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Latest Threads |
Open Mp Server resartint ...
Forum: Support
Last Post: passedthedemon
2 hours ago
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AntyCheat System [SA-MP/O...
Forum: Filterscripts
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2025-07-12, 09:17 PM
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Iron Horizon Roleplay[v1....
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[MAP PACK] 5 NEW LS BUILD...
Forum: Videos and Screenshots
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Open.mp / SAMP Query
Forum: Releases
Last Post: laex
2025-07-09, 04:07 AM
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some text appearing in my...
Forum: Support
Last Post: Sizy
2025-07-08, 07:33 AM
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Offensive-Core: TDM
Forum: Gamemodes
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Second Generation Rolepla...
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Servidor RPG profissões
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EVO Anti-Cheat
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Limitless Roleplay V2 |
Posted by: williamsfc19 - 2024-03-22, 12:44 AM - Forum: Advertisements
- No Replies
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🎮 Welcome to Limitless Roleplay! 🚗💨
Greetings, gamers! Whether you're a seasoned player or just revving up your engines, we're thrilled to extend a warm welcome to you at Limitless Roleplay, your ultimate destination for adrenaline-fueled adventures in the vast world of Los Santos.
At Limitless, we're more than just a community - we're a family of passionate gamers united by our love for immersive roleplaying experiences. From high-speed pursuits to intricate heists and everything in between, the possibilities are truly limitless when you join us on our virtual streets.
Embark on thrilling escapades, forge new friendships, and create unforgettable memories as you carve your own path in our dynamic GTA universe. With dedicated moderators, engaging events, and a vibrant community of like-minded individuals, you'll find endless opportunities to unleash your creativity and conquer the streets like never before.
So what are you waiting for? Join us as we redefine the meaning of epic gaming moments at Limitless Roleplay. The city awaits, and the adventure begins now!
See you on the streets, fellow gamers!
Features
• Dynamic Jobs
• Custom Mapping
• Frequent server updates.
• Friendly & Competent Staff
• Bank Robberies
• Competitive gang life features to ensure your continuous enjoyment whilst online.
• Custom LEO dynamic features, such as mdc, apbs & others.
• Custom banking system
• Custom gambling system
• Turfs
• Points
• Impressive UI
Discord: https://discord.gg/aw3RM88quA
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Getting back to pawn scripting |
Posted by: Lemon Milk - 2024-03-20, 06:04 PM - Forum: Questions and Suggestions
- Replies (1)
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Hello!
So I've been trying to get back into scripting after some time and imediatelly I ran across an issue of plugins not being compatible with the new open.mp world. Can anyone give me a brief oversight at how to install all the necessary stuff so there won't be any errors in compiler etc.
Thanks in advance!
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ENB |
Posted by: Leksa - 2024-03-19, 01:13 PM - Forum: Chat
- No Replies
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Hello, does anyone have any kinda ENB for r2
i am bit lazy too look so if someone using it and wanna share please do it haha
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ZZZZ |
Posted by: Leksa - 2024-03-19, 02:08 AM - Forum: Ex-Yu
- Replies (2)
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Sta je ovo ljudi jeste pomrli di ste sa se radi ???
Dajte malo zivnite
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Can't locate game directory |
Posted by: PandaOG04 - 2024-03-18, 12:52 AM - Forum: Support
- Replies (1)
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Hey! I'm new and when I launch sa-mp installer and locate my game, the accept button isn't lit. I tried to use the gtasa patch to downgrade it but the same issue pursued there aswell. Any tips?
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Setdynamicobjectrot |
Posted by: artajuni63 - 2024-03-17, 10:43 AM - Forum: Tutorials
- Replies (1)
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Can someone help me? I want to change the rz ry rz object using setdynamicobjectrot but in the game the object won't move, where is my mistake?
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PAWN error 028 |
Posted by: ironsolari - 2024-03-15, 01:37 PM - Forum: Pawn Scripting
- Replies (7)
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Hi,
I'm trying to build a filterscript into my gamemode, and I'm facing these 4 errors:
Code: (3762) :error 028: invalid subscript (not an array or too many subscripts): "PlayerData"
(3762) : warning 215: expression has no effect
(3762) : error 001: expected token: ";", but found "]"
(3762) : error 029: invalid expression, assumed zero
(3762) : fatal error 107: too many error messages on one line
Line 3762 is:
Code: PlayerData[ playerid ][ pUpdateTime ] = SetTimerEx("UpdatePaddy",TIME_UPDATEPADDY,1,"i", playerid);
And these are the enums:
Code: enum fj
{
pPaddyUsed[MAX_PADDYS] = 0,
pPaddyObject[MAX_PADDYS],
pPaddyProgress[MAX_PADDYS],
pPaddyFillWater[MAX_PADDYS],
Float:pPaddyPosX[MAX_PADDYS],
Float:pPaddyPosY[MAX_PADDYS],
Float:pPaddyPosZ[MAX_PADDYS],
Text3D:pPaddyText[MAX_PADDYS],
/////////////////////////////
pPaddyHarvestUsed[MAX_PADDYS],
pPaddyHarvestObject[MAX_PADDYS],
Float:pPaddyHarvestPosX[MAX_PADDYS],
Float:pPaddyHarvestPosY[MAX_PADDYS],
Float:pPaddyHarvestPosZ[MAX_PADDYS],
Text3D:pPaddyHarvestText[MAX_PADDYS],
/////////////////////////////
pHasHireVehicle,
pVehicleHire,
pTrailerVehicleHire,
pPaddyInTrailer,
Text3D:pTrailerText,
////////////////////////////
pPaddyHarvestInVehicle,
pPaddyHarvestInVehicleObject[5],
////////////////////////////
pUpdateTime,
}
Code: enum PlayerData {
PlayerPassword[ MAX_PASS_LEN ],
PlayerAdmin,
PlayerAdminName[ MAX_PLAYER_NAME ],
PlayerAge,
PlayerGender,
PlayerSkin,
PlayerMoney,
PlayerPhoneNumber,
PlayerBankMoney,
PlayerBankNumber,
PlayerJob,
PlayerFraction,
PlayerFractionRank[ MAX_PLAYER_NAME ],
PlayerKLicense,
PlayerFLicense,
PlayerLPenalty,
PlayerTicket,
PlayerHouseKey,
PlayerVehicleKey,
PlayerBiz,
PlayerTogReports,
PlayerVBiz,
PlayerPHour,
PlayerPMinute,
PlayerPSecond,
PlayerWarn,
PlayerBaned,
PlayerJailTime,
Float: PlayerLastX,
Float: PlayerLastY,
Float: PlayerLastZ,
Float: PlayerLastA,
PlayerLastVWorld,
PlayerLastInterior,
WeaponStick,
WeaponKnife,
WeaponColt,
WeaponDeagle,
WeaponShotgun,
WeaponRifle,
bool: NewPlayer,
ClickedPlayer,
UsedItemName[ 128 ],
UsedItemAmount,
Float: PlayerHunger,
Float: PlayerThirst
};
new PlayerInfo[ MAX_PLAYERS ][ PlayerData ];
Code: function UpdatePaddy(playerid)
{
for(new i =0;i<MAX_PADDYS;i++)
{
if(PlayerInfo[playerid][pPaddyUsed][i] == 1)
{
if(PlayerInfo[playerid][pPaddyProgress][i] < 100)
{
/*if(PlayerInfo[playerid][pPaddyProgress][i] > 50)
{
if(PlayerInfo[playerid][pPaddyFillWater][i] == 0)
{
new string[128];
format(string,sizeof(string),"Paddy Owner %s\nSlot %d\nProgress :%d\nNEED WATER",GetName(playerid),i,PlayerInfo[playerid][pPaddyProgress][i]);
UpdateDynamic3DTextLabelText(PlayerInfo[playerid][pPaddyText][i],-1,string);
return 1;
}
}*/
PlayerInfo[playerid][pPaddyProgress][i] += 1;
if(PlayerInfo[playerid][pPaddyProgress][i] == 100)
{
new Float:x,Float:y,Float:z;
GetDynamicObjectPos(PlayerInfo[playerid][pPaddyObject][i],x,y,z);
SetDynamicObjectMaterial(PlayerInfo[playerid][pPaddyObject][i], 2, 862, "gta_procdesert", "sm_Agave_bloom");
// MoveDynamicObject(PlayerInfo[playerid][pPaddyObject][i],x,y,z+1,2);
DestroyDynamic3DTextLabel(PlayerInfo[playerid][pPaddyText][i]);
PlayerInfo[playerid][pPaddyText][i]=CreateDynamic3DTextLabel("",-1,x,y,z+2,5.0);
}
new string[128];
format(string,sizeof(string),"Ültetvény\n %d%",PlayerInfo[playerid][pPaddyProgress][i]);
UpdateDynamic3DTextLabelText(PlayerInfo[playerid][pPaddyText][i],-1,string);
if(PlayerInfo[playerid][pPaddyProgress][i] == 100)
{
format(string,sizeof(string),"Ültetvény\n %d%",PlayerInfo[playerid][pPaddyProgress][i]);
UpdateDynamic3DTextLabelText(PlayerInfo[playerid][pPaddyText][i],-1,string);
}
}
}
}
return 1;
}
What am I doing wrong?
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