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Which one is better? |
Posted by: Zow - 2022-01-26, 09:29 PM - Forum: Pawn Scripting
- Replies (2)
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PHP Code: #define SendErrorMessage(%0, %1) SendClientMessage(%0, COLOR_RED, "[*]{FFFFFF} "%1)
PHP Code: SendErrorMessage(playerid, const msg[]) {
? ? new
? ? ? ? string[145];
? ? format(string, sizeof(string), "[*]"C_WHITE" %s", msg);
? ? return SendClientMessage(playerid, COLOR_RED, string);
}
I just want to know how different
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MySQL Query |
Posted by: Slade - 2022-01-24, 04:55 PM - Forum: Pawn Scripting
- Replies (1)
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So basically i've done so many scripts using MySQL, but never had this problem and simply not finding way to solve it because i don't even understand why it happens.
I will explain here, I don't really need to post code since my other scripts with literally same code works great, I also tried to google it, but no luck.
So this is case: I've switched House system on old gamemode from Dini to MySQL. I've switched data by loading with Dini, saving with MySQL. Then i created loading. First I have used TQuery with callback, and got this errors:
Code: [01/24/22 17:50:46] [plugins/mysql] cache_get_value_name_float: no active cache (C:\Users\llc\Documents\GM\gamemodes\YUBGM.pwn:24580)
[01/24/22 17:50:46] [plugins/mysql] cache_get_value_name_float: no active cache (C:\Users\llc\Documents\GM\gamemodes\YUBGM.pwn:24581)
[01/24/22 17:50:46] [plugins/mysql] cache_get_value_name_float: no active cache (C:\Users\llc\Documents\GM\gamemodes\YUBGM.pwn:24582)
This happens for every row in every iteration of cache num rows, table has around 1100 houses.
I've done it also with mysql_query and cache variable, same error appears.
Updated MySQL to latest version.
Changed variable names from?cache_get_value_name_float to?cache_get_value_float but still the same.
Important thing is: I printed second row after every iteration and cache function, and first 2 rows are getting loaded, and all others are not.
So yes i got 2 first selected rows loaded, others are literally ignored in loop.
Any possible solutions ?
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Desolation Roleplay |
Posted by: Awide - 2022-01-21, 05:11 PM - Forum: Gamemodes
- Replies (1)
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Written 99.5% by me entirely from scratch. Put countless days and?nights into this gamemode.
Featuring NPC zombies, bandits, looting, factions, cities, inventory, item system, housing and businesses. I made it work on both Linux and Windows servers.
I am not willing to provide support nor answer questions. If you need the database (otherwise you cannot use the inventory and looting) PM me (DC: Awide#0896) and I will?consider your offer.
Otherwise, enjoy!
https://github.com/Awide/Desolation-SAMP
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Problem with plugin development |
Posted by: Davee52 - 2022-01-18, 11:41 AM - Forum: Programming
- No Replies
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Hy everybody! I followed the instructions in the Plugin Development topic on the site, and I get errors as I include the invoke.hxx . I downloaded it on the link, added the file to the project, and included it in the code, but it gives me these errors:
https://imgur.com/a/Yamr46K
Thank you if you could lead me to success.
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Open.mp and Linux support |
Posted by: NoxxeR - 2022-01-01, 09:34 PM - Forum: Questions and Suggestions
- Replies (2)
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As many of you guys know, Microsoft is getting bloatware and bad programs, some really wanna migrate over to the Linux side right away. But you need your good games with you.
Will Open.mp support Linux as well? Like Linux Mint, Debian and Ubuntu? ;)
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GTA Definitive edition - with rockstar social club |
Posted by: NoxxeR - 2022-01-01, 09:17 AM - Forum: Chat
- Replies (8)
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As you guys know, the Open Multiplayer team will release a multiplayer for the GTA Definitive edition as said in the video below
https://www.youtube.com/watch?v=-PWXXvHe35M
My question is will this game cooperate with rockstar social club in the future? So you can chat and play online, then open.mp team can improve the game with rockstar team in the future and release updates but even gain some money.
If you support rockstar social club many members will join and play the game online, its a good company :)
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