build a filterscript into my gamemode, and I'm facing these 4 errors:

Code:
(3762) :error 028: invalid subscript (not an array or too many subscripts): "PlayerData"
(3762) : warning 215: expression has no effect
(3762) : error 001: expected token: ";", but found "]"
(3762) : error 029: invalid expression, assumed zero
(3762) : fatal error 107: too many error messages on one line

Line 3762 is:
Code:
PlayerData[ playerid ][ pUpdateTime ] = SetTimerEx("UpdatePaddy",TIME_UPDATEPADDY,1,"i", playerid);

And these are the enums:
Code:
enum fj
{
pPaddyUsed[MAX_PADDYS] = 0,
pPaddyObject[MAX_PADDYS],
pPaddyProgress[MAX_PADDYS],
pPaddyFillWater[MAX_PADDYS],
Float:pPaddyPosX[MAX_PADDYS],
Float:pPaddyPosY[MAX_PADDYS],
Float:pPaddyPosZ[MAX_PADDYS],
Text3D:pPaddyText[MAX_PADDYS],
/////////////////////////////
pPaddyHarvestUsed[MAX_PADDYS],
pPaddyHarvestObject[MAX_PADDYS],
Float:pPaddyHarvestPosX[MAX_PADDYS],
Float:pPaddyHarvestPosY[MAX_PADDYS],
Float:pPaddyHarvestPosZ[MAX_PADDYS],
Text3D:pPaddyHarvestText[MAX_PADDYS],
/////////////////////////////
pHasHireVehicle,
pVehicleHire,
pTrailerVehicleHire,
pPaddyInTrailer,
Text3D:pTrailerText,
////////////////////////////
pPaddyHarvestInVehicle,
pPaddyHarvestInVehicleObject[5],
////////////////////////////
pUpdateTime,
}

Code:
enum            PlayerData          {

PlayerPassword[ MAX_PASS_LEN ],

PlayerAdmin,
PlayerAdminName[ MAX_PLAYER_NAME ],

PlayerAge,
PlayerGender,

PlayerSkin,
PlayerMoney,
PlayerPhoneNumber,

PlayerBankMoney,
PlayerBankNumber,

PlayerJob,
PlayerFraction,
PlayerFractionRank[ MAX_PLAYER_NAME ],

PlayerKLicense,
PlayerFLicense,

PlayerLPenalty,
PlayerTicket,

PlayerHouseKey,
PlayerVehicleKey,

PlayerBiz,
    PlayerTogReports,
    PlayerVBiz,

PlayerPHour,
PlayerPMinute,
PlayerPSecond,

PlayerWarn,
PlayerBaned,
PlayerJailTime,

Float: PlayerLastX,
Float: PlayerLastY,
Float: PlayerLastZ,
Float: PlayerLastA,

PlayerLastVWorld,
PlayerLastInterior,

WeaponStick,
WeaponKnife,

WeaponColt,
WeaponDeagle,

WeaponShotgun,
WeaponRifle,

bool: NewPlayer,

ClickedPlayer,

UsedItemName[ 128 ],
UsedItemAmount,

Float: PlayerHunger,
Float: PlayerThirst
};

new    PlayerInfo[ MAX_PLAYERS ][ PlayerData ];
Code:
function UpdatePaddy(playerid)
{
for(new i =0;i<MAX_PADDYS;i++)
{
    if(PlayerInfo[playerid][pPaddyUsed][i] == 1)
    {
        if(PlayerInfo[playerid][pPaddyProgress][i] < 100)
{
    /*if(PlayerInfo[playerid][pPaddyProgress][i] > 50)
{
    if(PlayerInfo[playerid][pPaddyFillWater][i] == 0)
    {
    new string[128];
    format(string,sizeof(string),"Paddy Owner %s\nSlot %d\nProgress :%d\nNEED WATER",GetName(playerid),i,PlayerInfo[playerid][pPaddyProgress][i]);
    UpdateDynamic3DTextLabelText(PlayerInfo[playerid][pPaddyText][i],-1,string);
    return 1;
    }
}*/
    PlayerInfo[playerid][pPaddyProgress][i] += 1;
if(PlayerInfo[playerid][pPaddyProgress][i] == 100)
{
new Float:x,Float:y,Float:z;
GetDynamicObjectPos(PlayerInfo[playerid][pPaddyObject][i],x,y,z);
SetDynamicObjectMaterial(PlayerInfo[playerid][pPaddyObject][i], 2, 862, "gta_procdesert", "sm_Agave_bloom");
// MoveDynamicObject(PlayerInfo[playerid][pPaddyObject][i],x,y,z+1,2);
DestroyDynamic3DTextLabel(PlayerInfo[playerid][pPaddyText][i]);
PlayerInfo[playerid][pPaddyText][i]=CreateDynamic3DTextLabel("",-1,x,y,z+2,5.0);
}
new string[128];
    format(string,sizeof(string),"Ültetvény\n %d%",PlayerInfo[playerid][pPaddyProgress][i]);
    UpdateDynamic3DTextLabelText(PlayerInfo[playerid][pPaddyText][i],-1,string);
    if(PlayerInfo[playerid][pPaddyProgress][i] == 100)
{
format(string,sizeof(string),"Ültetvény\n %d%",PlayerInfo[playerid][pPaddyProgress][i]);
    UpdateDynamic3DTextLabelText(PlayerInfo[playerid][pPaddyText][i],-1,string);
}
}
    }
}
return 1;
}

What am I doing wrong?


  Reborn Reality - Roleplay [RR-RP.com] (Inspired by LS-RP & PR-RP)
Posted by: Baldne55 - 2024-03-13, 10:57 PM - Forum: Advertisements - No Replies

🌐 Inspiration:
Founded in 2016 and recently revived, RR-RP is inspired by LS-RP and PR-RP, offering a unique roleplay legacy.

💰 Community and Rewards:
Self-funded without monetization. Earn "Coyn" currency and premium memberships through community rewards:
- Inviting new players
- Community-voted roleplayer/faction of the week

⭐ Seeking Mappers, Modders, and Enthusiasts:
If you're an experienced mapper or modder passionate about aligning with GTA SA lore, we want to hear from you! Open to collaborations with dedicated users and potential staff. Reach out to community management to discuss your ideas.

⭐ Key Features:
- Account System: Play with multiple characters, unlock more through community rewards!
- Inventory System: Manage items for characters, houses, and vehicles.
- Phone System: Call/SMS logs, multiple phones, disposable burners and signal towers for creative roleplay.
- Vehicles System: Privately/faction-owned with various functions.
- Drug World: Explore, produce drugs, and experience effects.
- Illegal Industries: Obtain materials for labs and more.
- Boombox System: Custom audio and radio for players.
- Casino Games: Texas Hold'em, Blackjack, and Slots.
- Custom Animation System: Create and name custom animations through libraries.
- Ad Services: With our Advertising system, post ads for a short time or multiple hours.
- Taxes System: Government can dynamically change taxes & funds LSPD and LSFD.
- Properties System: Rent, sell, or own properties.
- Jobs: Truckers, fishing, and more!
- ...and many other systems.

🚀 Server Launch Preparation:
Expected by the end of the next working week. Get ready for an immersive and unforgettable experience!

⭐ Credits:
Developed by Frex for the Italian LS-RP community, enhanced by Baldne55.

# 🤝 Join us on Discord for an unforgettable adventure & create your Discord invites to earn rewards! https://discord.com/invite/PQdUjvQPjj
[url=https://discord.com/invite/PQdUjvQPjj][/url]

[Image: BYTdBTg.png]
[Image: HoZNqHt.png]
[Image: OmvUXmk.png]
[Image: icqsTFp.png]
[Image: 5mtvGhR.png]
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[Image: oGOQkV4.png]
[Image: DJRTVkm.png]
[Image: 3HNS38S.png]
[Image: t8zjgvB.png]
[Image: lIuTWX1.png]


Information Modular files in open-mp
Posted by: Diihrox - 2024-03-12, 03:14 AM - Forum: Questions and Suggestions - Replies (1)

Good morning/afternoon/evening community.

I need help regarding modularization with the [Open.mp Server] files that come when downloaded from [sa-mp.mp/downloads]. When I do the tests on localhost it works normally, but when I uploaded it to the host, it didn't turn on the server.

Do I need to have any extra configuration to resolve this?
Help me please. Thank you for your attention!