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turf system |
Posted by: Sizy - 2024-05-16, 07:01 AM - Forum: Pawn Scripting
- Replies (1)
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the code i use for turf system
Code: forward OnPlayerEnterTurf(playerid, turf);
public OnPlayerEnterTurf(playerid, turf)
{
if(turf != -1)
{
new string[128];
if(GetPVarInt(playerid, "TurfsTD") == 1)
{
if(TurfsInfo[turf][TurfsGang] != 255)
{
new hex, str[32];
format(str, sizeof(str), "%x", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyBandana]);
sscanf(str, "x", hex);
format(string, sizeof(string), "%s", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyName]);
PlayerTextDrawColor(playerid, Textdraw1s[playerid], hex);
PlayerTextDrawSetString(playerid, Textdraw1s[playerid], string);
PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
PlayerTextDrawShow(playerid, Textdraw1s[playerid]);
}
else
{
PlayerTextDrawSetString(playerid, Textdraw1s[playerid], "Neutral");
PlayerTextDrawColor(playerid, Textdraw1s[playerid], -1);
PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
PlayerTextDrawShow(playerid, Textdraw1s[playerid]);
}
TextDrawShowForPlayer(playerid, Textdraw0s);
}
if(TurfsInfo[turf][TurfsDoing] == 1)
{
if(PlayerInfo[playerid][pGang] < 255)
{
foreach(Player, i)
{
if(InTurf[i] == turf)
{
if(PlayerInfo[i][pGang] < 255)
{
SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
pBandana[i] = 1;
}
if(PlayerInfo[i][pFaction] > 0)
{
SetPlayerMarkerForPlayerEx(playerid, i);
pBandana[i] = 1;
}
SetPlayerMarkerForPlayer(i, playerid, FamilyInfo[PlayerInfo[playerid][pGang]][FamilyBandana]);
pBandana[playerid] = 1;
}
}
}
if(PlayerInfo[playerid][pFaction] > 0)
{
foreach(Player, i)
{
if(InTurf[i] == turf)
{
if(PlayerInfo[i][pGang] < 255)
{
SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana]);
pBandana[i] = 1;
}
if(PlayerInfo[i][pFaction] > 0)
{
SetPlayerMarkerForPlayerEx(playerid, i);
pBandana[i] = 1;
}
SetPlayerMarkerForPlayerEx(i, playerid);
pBandana[playerid] = 1;
}
}
}
}
}
return 1;
}
CMD:captureturf(playerid, params[])
{
if(InTurf[playerid] == -1) return SCM(playerid, -1, "You are not in any turfs.");
if(PlayerInfo[playerid][pGang] < 255)
{
if(PlayerInfo[playerid][pRank] >= 4)
{
if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");
new turf = InTurf[playerid];
new string[128];
new count = GetMembersInTurf(turf, PlayerInfo[playerid][pGang]);
new cops = GetFactionMembersInTurf(turf);
if(TurfsInfo[turf][TurfsgCap] == PlayerInfo[playerid][pGang]) return SCM(playerid, COLOR_GRAD2, "Your gang is already attempting to claim the turf!");
if(count >= 3)
{
if(cops > 5) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Law Enforcements alive.");
if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);
format(string, sizeof(string), "* %s is attempting to take %s for %s (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName], FamilyInfo[PlayerInfo[playerid][pGang]][FamilyName]);
SendClientMessageToAll(COLOR_YELLOW, string);
TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappings", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = PlayerInfo[playerid][pGang];
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
OnPlayerEnterTurf(playerid, turf);
/*foreach(Player, i)
{
if(InTurf[i] == InTurf[playerid])
{
SetPlayerTurfColor(i);
}
}*/
}
else
{
format(string, sizeof(string), "There must be atleast 3 in your gang inside turf. You only have %d in that turf.", GetMembersInTurf(turf, PlayerInfo[playerid][pGang]));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}
if(PlayerInfo[playerid][pFaction] == 1 || PlayerInfo[playerid][pFaction] == 2 || PlayerInfo[playerid][pFaction] == 10)
{
if(PlayerInfo[playerid][pRank] >= 4)
{
if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");
new turf = InTurf[playerid];
new string[128];
new cappers = GetAGangMembersInTurf(turf, TurfsInfo[turf][TurfsgCap]);
new count = GetFactionMembersInTurf(turf);
if(TurfsInfo[turf][TurfsgCap] == 256) return SCM(playerid, COLOR_GRAD2, "Law Enforcement is already claiming the turf!");
if(count >= 5)
{
if(cappers > 3) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Gang Members alive.");
if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);
format(string, sizeof(string), "* %s is attempting to take %s for Law Enforcement (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName]);
SendClientMessageToAll(COLOR_YELLOW, string);
TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappingss", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = 256;
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
OnPlayerEnterTurf(playerid, turf);
/*foreach(Player, i)
{
if(InTurf[i] == InTurf[playerid])
{
SetPlayerTurfColor(i);
}
}*/
}
else
{
format(string, sizeof(string), "There must be atleast 5 in your members inside turf. You only have %d in that turf.", GetFactionMembersInTurf(turf));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}
return 1;
}
the error I'm encountering Code: C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36022) : error 001: expected token: ",", but found ";"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 028: invalid subscript (not an array or too many subscripts): "pBandana"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : warning 215: expression has no effect
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 001: expected token: ";", but found "]"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 029: invalid expression, assumed zero
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : fatal error 107: too many error messages on one line
this line: if(TurfsInfo[turf][TurfsDoing] == 1)
{
if(PlayerInfo[playerid][pGang] < 255)
{
foreach(Player, i)
{
if(InTurf[i] == turf)
{
if(PlayerInfo[i][pGang] < 255)
{
SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
pBandana[i] = 1;
}
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HELP WITH THIS ERROR |
Posted by: dalywow - 2024-05-15, 04:38 PM - Forum: Support
- No Replies
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Anyone knows how to delete this error?
AMX (43790376) loaded
Error: Function not registered: 'Now'
Error: Function not registered: 'TimeFormat'
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Convert from Samp to OpenMP |
Posted by: JR_Junior - 2024-05-11, 11:18 PM - Forum: Questions and Suggestions
- Replies (2)
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Hello! It would be interesting if a developer or someone with more knowledge created a tutorial on how to convert your entire server to OpenMP.
We know that Samp is gone and is very outdated, but we also know that most of the existing servers were created for Samp and many are very large, which means that the work to convert would be tiring.
I don't know if this conversion can be done yet, I don't know if we should wait a little longer. I just believe there will come a time when we will all be forced to convert.
It would be great to have some instructions to start this process! Thanks!
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ban appeal for discord |
Posted by: xz.metallica - 2024-05-11, 03:58 PM - Forum: Chat
- No Replies
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apparently beckzy got a bit too personal and banned me off your discord without actually violating any of your rules or terms. not sure what imagine this creates for your staff members, but it’s really unprofessionally done by him as he can’t seem to control personal anger.
where do i post my unban?
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timestamp include - i need help |
Posted by: justcroatiansamper - 2024-05-10, 02:29 PM - Forum: Pawn Scripting
- Replies (1)
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Hello, how would it be best to implement timestamp include in this situation?
Code: stock CreateLog(FileName[], string[])[/color]
{
new logstring[256];
new hour, minute, second, day, month, year;
gettime(hour, minute, second);
getdate(day, month, year);
format(logstring, 256, "[%d.%d.%d - %d:%d:%d] %s\r\n", hour, minute, second, day, month, year, string);
new File:hFile;
hFile = fopen(FileName, io_append);
fwrite(hFile, logstring);
fclose(hFile);
return 1;
[color=#000000]}
Link of timestamp:
https://github.com/Agneese-Saini/SA-MP/b...estamp.inc
Thanks :)
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United States Roleplay [40-50 A day] [SA-RP] |
Posted by: kayla - 2024-05-10, 12:40 PM - Forum: Advertisements
- No Replies
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United States Roleplay, formerly known as San Andreas Roleplay backdates to 2008 and holds a large part of SAMPs history having been one of the largest low-medium roleplay servers in existence.
In 2017 the server unfortunately came to a close which left a large gap within the community. United States Roleplay is now back and we're here to stay!
That's right, we're back and this time around the server is being managed by veterans of the community who all share a wide promising vision for the server going forward.
In these unprecedented times, it is important that communities are united and together in this. We look forward to reopening and continuing to make history on the SAMP scene.
For those of you who have never played SARP before, don't worry we've thought about you too. You are entitled to an introductory kit which is automatically assigned to your account upon registration! You won't have to wait around and graft to achieve your goals within our community.
We formally invite you to pave the way with your character here on United States Roleplay.
Join our Discord: https://discord.com/invite/Tkhhqf3hcz
Check out our forums: https://us-rp.com/
Server: samp.us-rp.com:7777
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Please help me out with a basic job. |
Posted by: x3nt1s - 2024-05-03, 07:19 AM - Forum: Pawn Scripting
- Replies (3)
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Hey guys I know this is dumb but it's just for training myself I just need some help with a basic job I wanna make since I've been struggling to make even simple things as that. If the player enters any Combine Harvester they get a mark on the map for Checkpoint 1 then when they go through it they gotta go through the next 3 checkpoints and by the end they get $50. They could repeat it over and over to get the money.
The XYZ coordinates are:
21.3124,62.0883,3.1172 = Checkpoint 1
13.2968,37.2150,3.1172 = Checkpoint 2
64.9920,-32.5298,0.7534 = Checkpoint 3
72.8307,19.9228,0.6094 = Checkpoint 4
Thanks in advance.
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