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How can I do this? |
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Posted by: Boxi - 2021-02-26, 09:14 PM - Forum: Pawn Scripting
- Replies (10)
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Hello everyone! A few days ago he asked how to modify the gravity, his answers helped me a lot. But now I have another problem, and it is that I need gravity to be X in a certain place. How do I do this? with VirtualWorld? I would MUCH appreciate your help. Greetings! :D
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| Take the angle of a position |
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Posted by: Marllun - 2021-02-26, 03:10 PM - Forum: Pawn Scripting
- Replies (5)
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I would like to know how I get the angle of an X, Y,?Z coordinate, To use for example in the function SetPlayerFacingAngle
Example:
stock Float:GetAnglePos(Float:x, Float:y, Float:z) {
?Code..
return angle;
}
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| How does one make a top5? |
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Posted by: Z3fRaN - 2021-02-26, 01:37 AM - Forum: Pawn Scripting
- Replies (10)
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I don't have a good idea on how to make a top5 all time it, only thing I can think of is for(i=0;i<MAX_PLAYERS;i) but don't know how to continue the rest.
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AFK Damage |
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Posted by: Lord_Bukake - 2021-02-24, 04:57 PM - Forum: Pawn Scripting
- Replies (5)
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Hi everyone, how can I hurt a player who is in afk?
I have seen this system on other servers but have no idea how to program it.
Could you help me please, thanks.
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| help with this pls |
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Posted by: Nicolas_Belic - 2021-02-23, 11:29 PM - Forum: Pawn Scripting
- Replies (7)
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Code: CMD:id(playerid, params[]) {
? ? if (sscanf(params, "u", params[0])) return SendClientMessage(playerid, -1, "{D41818}[COMMAND]{AFAFAF} /id <nick>");
? ? if (!IsPlayerConnected(params[0])) return SendClientMessage(playerid, -1, "{D41818}[ERROR]{AFAFAF} Player not found");
? ? new string[128];
? ? new name[MAX_PLAYER_NAME];
? ? GetPlayerName(playerid, name, sizeof(name));
? ? format(string, sizeof(string), "%d - [ID]:%s", params[0], name);
? ? SendClientMessage(playerid, 0x969696FF, string);
? ? return 1;
}
my idea is to make a command so that when you put / id and the name of the player you can receive the ID of the player
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Random Player |
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Posted by: Lord_Bukake - 2021-02-23, 04:42 PM - Forum: Pawn Scripting
- Replies (3)
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Hi, how can i randomly select a player and have it run once per game?
i have a TDM server for rounds and i need it to run only once per game
This is my code:
Code: new ran = random(GetPlayerPoolSize());
loop_start:
if(!IsPlayerConnected(ran))
{
? ? ran = random(GetPlayerPoolSize());
? ? goto loop_start;
}
printf("player found");
printf("%d",ran);
if(team[ran] == TEAM_GREEN)SpawnPlayer(ran);
GetPlayerPos(ran, xpo, ypo, zpo);
The problem is that it runs more than once, can you help me please?, thanks
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| Openmp status |
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Posted by: RhaegarX - 2021-02-23, 01:06 PM - Forum: Questions and Suggestions
- Replies (1)
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Hello, it's been a few months since the latest information on the development situation of openmp. does anyone know how to inform the development of the project? are we close to maybe having a public beta?
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| command-guess |
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Posted by: Tama - 2021-02-23, 10:55 AM - Forum: Libraries
- Replies (1)
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command-guess
A guesser command who uses levenshtein distance algoritm written in pawn.
Now it's support ZCMD-like command processor!
Maybe if you want this to?support more command processor, just make an issue on my github?and i'll figure it out.
Usage:
PHP Code: #include <a_samp> #include <izcmd> #include <command-guess>
main() { ? ? print("Script loaded"); } public OnPlayerCommandPerformed(playerid, cmdtext[], success) { ? ? if (!success) { ? ? ? ? new ? ? ? ? ? ? guessCmd[32];
? ? ? ? CommandGuess(guessCmd, cmdtext);
? ? ? ? SendClientMessageEx(playerid, -1, "{FF0000}ERROR:{FFFFFF} \"%s\" is not found, did you mean \"%s\"?", cmdtext, guessCmd); ? ? ? ? return 1; ? ? } ? ? return 1; }
Downloads:
GitHub Release
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