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  [HELP] Prevent Spoofed Dialog Attack
Posted by: hilmanXcode - 2024-06-25, 08:21 PM - Forum: Pawn Scripting - Replies (2)

Hello, bro
how to prevent attack from https://wiki.blast.hk/ru/moonloader/lua/...ogResponse ?


  Ajuda script pls
Posted by: DOCA - 2024-06-25, 07:00 AM - Forum: Portuguese/Portugu?s - Replies (2)

  • Estou tentando ligar minha GameMode e está dando esse Erro no crashDetect.
    OBS: Eu coloquei ela na Host e não quis ligar, mas na minha maquina Liga.

    Code:
    [debug] Long callback execution detected (hang or performance issue)
    [debug] AMX backtrace:
    [debug] #0 0000aec4 in DOF2_ParseFile (file[]=@001b4d70 "Logs/Recorde.ini", extraid=-1, bool:callback=false) at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\pawno\include\DOF2.inc:1059
    [debug] #1 0000a2f4 in DOF2_GetStringEx (file[]=@001b4d70 "Logs/Recorde.ini", key[]=@001b4db4 "RecordeNum", result[]=@002d91e4 "", size=16, tag[]=@00299294 "") at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\pawno\include\DOF2.inc:698
    [debug] #2 0000a4f8 in DOF2_GetInt (file[]=@001b4d70 "Logs/Recorde.ini", key[]=@001b4db4 "RecordeNum", tag[]=@00299294 "") at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\pawno\include\DOF2.inc:865
    [debug] #3 000138f8 in public Itter_OnGameModeInit () at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\gamemodes\thugbrasil.pwn:1020
    [debug] #4 native CallLocalFunction () in samp-server.exe
    [debug] #5 00010204 in public zcmd_OnGameModeInit () at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\pawno\include\foreach.inc:689
    [debug] #6 native CallLocalFunction () in samp-server.exe
    [debug] #7 0000f90c in public SSCANF_OnGameModeInit ()  at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\pawno\include\zcmd.inc:68
    [debug] #8 00001764 in public OnGameModeInit () at C:\Users\LLLTR.DESKTOP-RTSLUFF\Desktop\ThugBrasilV1\pawno\include\sscanf2.inc:118

    Me ajugem !!!!


  Running style
Posted by: SuperNatural - 2024-06-25, 04:38 AM - Forum: Pawn Scripting - Replies (1)

Hello, I'm a junior SAMP developer. I started a gamemode from the beginning and I'm having some troubles with the skins. The ID 0 (CJ) runs normal, but other skins run in different way. I know this might be a easy trouble to fix, but I can't find any documentation about. So, how can I change the running style in all the other skins and make them to run like CJ?

Thanks for your help, and I hope not to be a fool. lol


Star Magic DeathMatch/Freeroam
Posted by: Lezduit - 2024-06-24, 05:47 AM - Forum: Gamemodes - No Replies

Hello to you OPEN.MP Community!

I'm new to pawn and I made a gamemode with the help of AI (ChatGPT) in the hopes of getting a good gamemode. It didn't work well... Anyway, I have nothing to do with this mode, and I do need some feedback about this mode. So you are more than welcome to try it out.
(Most of the Teleports and Commands were made by me, the rest is GPT.)


Let me tell you what this mode has:

  • DeathMatch System - by me
  • Register & Login System - by me
  • Weapons System (temp) - by me
  • V.I.P System by ZigGamerX
  • Fly System by Vishnu
  • Advanced Speed-O-Meter by MNA
  • Football System by Farkias
  • PM system by hobo101 aka MarkNelson V0.1
  • Xtreme Admin System by SharkyKH





Teleports:
  • /LV - Las Venturas
  • /SF - San Fierro
  • /LS - Los Santos
  • /Race
  • /Ap - LV Airport
  • /Army - Area 69
  • /Ramp
  • /Jump
  • /Drift
  • /Jeeps
  • /Police - LV Police
  • /Swamp
  • /Chiliad
  • /Casino
  • /Casino 2


Commands:

  • /Help - Show Help Dialog
  • /Tele - Teleport list
  • /HelpMe - Send a help message to staff
  • /DM - List of Deathmatch zones
  • /Admins - Connected Admins
  • /Kill - Kill yourself
  • /Afk - Enter/Exit AFK mode
  • /VHelp - VIP Help ONLY
  • /N - Adds nitro to car
  • /Fix - Fix car
  • /startfootball (admins only)
  • /Rules - Show server rules
  • /Fly - Fly in the server
  • /PM - Send private message
  • /Credits - Show credits

Pics:
https://imgur.com/a/9FiNXyx


RAW pawn code:
https://pastelink.net/bm1tc8fu
https://paste.mozilla.org/yq9RvB8K


Download .pwn only:
https://www.mediafire.com/file/h662b7w0u...1.pwn/file




Download with all folders:
https://www.mediafire.com/file/fapy4dyg3...P.rar/file
OR
https://github.com/demboez/Magic-DM-Free...g/GameMode


Hope you will enjoy and im waiting for your feedback on it!


  Can't launch samp/open.mp servers
Posted by: iRhone - 2024-06-24, 04:39 AM - Forum: Support - Replies (3)

Hello,

Recently I have been trying to get back into playing sa-mp(AKA now open.mp) after so many years. It has always been at the back of my head and up until a couple days ago I tried searching for a reliable and safe download of the game but have come up short and no luck so I decided to purchase the game directly from Rockstar.

I have downloaded the sa-mp client and even open.mp and locate them to my folder containing gta_sa and each time I try launching a server it takes me directly to single player. I am out of options and don't know what I'm doing wrong. I am doing the same things I would do when I would install samp back in the days. Any help????

Thank you, 
Rhone


  .
Posted by: francocos1488 - 2024-06-23, 01:54 PM - Forum: Programaci?n - No Replies

123455


  Can't join to my server.
Posted by: mrbyte - 2024-06-15, 01:56 PM - Forum: Pawn Scripting - Replies (3)

When I connect to my server, it always stuck to 'Connected, Joining the game...'. And then after a few seconds or minutes, the server closed the connection and kicked me. I started the server in localhost. I wonder what the issue is. Please help me.

My plugins are all loaded successfully and up to date also my includes.

My SA-MP is version 0.3.7-R5.

My Includes:
- a_mysql by pBlueG
- samp_bcrypt by Sreyas-Sreelal
- sscanf2 by Y_Less
- streamer by Incognito
- easyDialog by Emmet_
KZI by KowaZ
NH by BlackGreen
actor_robbery by PatrickGTR
discord-cmd by AkshayMohan
discord-connector by maddinat0r
samp-precise-timers by bmisiak
nex-ac by NexiusTailer
izcmd by YashasSamaga
YSI by Y_Less

My Plugins:
- a_mysql by pBlueG
samp_bcrypt by Sreyas-Sreelal
sscanf2 by Y_Less
- streamer by Incognito
discord-connector by maddinat0r
samp-precise-timers by bmisiak

Here's the console output (Nothing wrong in the console I guess?):

PHP Code:
----------
Loaded log file"server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team

[21:15:25filterscripts ""  (string)
[
21:15:25]
[
21:15:25Server Plugins
[21:15:25] --------------
[
21:15:25]  Loading pluginsamp_bcrypt
[21:15:25] [SampBcrypt] [info]: Version0.4.1
[21:15:25]  Loaded.
[
21:15:25]  Loading pluginsscanf
[21:15:25]
[
21:15:25]  ===============================
[
21:15:25]
[
21:15:25]      sscanf plugin loaded.   
[21:15:25]
[
21:15:25]          Version2.13.8
[21:15:25]
[
21:15:25]    (c2022 Alex "Y_Less" Cole 
[21:15:25]
[
21:15:25]  ===============================
[
21:15:25]
[
21:15:25]  Loaded.
[
21:15:25]  Loading pluginstreamer
[21:15:25]

*** 
Streamer Plugin v2.9.5 by Incognito loaded ***

[
21:15:25]  Loaded.
[
21:15:25]  Loading pluginmysql
[21:15:25]  >> plugin.mysqlR41-4 successfully loaded.
[
21:15:25]  Loaded.
[
21:15:25]  Loading plugindiscord-connector
[21:15:27]  >> plugin.dc-connectorv0.3.5 successfully loaded.
[
21:15:27]  Loaded.
[
21:15:27]  Loading pluginsamp-precise-timers
[21:15:27samp-precise-timers infosamp-precise-timers v3 (cBrian Misiak loaded correctly.
[
21:15:27]  Loaded.
[
21:15:27]  Loaded 6 plugins.

[
21:15:27]
[
21:15:27Ban list
[
21:15:27] --------
[
21:15:27]  Loadedsamp.ban
[21:15:27]
[
21:15:27]
[
21:15:27Filterscripts
[21:15:27] ---------------
[
21:15:27]  Loaded 0 filterscripts.

[
21:15:27] 
[21:15:27] --------------------------------------
[
21:15:27]  Anticheat Nex-AC loaded!
[
21:15:27]  Anticheat version1.9.64
[21:15:27]  AuthorNexius
[21:15:27] --------------------------------------

[
21:15:27] 
[21:15:27] 
[21:15:27]          ==============================================================
[
21:15:27]          |                                                            |
[
21:15:27]          |                                                            |
[
21:15:27]          |    YYYYYYY      YYYYYYY    SSSSSSSSSSSSSSS  IIIIIIIIII    |
[
21:15:27]          |    Y:::::Y      Y:::::Y  SS:::::::::::::::S I::::::::I    |
[
21:15:27]          |    Y:::::Y      Y:::::Y S:::::SSSSSS::::::S I::::::::I    |
[
21:15:27]          |    Y::::::Y    Y::::::Y S:::::S    SSSSSSS II::::::II    |
[
21:15:27]          |    YYY:::::Y  Y:::::YYY S:::::S              I::::I      |
[
21:15:27]          |      Y:::::Y Y:::::Y    S:::::S              I::::I      |
[
21:15:27]          |        Y:::::Y:::::Y      S::::SSSS            I::::I      |
[
21:15:27]          |        Y:::::::::Y        SS::::::SSSSS      I::::I      |
[
21:15:27]          |          Y:::::::Y          SSS::::::::SS    I::::I      |
[
21:15:27]          |          Y:::::Y              SSSSSS::::S    I::::I      |
[
21:15:27]          |          Y:::::Y                    S:::::S  I::::I      |
[
21:15:27]          |          Y:::::Y                    S:::::S  I::::I      |
[
21:15:27]          |          Y:::::Y        SSSSSSS    S:::::S II::::::II    |
[
21:15:27]          |        YYYY:::::YYYY    S::::::SSSSSS:::::S I::::::::I    |
[
21:15:27]          |        Y:::::::::::Y    S:::::::::::::::SS  I::::::::I    |
[
21:15:27]          |        YYYYYYYYYYYYY      SSSSSSSSSSSSSSS    IIIIIIIIII    |
[
21:15:27]          |                                                            |
[
21:15:27]          |                                                            |
[
21:15:27]          |                      (c2021 MPL v1.1                    |
[
21:15:27]          |            Alex "Y_Less" Cole and contributors.            |
[
21:15:27]          |                                                            |
[
21:15:27]          |                                                            |
[
21:15:27]          ==============================================================
[
21:15:27] 
[21:15:27] 
[21:15:27]  ==========================================
[
21:15:27]  |                                        |
[
21:15:27]  |  Generating codethis may take a    |
[
21:15:27]  |  little bit of time.  Note that this  |
[
21:15:27]  |  code generation works best with the  |
[
21:15:27]  |    JIT pluginwhich you are not      |
[
21:15:27]  |    currently using.  Get it here:    |
[
21:15:27]  |                                        |
[
21:15:27]  |      https://git.io/jit-plugin        |
[21:15:27]  |                                        |
[
21:15:27]  |            Please wait...            |
[
21:15:27]  |                                        |
[
21:15:27]  |            Done in 53ms!              |
[
21:15:27]  |                                        |
[
21:15:27]  ==========================================
[
21:15:27]  Filterscript '../scriptfiles/callbackfix.amx' loaded.
[
21:15:27]  |                                        |
[
21:15:27]  Server:      0.3.7-R2 (W)              |
[
21:15:27]  Started:    15 Jun 2024 21:15:27    |
[
21:15:27]  |                                        |
[
21:15:27]  Compiler:    3.10.10 (Windows)        |
[
21:15:27]  Includes:    0.3DL                    |
[
21:15:27]  Codepage:    <none>                    |
[
21:15:27]  Built:      15 Jun 2024 21:15:17    |
[
21:15:27]  |                                        |
[
21:15:27]  YSI:        v05.10.0006              |
[
21:15:27]  Master:      -1                        |
[
21:15:27]  |                                        |
[
21:15:27]  JIT:        <none>                    |
[
21:15:27]  Crashdetect: <none>                    |
[
21:15:27]  |                                        |
[
21:15:27]  ==========================================
[
21:15:27] 
[21:15:27] 
[21:15:27] -> [MYSQL]: MySQL is successfully connected and all tables are created.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/bigjump.ini' has successfully loadedMap file initiated with '183' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/deathglobestunt.ini' has successfully loadedMap file initiated with '29' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/deathjump.ini' has successfully loadedMap file initiated with '109' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/desertairportstunt.ini' has successfully loadedMap file initiated with '191' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/drift.ini' has successfully loadedMap file initiated with '26' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/dropstunt.ini' has successfully loadedMap file initiated with '748' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/extremestuntersparks.ini' has successfully loadedMap file initiated with '463' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/f1stuntnova.ini' has successfully loadedMap file initiated with '697' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/glassmadness.ini' has successfully loadedMap file initiated with '138' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/halfpipe.ini' has successfully loadedMap file initiated with '48' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/kartingstunt.ini' has successfully loadedMap file initiated with '196' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/megajumpstunt.ini' has successfully loadedMap file initiated with '25' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/mountchilliadstunt.ini' has successfully loadedMap file initiated with '26' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/nrgbuildingstunt.ini' has successfully loadedMap file initiated with '70' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/pipejump.ini' has successfully loadedMap file initiated with '84' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/rallystunt.ini' has successfully loadedMap file initiated with '993' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/stuntcity.ini' has successfully loadedMap file initiated with '242' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/stuntpark.ini' has successfully loadedMap file initiated with '93' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/xsquarestunt.ini' has successfully loadedMap file initiated with '248' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/stunts/xtremestuntages.ini' has successfully loadedMap file initiated with '15' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/mta/allsaints.ini' has successfully loadedMap file initiated with '59' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/mta/mrbytemta.ini' has successfully loadedMap file initiated with '350' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/mta/remakelscityhall.ini' has successfully loadedMap file initiated with '397' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/mta/sftombbridge.ini' has successfully loadedMap file initiated with '1' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/mta/sfwangcars.ini' has successfully loadedMap file initiated with '12' Objects.
[
21:15:27]
-> [
MAP]: 'WORTDM/maps/mta/vicecity.ini' has successfully loadedMap file initiated with '1100' Objects.
[
21:15:27]
-> [
MAP]: Due to some problemthe 'WORTDM/maps/mta/viparea.ini' map file couldn't be loaded.
[21:15:27]
-> [CONFIG]: Server Configurations has been loaded successfully.
[21:15:27] -> Anti Spam: [Enabled]
[21:15:27] -> Anti Swear: [Enabled]
[21:15:27] -> Read Commands: [Enabled]
[21:15:27] -> Chat Disabled: [Disabled]
[21:15:27] -> Forbidden Name: [Enabled]
[21:15:27] -> Anti Advertisement: [Enabled]
[21:15:27] -> Read Private Messages: [Enabled]

[21:15:27] -> World Of RedTurbo'
| [0.3.7] | WORTDM RP [v1.0] <-

[
21:15:27Number of vehicle models0
[21:15:27] -> [BUSINESS]: No businesses found on database to load it.
[
21:15:27] -> [HOUSE]: No houses found on database to load it.
[
21:15:27] -> [VEHICLE]: No vehicles found on database to load it.
[
21:16:05] [connectionincoming connection127.0.0.1):61367 id0
[21:16:05] [joinMr.Byte has joined the server (0:127.0.0.1)
[
21:16:35Kicking 127.0.0.1 because they didn't logon to the game. 

Screenshot:
https://imgur.com/a/EltgfUJ


Question Expecting a client for iOS
Posted by: Hong - 2024-06-13, 03:24 PM - Forum: Support - No Replies

Greeting everyone!


I just wonder if there is any possibility for iOS user to play as well.
Been surfing here and there yet I found none. 
Any response would be highly appreciated.


  Set the size of an array based on another
Posted by: JR_Junior - 2024-06-07, 01:03 PM - Forum: Pawn Scripting - Replies (1)

Hello, I know that the size of an array must be defined by a constant, but is there any way to define the size based on a parameter or another array?

PHP Code:
stock GetStringPreview(string[],maxlength=25)
{
new 
preview[maxlength+3],len;
format(preview,maxlength,"%s",string);
if(
strlen(string) > maxlength)
{
len strlen(preview);
strins(preview"...",((preview[len-1] == ' ') ? len-len));
}
return 
preview;


Sad help about GameTextForPlayer
Posted by: LuvaDePedreiro - 2024-06-05, 09:52 PM - Forum: Pawn Scripting - Replies (3)

Hello everybody! I'm new to Pawn scripting, and I would like to know if there is a way to break the line using "\n" in the GameTextForPlayer function. I tried, but the text remains on the same line, if it's possible, what did I do wrong? Below is the line of code I'm using, I would be very grateful if someone could answer my question.

PHP Code:
GameTextForPlayer(playerid"LINE ONE\nLINE TWO"60006); 


I searched the web, but I couldn't find anything similar, so I decided to ask here on the forum, sorry for the silly question.