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Latest Threads |
Open.mp / SAMP Query
Forum: Releases
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some text appearing in my...
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Offensive-Core: TDM
Forum: Gamemodes
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Second Generation Rolepla...
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Servidor RPG profissões
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EVO Anti-Cheat
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Developer for Hire – Syst...
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Liberty City map
Forum: Pawn Scripting
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2025-06-28, 04:55 PM
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GameText styles in open.m...
Forum: Pawn Scripting
Last Post: Miki
2025-06-28, 01:25 PM
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Script[gamemodes/gamemode...
Forum: Pawn Scripting
Last Post: Miki
2025-06-27, 05:08 PM
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[BR] T-Zune RPG | Android/PC |
Posted by: Crazy_ArKzX - 2024-12-28, 08:37 AM - Forum: Portuguese/Portugu?s
- No Replies
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Olá Pessoal !!
Bom, Eu e meu Amigo Tvzinho_ArKzX Estamos Desenvolvendo um Novo Projeto RPG.
Nosso Objetivo é Criar um Servidor Divertido e Nostálgico, um Servidor Para Lembrar de Como é Jogar em um RPG de Verdade.
Estamos Criando Este Novo aprojeto Porque Percebemos que Muitos Servidores RPG de Hoje em dia não Oferecem uma Experiência tão Completa de um Servidor RPG Para os Jogadores.
Muitos Prometem Inovação, Administração Ativa, Sistemas e Mapas Incriveis, Mas Acabam Deixando de Lado o Principal(Nem Todos mas Grande Parte), Por Isso Nosso Objetivo é Preencher Essa Lacuna, Trazendo um Servidor Divertido e Bom de se Jogar
Acompanhe o Desenvolvimento e Fique por Dentro das Novidades. Em breve, Divulgaremos uma Prévia de Lançamento e Faremos as Divulgações com Youtubers.
Acesse Nosso Discord e Fique por Dentro de Todas as Novidades
https://discord.gg/B2fEA3R9r9
🌴 T-Zune RPG 🌴
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Problema con sistema de casa |
Posted by: Nikolay_Staggs - 2024-12-28, 08:17 AM - Forum: Programming
- No Replies
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tengo un problema con mi sistema de casas por ejemplo compro la casa ID 0 y la ID 1 bueno entro a la ID 1 y cuando salGO de la ID 1 salgo en la ID 0 no se si es porque mi servidor TDM
CMD:entrar(jugador, params[])
{
para (new i = 0; i < MAX_PROPERTY; i++) //- Sistema de casas
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, INFO_PROPERTY[i][p_POS_EXT][0], INFO_PROPERTY[i][p_POS_EXT][1], INFO_PROPERTY[i][p_POS_EXT][2]))
{
if(INFO_PROPERTY[i][p_CLOSED] == 0)
{
¡¡¡¡si(INFO_PROPERTY[i][p_BOUGHT] == 1 && !strcmp(PlayerName(playerid), INFO_PROPERTY[i][p_OWNER]))
{
SetPlayerPosEx(playerid, INFO_PROPERTY[i][p_POS_INT][0], INFO_PROPERTY[i][p_POS_INT][1], INFO_PROPERTY[i][p_POS_INT][2], 0.0, INFO_PROPERTY[i][p_INTERIOR], i+10);
TEMPORAL_PLAYER[playerid][t_AT_HOME] = i;
SetCameraBehindPlayer(jugador);
TogglePlayerControlable(reproductor, falso);
GameTextForPlayer(jugador, "~g~Cargando~n~ ~w~~h~~h~Objetos", 3000, 1);
TEMPORAL_PLAYER[playerid][t_TIMER][2] = SetTimerEx("RemoverObjectos", 3000, false, "i", playerid);
regreso 1;
}
otra cosa
{
ShowPlayerMessage(jugador, "~y~No eres el dueño de esta propiedad", 3);
}
}
otra cosa
{
ShowPlayerMessage(jugador, "~r~Cerrado", 3);
}
regreso 1;
}
}
regreso 1;
}
CMD:salir(jugador, params[])
{
para (new i = 0; i < MAX_PROPERTY; i++) //- Sistema de casas
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, INFO_PROPERTY[i][p_POS_INT][0], INFO_PROPERTY[i][p_POS_INT][1], INFO_PROPERTY[i][p_POS_INT][2]))
{
SetPlayerPosEx(playerid, INFO_PROPERTY[i][p_POS_EXT][0], INFO_PROPERTY[i][p_POS_EXT][1], INFO_PROPERTY[i][p_POS_EXT][2], 0.0, 0, 0);
TEMPORAL_PLAYER[playerid][t_AT_HOME] = -1;
SetCameraBehindPlayer(jugador);
TogglePlayerControlable(reproductor, falso);
GameTextForPlayer(jugador, "~g~Cargando~n~ ~w~~h~~h~Objetos", 3000, 1);
TEMPORAL_PLAYER[playerid][t_TIMER][2] = SetTimerEx("RemoverObjectos", 3000, false, "i", playerid);
regreso 1;
}
}
regreso 1;
}
CMD:crearcasa(jugador, params[])
{
nuevo tipo, precio, str[250];
if(sscanf(params, "dd", type, price)) volver SendClientMessage(playerid, -1, "Syntax: /crearcasa [tipo de casa] [price]");
¿si (tipo < 1 || tipo > 5) devolver SendClientMessage(playerid, -1, "Las casas est?n entre 1 y 5 espacios.");
para (nuevo cid = 0; cid < MAX_PROPERTY; cid++)
{
¡si (!INFO_PROPERTY[cid][p_TIPO])
{
GetPlayerPos(playerid, INFO_PROPERTY[cid][p_POS_EXT][0], INFO_PROPERTY[cid][p_POS_EXT][1], INFO_PROPERTY[cid][p_POS_EXT][2])
INFO_PROPERTY[cid][p_TYPE] = tipo;
INFO_PROPERTY[cid][p_BOUGHT] = 0;
INFO_PROPERTY[cid][p_CERRADO] = 0;
switch(tipo)
{
caso 1:
{
INFO_PROPERTY[cid][p_POS_INT][0] = 446.7660;
INFO_PROPERTY[cid][p_POS_INT][1] = 507.1065;
INFO_PROPERTY[cid][p_POS_INT][2] = 1001.4206;
INFO_PROPERTY[cid][p_PRICE] = precio;
INFO_PROPERTY[cid][p_INTERIOR] = 12;
}
caso 2:
{
INFO_PROPERTY[cid][p_POS_INT][0] = 2495.9719;
INFO_PROPERTY[cid][p_POS_INT][1] = -1693.5554;
INFO_PROPERTY[cid][p_POS_INT][2] = 1014.8061;
INFO_PROPERTY[cid][p_PRICE] = precio;
INFO_PROPERTY[cid][p_INTERIOR] = 3;
}
caso 3:
{
INFO_PROPERTY[cid][p_POS_INT][0] = 2455.6968;
INFO_PROPERTY[cid][p_POS_INT][1] = -1698.3298;
INFO_PROPERTY[cid][p_POS_INT][2] = 1013.5068;
INFO_PROPERTY[cid][p_PRICE] = precio;
INFO_PROPERTY[cid][p_INTERIOR] = 2;
}
caso 4:
{
INFO_PROPERTY[cid][p_POS_INT][0] = 2524.9165;
INFO_PROPERTY[cid][p_POS_INT][1] = -1679.4109;
INFO_PROPERTY[cid][p_POS_INT][2] = 1015.4873;
INFO_PROPERTY[cid][p_PRICE] = precio;
INFO_PROPERTY[cid][p_INTERIOR] = 1;
}
caso 5:
{
INFO_PROPERTY[cid][p_POS_INT][0] = 2807.5103;
INFO_PROPERTY[cid][p_POS_INT][1] = -1174.0422;
INFO_PROPERTY[cid][p_POS_INT][2] = 1025.5898;
INFO_PROPERTY[cid][p_PRICE] = precio;
INFO_PROPERTY[cid][p_INTERIOR] = 8;
}
}
formato(str,sizeof(str),"{00A8FF}EN VENTA\n {FFFFFF}Precio:{00A8FF}%d\n {FFFFFF}ID casa:{00A8FF}%d\n {FFFFFF}Usa{00A8FF}/comprarcasa", precio, cid);
INFO_PROPERTY[cid][p_LABEL] = Create3DTextLabel(str, -1, INFO_PROPERTY[cid][p_POS_EXT][0], INFO_PROPERTY[cid][p_POS_EXT][1], INFO_PROPERTY[cid][p_POS_EXT][2], 10.0, 0, 0);
CreateDynamicMapIcon(INFO_PROPERTY[cid][p_POS_EXT][0], INFO_PROPERTY[cid][p_POS_EXT][1], INFO_PROPERTY[cid][p_POS_EXT][2], 31, -1, 0, 0);
ActualizarCasa(cid);
cid = MAX_PROPERTY;
}
}
regreso 1;
}
no se que hacer porfa ayuda
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pomoc |
Posted by: Miro_Tkalac - 2024-12-27, 01:38 PM - Forum: Tech
- No Replies
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strozdrav posto sam iz austrije nece mi ucitati server izbaci mi da poseljem zahtjev za white listu a neznam gdje to pa ako moze netko pomoci
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Problema con sistema de casa |
Posted by: Nikolay_Staggs - 2024-12-26, 07:06 AM - Forum: Pawn Scripting
- Replies (2)
|
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tengo un problema con mi sistema de casas por ejemplo compro la casa ID 0 y la ID 1 bueno entro a la ID 1 y cuando sale de la ID 1 salgo en la ID 2 no se si es un servidor TDM
CMD:entrar(jugador, params[])
{
para (new i = 0; i < MAX_PROPERTY; i++) //- Sistema de casas
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, INFO_PROPERTY[i][p_POS_EXT][0], INFO_PROPERTY[i][p_POS_EXT][1], INFO_PROPERTY[i][p_POS_EXT][2]))
{
if(INFO_PROPERTY[i][p_CLOSED] == 0)
{
¡¡if(INFO_PROPERTY[i][p_BOUGHT] == 1 && !strcmp(PlayerName(playerid), INFO_PROPERTY[i][p_OWNER]))
{
SetPlayerPosEx(playerid, INFO_PROPERTY[i][p_POS_INT][0], INFO_PROPERTY[i][p_POS_INT][1], INFO_PROPERTY[i][p_POS_INT][2], 0.0, INFO_PROPERTY[i][p_INTERIOR], i+10);
TEMPORAL_PLAYER[playerid][t_AT_HOME] = i;
SetCameraBehindPlayer(jugador);
TogglePlayerControlable(reproductor, falso);
GameTextForPlayer(jugador, "~g~Cargando~n~ ~w~~h~~h~Objetos", 3000, 1);
TEMPORAL_PLAYER[playerid][t_TIMER][2] = SetTimerEx("RemoverObjectos", 3000, false, "i", playerid);
regreso 1;
}
otra cosa
{
ShowPlayerMessage(jugador, "~y~No eres el dueño de esta propiedad", 3);
}
}
otra cosa
{
ShowPlayerMessage(jugador, "~r~Cerrado", 3);
}
regreso 1;
}
}
regreso 1;
}
CMD:salir(jugador, params[])
{
para (new i = 0; i < MAX_PROPERTY; i++) //- Sistema de casas
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, INFO_PROPERTY[i][p_POS_INT][0], INFO_PROPERTY[i][p_POS_INT][1], INFO_PROPERTY[i][p_POS_INT][2]))
{
SetPlayerPosEx(playerid, INFO_PROPERTY[i][p_POS_EXT][0], INFO_PROPERTY[i][p_POS_EXT][1], INFO_PROPERTY[i][p_POS_EXT][2], 0.0, 0, 0);
TEMPORAL_PLAYER[playerid][t_AT_HOME] = -1;
SetCameraBehindPlayer(jugador);
TogglePlayerControlable(reproductor, falso);
GameTextForPlayer(jugador, "~g~Cargando~n~ ~w~~h~~h~Objetos", 3000, 1);
TEMPORAL_PLAYER[playerid][t_TIMER][2] = SetTimerEx("RemoverObjectos", 3000, false, "i", playerid);
regreso 1;
}
}
regreso 1;
}
no se que hacer
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DOF2.1 (DOF2 Updated) |
Posted by: Collw - 2024-12-25, 06:01 AM - Forum: Libraries
- Replies (1)
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I was looking for alternatives to DOF2 that are compatible with the latest versions of the Pawno compiler (3.10.10 and 3.10.11), but I couldn't find any viable options. Since I couldn't adapt to using y_ini or similar libraries, I decided to use the latest available version of DOF2 and update it to suit my needs. I named it DOF2.1.
https://github.com/Collw/DOF2.1-Include/releases
The library is fully compatible with both San Andreas Multiplayer and Open Multiplayer. Feel free to improve or adapt it to meet your specific requirements.
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Multiple trailers support |
Posted by: BGTrucker - 2024-12-15, 10:57 PM - Forum: Questions and Suggestions
- No Replies
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Hey all. Sorry if my suggestion sounds stupid, but since Silent Patch added the ability to attach multiple trailers and create a real roadtrain in single player for year now, I think it's time to somehow make that possible in multiplayer too, so trucking servers and their players can benefit from that and finally go to the next level of trucking. I'm not into programming but I'm sure it's possible, I've tried attaching multiple trailers in SAMP with a script before I found out about Silent Patch, and also with Silent Patch, it works but the problem is that the second trailer gets respawned after some time. Other than that everything works fine as far as I remember. I'm saying that because it was years ago when I tried it. Anyway, You know what I mean, that's it from me. Think about it, and keep up the good work.
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helpScript[gamemodes/arizona.amx]: Run time error 19: "File or function is not found" |
Posted by: stasjiano1488 - 2024-12-15, 02:04 AM - Forum: Pawn Scripting
- No Replies
|
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how can I fix the error
Loaded.
Loading plugin: colandreas
Failed.
Loading plugin: Whirlpool
==================
Whirlpool loaded
==================
Loaded.
Loading plugin: FCNPC
Failed.
Loaded 11 plugins.
Started server on 127.0.0.1:7777, with maxplayers: 50 lanmode is OFF.
Filterscripts
---------------
Loaded 0 filterscripts.
AMX (46225576) loaded
[debug] Run time error 19: "File or function is not found"
[debug] FCNPC_GetPluginVersion
[debug] FCNPC_IsValid
[debug] CA_DestroyObject
[debug] cache_get_row
[debug] mysql_query
[debug] cache_get_row_count
[debug] cache_delete
[debug] SetLauncherStatus
[debug] mysql_format
[debug] mysql_tquery
[debug] cache_get_row_int
[debug] cache_get_field_content
[debug] cache_get_row_float
[debug] FCNPC_Create
[debug] FCNPC_Spawn
[debug] FCNPC_SetPosition
[debug] FCNPC_SetVirtualWorld
[debug] FCNPC_SetInterior
[debug] FCNPC_GoToPlayer
[debug] FCNPC_SetHealth
[debug] FCNPC_SetWeapon
[debug] FCNPC_GiveAmmo
[debug] FCNPC_Destroy
[debug] FCNPC_GetVehicleID
[debug] FCNPC_GetWeapon
[debug] FCNPC_StopAim
[debug] FCNPC_StopAttack
[debug] FCNPC_Stop
[debug] FCNPC_UseReloading
[debug] FCNPC_AimAtPlayer
[debug] mysql_connect
[debug] mysql_errno
[debug] mysql_set_charset
[debug] mysql_close
[debug] FCNPC_RemoveFromVehicle
[debug] FCNPC_PutInVehicle
[debug] FCNPC_GetHealth
[debug] mysql_escape_string
[debug] cache_insert_id
[debug] orm_create
[debug] orm_addvar_int
[debug] orm_addvar_float
[debug] orm_addvar_string
[debug] orm_setkey
[debug] orm_update
[debug] orm_destroy
[debug] mysql_pquery
[debug] Interface_Arizona
[debug] cache_get_field_content_int
[debug] cache_get_data
[debug] cache_get_field_content_float
[debug] FCNPC_GetAmmo
[debug] FCNPC_GetWeaponShootTime
[debug] Run time error 19: "File or function is not found"
[debug] FCNPC_GetPluginVersion
[debug] FCNPC_IsValid
[debug] CA_DestroyObject
[debug] cache_get_row
[debug] mysql_query
[debug] cache_get_row_count
[debug] cache_delete
[debug] SetLauncherStatus
[debug] mysql_format
[debug] mysql_tquery
[debug] cache_get_row_int
[debug] cache_get_field_content
[debug] cache_get_row_float
[debug] FCNPC_Create
[debug] FCNPC_Spawn
[debug] FCNPC_SetPosition
[debug] FCNPC_SetVirtualWorld
[debug] FCNPC_SetInterior
[debug] FCNPC_GoToPlayer
[debug] FCNPC_SetHealth
[debug] FCNPC_SetWeapon
[debug] FCNPC_GiveAmmo
[debug] FCNPC_Destroy
[debug] FCNPC_GetVehicleID
[debug] FCNPC_GetWeapon
[debug] FCNPC_StopAim
[debug] FCNPC_StopAttack
[debug] FCNPC_Stop
[debug] FCNPC_UseReloading
[debug] FCNPC_AimAtPlayer
[debug] mysql_connect
[debug] mysql_errno
[debug] mysql_set_charset
[debug] mysql_close
[debug] FCNPC_RemoveFromVehicle
[debug] FCNPC_PutInVehicle
[debug] FCNPC_GetHealth
[debug] mysql_escape_string
[debug] cache_insert_id
[debug] orm_create
[debug] orm_addvar_int
[debug] orm_addvar_float
[debug] orm_addvar_string
[debug] orm_setkey
[debug] orm_update
[debug] orm_destroy
[debug] mysql_pquery
[debug] Interface_Arizona
[debug] cache_get_field_content_int
[debug] cache_get_data
[debug] cache_get_field_content_float
[debug] FCNPC_GetAmmo
[debug] FCNPC_GetWeaponShootTime
Script[gamemodes/arizona.amx]: Run time error 19: "File or function is not found"
Number of vehicle models: 0
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SAMP Crashed |
Posted by: fhumatpoltorun - 2024-12-14, 05:27 PM - Forum: General Discussions
- No Replies
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Hey y'all
I have a problem with SAMP
Win 11
SAMP crashes when I join the server or minimizes and freezes the game
Please help me
Setting compatibility doesn't help anything
Thanks in advance
SA-MP 0.3.7-R5
Exception At Address: 0x0461B7E3
Base: 0x04370000
Registers:
EAX: 0x00000568 EBX: 0x04886130 ECX: 0x00000018 EDX: 0x00000035
ESI: 0x1F022368 EDI: 0x00000000 EBP: 0x0177FD30 ESP: 0x0177FCEC
EFLAGS: 0x00210202
Stack:
+0000: 0x04886130 0x0000001A 0x00000000 0x00000014
+0010: 0x00000014 0x00000000 0x00000000 0x00000000
+0020: 0x00000000 0x00000000 0x00000000 0x00000000
+0030: 0x00000000 0x00000000 0x00000000 0x00000000
+0040: 0x00000568 0x0177FD44 0x04619EAA 0x07803860
+0050: 0x00000000 0x0FCA5AB0 0x0177FD80 0x043D7FDE
+0060: 0x04886130 0xFFFFFFFF 0x0441275F 0x0000001A
+0070: 0x4F9D7F79 0x00000000 0x0A4E50C8 0x0177FD58
+0080: 0x0177F714 0x0177FF64 0x044374C4 0x0445CA90
+0090: 0xFFFFFFFF 0x770F8620 0x0053E986 0x00000001
+00A0: 0x00000000 0x00003DFF 0x0053ECC2 0x00000001
+00B0: 0x00619B71 0x0000001A 0x00000001 0x00000001
+00C0: 0x0000000A 0x00748DA0 0x0000001A 0x00000001
+00D0: 0x7607D670 0x00000000 0x0177FF74 0x00208000
+00E0: 0x01970000 0x4E9F3A88 0x01971360 0x00000008
+00F0: 0x00000100 0x00000008 0x000001FE 0x44200000
+0100: 0x43C80000 0x00000000 0x00000000 0x00000500
+0110: 0x00000320 0x00000000 0x00000001 0x00030568
+0120: 0x00000113 0x00000001 0x00000000 0x000209BA
+0130: 0x00000280 0x00000190 0x0000002C 0x0177FE18
+0140: 0x00825EA4 0x0177FF64 0x00825EA4 0x00000000
+0150: 0x00208000 0x00821D17 0x00000065 0x00000065
+0160: 0x0177FF74 0x008246F1 0x00400000 0x00000000
+0170: 0x01AB7856 0x0000000A 0x00000094 0x00000006
+0180: 0x00000002 0x000023F0 0x00000002 0x00000000
+0190: 0x00000000 0x00000000 0x00000000 0x00000000
+01A0: 0x00000000 0x00000000 0x00000000 0x00000000
+01B0: 0x00000000 0x00000000 0x00000000 0x00000000
+01C0: 0x00000000 0x00000000 0x00000000 0x00000000
+01D0: 0x00000000 0x00000000 0x00000000 0x00000000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00824588 0x00824570
+0210: 0x00824570 0x00208000 0xC0000005 0x00000000
+0220: 0x01AB7856 0x00000044 0x01AD0610 0x01AC5628
+0230: 0x01AC67F8 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0xFFFFFFFF
+0260: 0xFFFFFFFF 0xFFFFFFFF 0x00000000 0x00000000
+0270: 0x0177FE64 0x0177F714 0x0177FFCC 0x00825EA4
SCM Op: 0x685, lDbg: 0 LastRendObj: 1572
Game Version: US 1.0
State Information: Ped Context: 0
P0 (0,0) P1 (0,0) P2 (0,0) P3 (0,0)
P4 (0,0) P5 (0,0) P6 (0,0) P7 (0,0)
P8 (0,0) P9 (0,0) P10 (0,0) P11 (0,0)
P12 (0,0) P13 (0,0) P14 (0,0) P15 (0,0)
P16 (0,0) P17 (0,0) P18 (0,0) P19 (0,0)
P20 (0,0) P21 (0,0) P22 (0,0) P23 (0,0)
P24 (0,0) P25 (0,0) P26 (0,0) P27 (0,0)
P28 (0,0) P30 (0,0) P31 (0,0)
P32 (0,0) P33 (0,0) P34 (0,0) P35 (0,0)
P36 (0,0) P37 (0,0) P38 (0,0) P39 (0,0)
P40 (0,0) P41 (0,0) P42 (0,0) P43 (0,0)
P44 (0,0) P45 (0,0) P46 (0,0) P47 (0,0)
P48 (0,0) P49 (0,0) P50 (0,0) P51 (0,0)
P52 (0,0) P53 (0,0) P54 (0,0) P55 (0,0)
P56 (0,0) P57 (0,0) P58 (0,0) P59 (0,0)
P60 (0,0) P61 (0,0) P62 (0,0) P63 (0,0)
P64 (0,0) P65 (0,0) P66 (0,0) P67 (0,0)
P68 (0,0) P69 (0,0) P70 (0,0) P71 (0,0)
P72 (32,0) P73 (0,0) P74 (0,0) P75 (0,0)
P76 (0,0) P77 (0,0) P78 (0,0) P79 (0,0)
P80 (0,0) P81 (0,0) P82 (0,0) P83 (0,0)
P84 (0,0) P85 (0,0) P86 (0,0) P87 (0,0)
P88 (0,0) P89 (0,0) P90 (0,0) P91 (0,0)
P92 (0,0) P93 (0,0) P95 (0,0)
P96 (0,0) P97 (0,0) P98 (0,0) P99 (0,0)
P100 (0,0) P101 (0,0) P102 (0,0) P103 (0,0)
P104 (0,0) P105 (0,0) P106 (0,0) P107 (0,0)
P108 (0,0) P109 (0,0) P110 (0,0) P111 (0,0)
P112 (0,0) P113 (0,0) P114 (0,0) P115 (0,0)
P116 (0,0) P117 (0,0) P118 (0,0) P119 (0,0)
P120 (0,0) P121 (0,0) P122 (0,0) P123 (0,0)
P124 (0,0) P125 (0,0) P126 (0,0) P127 (0,0)
P128 (0,0) P129 (0,0) P130 (0,0) P131 (0,0)
P132 (0,0) P133 (0,0) P134 (0,0) P135 (0,0)
P136 (0,0) P137 (0,0) P138 (0,0) P139 (0,0)
P140 (0,0) P141 (0,0) P142 (0,0) P143 (0,0)
P144 (0,0) P145 (0,0) P146 (0,0) P147 (0,0)
P148 (0,0) P149 (0,0) P150 (0,0) P151 (0,0)
P152 (0,0) P153 (0,0) P154 (0,0) P155 (0,0)
P156 (0,0) P157 (0,0) P158 (0,0) P159 (0,0)
P160 (0,0) P161 (0,0) P162 (0,0) P163 (0,0)
P164 (0,0) P165 (0,0) P166 (0,0) P167 (0,0)
P168 (0,0) P169 (0,0) P170 (0,0) P171 (0,0)
P172 (0,0) P173 (0,0) P174 (0,0) P175 (0,0)
P176 (0,0) P177 (0,0) P178 (0,0) P179 (0,0)
P180 (0,0) P181 (0,0) P182 (0,0) P183 (0,0)
P184 (0,0) P185 (0,0) P186 (0,0) P187 (0,0)
P188 (0,0) P189 (0,0) P190 (0,0) P191 (0,0)
P192 (0,0) P193 (0,0) P194 (0,0) P195 (0,0)
P196 (0,0) P197 (0,0) P198 (0,0) P199 (0,0)
P200 (0,0) P201 (0,0) P202 (0,0) P203 (0,0)
P205 (0,0) P206 (0,0) P207 (0,0)
P208 (0,0) P209 (0,0) P210 (0,0) P211 (0,0)
P212 (0,0) P213 (0,0) P214 (0,0) P215 (0,0)
P216 (0,0) P217 (0,0) P218 (0,0) P219 (0,0)
P220 (0,0) P221 (0,0) P222 (0,0) P223 (0,0)
P224 (0,0) P225 (0,0) P226 (0,0) P227 (0,0)
P228 (0,0) P229 (0,0) P230 (32,0) P231 (0,0)
P232 (0,0) P233 (0,0) P234 (0,0) P235 (0,0)
P236 (0,0) P237 (0,0) P238 (32,0) P239 (0,0)
P240 (0,0) P241 (0,0) P242 (0,0) P243 (0,0)
P244 (0,0) P245 (0,0) P246 (0,0) P247 (0,0)
P248 (0,0) P249 (0,0) P250 (0,0) P251 (0,0)
P252 (0,0) P253 (0,0) P254 (0,0) P255 (0,0)
P256 (0,0) P257 (0,0) P258 (0,0) P259 (0,0)
P260 (0,0) P261 (0,0) P262 (0,0) P263 (0,0)
P264 (0,0) P265 (0,0) P266 (0,0) P267 (0,0)
P268 (0,0) P269 (0,0) P270 (0,0) P271 (0,0)
P272 (0,0) P273 (0,0) P274 (0,0) P275 (0,0)
P276 (0,0) P277 (0,0) P278 (0,0) P279 (0,0)
P280 (0,0) P281 (0,0) P282 (0,0) P283 (0,0)
P284 (0,0) P285 (0,0) P286 (0,0) P287 (0,0)
P288 (0,0) P289 (0,0) P290 (0,0) P291 (0,0)
P292 (32,0) P293 (0,0) P294 (0,0) P295 (0,0)
P297 (0,0) P298 (0,0) P299 (0,0)
P300 (0,0) P301 (0,0) P302 (0,0) P303 (0,0)
P304 (0,0) P305 (0,0) P306 (0,0) P308 (0,0) P309 (0,0) P310 (0,0) P311 (0,0)
P312 (0,0) P313 (32,0) P314 (0,0) P315 (0,0)
P316 (0,0) P317 (0,0) P318 (0,0) P319 (0,0)
P320 (0,0) P321 (0,0) P322 (0,0) P323 (0,0)
P324 (0,0) P325 (0,0) P326 (0,0) P327 (0,0)
P328 (0,0) P329 (0,0) P330 (0,0) P331 (0,0)
P332 (0,0) P333 (0,0) P334 (0,0) P335 (0,0)
P336 (0,0) P337 (0,0) P338 (0,0) P339 (0,0)
P340 (0,0) P341 (0,0) P342 (0,0) P343 (0,0)
P344 (0,0) P345 (0,0) P346 (0,0) P347 (0,0)
P348 (0,0) P349 (0,0) P350 (0,0) P351 (0,0)
P352 (0,0) P353 (0,0) P354 (0,0) P355 (0,0)
P356 (0,0) P357 (0,0) P358 (0,0) P359 (0,0)
P360 (0,0) P361 (0,0) P362 (17,0) P363 (0,0)
P364 (0,0) P365 (0,0) P366 (0,0) P367 (0,0)
P368 (0,0) P369 (0,0) P370 (0,0) P371 (0,0)
P372 (0,0) P373 (0,0) P374 (0,0) P375 (0,0)
P376 (0,0) P377 (32,0) P378 (0,0) P379 (0,0)
P380 (0,0) P381 (32,0) P382 (32,0) P383 (0,0)
P384 (17,0) P385 (0,0) P386 (0,0) P387 (0,0)
P388 (0,0) P389 (0,0) P390 (0,0) P391 (0,0)
P392 (0,0) P393 (0,0) P394 (0,0) P395 (0,0)
P396 (0,0) P397 (0,0) P398 (0,0) P399 (0,0)
P400 (0,0) P401 (0,0) P402 (0,0) P403 (0,0)
P404 (0,0) P405 (0,0) P406 (0,0) P407 (0,0)
P408 (0,0) P409 (0,0) P410 (0,0) P411 (0,0)
P421 (0,0)
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SAMP Crashed |
Posted by: fhumatpoltorun - 2024-12-14, 04:41 PM - Forum: Chat
- No Replies
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Hey y'all
I have a problem with SAMP
Win 11
SAMP crashes when I join the server or minimizes and freezes the game
Please help me
Setting compatibility doesn't help anything
Thanks in advance
SA-MP 0.3.7-R5
Exception At Address: 0x0461B7E3
Base: 0x04370000
Registers:
EAX: 0x00000568 EBX: 0x04886130 ECX: 0x00000018 EDX: 0x00000035
ESI: 0x1F022368 EDI: 0x00000000 EBP: 0x0177FD30 ESP: 0x0177FCEC
EFLAGS: 0x00210202
Stack:
+0000: 0x04886130 0x0000001A 0x00000000 0x00000014
+0010: 0x00000014 0x00000000 0x00000000 0x00000000
+0020: 0x00000000 0x00000000 0x00000000 0x00000000
+0030: 0x00000000 0x00000000 0x00000000 0x00000000
+0040: 0x00000568 0x0177FD44 0x04619EAA 0x07803860
+0050: 0x00000000 0x0FCA5AB0 0x0177FD80 0x043D7FDE
+0060: 0x04886130 0xFFFFFFFF 0x0441275F 0x0000001A
+0070: 0x4F9D7F79 0x00000000 0x0A4E50C8 0x0177FD58
+0080: 0x0177F714 0x0177FF64 0x044374C4 0x0445CA90
+0090: 0xFFFFFFFF 0x770F8620 0x0053E986 0x00000001
+00A0: 0x00000000 0x00003DFF 0x0053ECC2 0x00000001
+00B0: 0x00619B71 0x0000001A 0x00000001 0x00000001
+00C0: 0x0000000A 0x00748DA0 0x0000001A 0x00000001
+00D0: 0x7607D670 0x00000000 0x0177FF74 0x00208000
+00E0: 0x01970000 0x4E9F3A88 0x01971360 0x00000008
+00F0: 0x00000100 0x00000008 0x000001FE 0x44200000
+0100: 0x43C80000 0x00000000 0x00000000 0x00000500
+0110: 0x00000320 0x00000000 0x00000001 0x00030568
+0120: 0x00000113 0x00000001 0x00000000 0x000209BA
+0130: 0x00000280 0x00000190 0x0000002C 0x0177FE18
+0140: 0x00825EA4 0x0177FF64 0x00825EA4 0x00000000
+0150: 0x00208000 0x00821D17 0x00000065 0x00000065
+0160: 0x0177FF74 0x008246F1 0x00400000 0x00000000
+0170: 0x01AB7856 0x0000000A 0x00000094 0x00000006
+0180: 0x00000002 0x000023F0 0x00000002 0x00000000
+0190: 0x00000000 0x00000000 0x00000000 0x00000000
+01A0: 0x00000000 0x00000000 0x00000000 0x00000000
+01B0: 0x00000000 0x00000000 0x00000000 0x00000000
+01C0: 0x00000000 0x00000000 0x00000000 0x00000000
+01D0: 0x00000000 0x00000000 0x00000000 0x00000000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00824588 0x00824570
+0210: 0x00824570 0x00208000 0xC0000005 0x00000000
+0220: 0x01AB7856 0x00000044 0x01AD0610 0x01AC5628
+0230: 0x01AC67F8 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0xFFFFFFFF
+0260: 0xFFFFFFFF 0xFFFFFFFF 0x00000000 0x00000000
+0270: 0x0177FE64 0x0177F714 0x0177FFCC 0x00825EA4
SCM Op: 0x685, lDbg: 0 LastRendObj: 1572
Game Version: US 1.0
State Information: Ped Context: 0
P0 (0,0) P1 (0,0) P2 (0,0) P3 (0,0)
P4 (0,0) P5 (0,0) P6 (0,0) P7 (0,0)
P8 (0,0) P9 (0,0) P10 (0,0) P11 (0,0)
P12 (0,0) P13 (0,0) P14 (0,0) P15 (0,0)
P16 (0,0) P17 (0,0) P18 (0,0) P19 (0,0)
P20 (0,0) P21 (0,0) P22 (0,0) P23 (0,0)
P24 (0,0) P25 (0,0) P26 (0,0) P27 (0,0)
P28 (0,0) P30 (0,0) P31 (0,0)
P32 (0,0) P33 (0,0) P34 (0,0) P35 (0,0)
P36 (0,0) P37 (0,0) P38 (0,0) P39 (0,0)
P40 (0,0) P41 (0,0) P42 (0,0) P43 (0,0)
P44 (0,0) P45 (0,0) P46 (0,0) P47 (0,0)
P48 (0,0) P49 (0,0) P50 (0,0) P51 (0,0)
P52 (0,0) P53 (0,0) P54 (0,0) P55 (0,0)
P56 (0,0) P57 (0,0) P58 (0,0) P59 (0,0)
P60 (0,0) P61 (0,0) P62 (0,0) P63 (0,0)
P64 (0,0) P65 (0,0) P66 (0,0) P67 (0,0)
P68 (0,0) P69 (0,0) P70 (0,0) P71 (0,0)
P72 (32,0) P73 (0,0) P74 (0,0) P75 (0,0)
P76 (0,0) P77 (0,0) P78 (0,0) P79 (0,0)
P80 (0,0) P81 (0,0) P82 (0,0) P83 (0,0)
P84 (0,0) P85 (0,0) P86 (0,0) P87 (0,0)
P88 (0,0) P89 (0,0) P90 (0,0) P91 (0,0)
P92 (0,0) P93 (0,0) P95 (0,0)
P96 (0,0) P97 (0,0) P98 (0,0) P99 (0,0)
P100 (0,0) P101 (0,0) P102 (0,0) P103 (0,0)
P104 (0,0) P105 (0,0) P106 (0,0) P107 (0,0)
P108 (0,0) P109 (0,0) P110 (0,0) P111 (0,0)
P112 (0,0) P113 (0,0) P114 (0,0) P115 (0,0)
P116 (0,0) P117 (0,0) P118 (0,0) P119 (0,0)
P120 (0,0) P121 (0,0) P122 (0,0) P123 (0,0)
P124 (0,0) P125 (0,0) P126 (0,0) P127 (0,0)
P128 (0,0) P129 (0,0) P130 (0,0) P131 (0,0)
P132 (0,0) P133 (0,0) P134 (0,0) P135 (0,0)
P136 (0,0) P137 (0,0) P138 (0,0) P139 (0,0)
P140 (0,0) P141 (0,0) P142 (0,0) P143 (0,0)
P144 (0,0) P145 (0,0) P146 (0,0) P147 (0,0)
P148 (0,0) P149 (0,0) P150 (0,0) P151 (0,0)
P152 (0,0) P153 (0,0) P154 (0,0) P155 (0,0)
P156 (0,0) P157 (0,0) P158 (0,0) P159 (0,0)
P160 (0,0) P161 (0,0) P162 (0,0) P163 (0,0)
P164 (0,0) P165 (0,0) P166 (0,0) P167 (0,0)
P168 (0,0) P169 (0,0) P170 (0,0) P171 (0,0)
P172 (0,0) P173 (0,0) P174 (0,0) P175 (0,0)
P176 (0,0) P177 (0,0) P178 (0,0) P179 (0,0)
P180 (0,0) P181 (0,0) P182 (0,0) P183 (0,0)
P184 (0,0) P185 (0,0) P186 (0,0) P187 (0,0)
P188 (0,0) P189 (0,0) P190 (0,0) P191 (0,0)
P192 (0,0) P193 (0,0) P194 (0,0) P195 (0,0)
P196 (0,0) P197 (0,0) P198 (0,0) P199 (0,0)
P200 (0,0) P201 (0,0) P202 (0,0) P203 (0,0)
P205 (0,0) P206 (0,0) P207 (0,0)
P208 (0,0) P209 (0,0) P210 (0,0) P211 (0,0)
P212 (0,0) P213 (0,0) P214 (0,0) P215 (0,0)
P216 (0,0) P217 (0,0) P218 (0,0) P219 (0,0)
P220 (0,0) P221 (0,0) P222 (0,0) P223 (0,0)
P224 (0,0) P225 (0,0) P226 (0,0) P227 (0,0)
P228 (0,0) P229 (0,0) P230 (32,0) P231 (0,0)
P232 (0,0) P233 (0,0) P234 (0,0) P235 (0,0)
P236 (0,0) P237 (0,0) P238 (32,0) P239 (0,0)
P240 (0,0) P241 (0,0) P242 (0,0) P243 (0,0)
P244 (0,0) P245 (0,0) P246 (0,0) P247 (0,0)
P248 (0,0) P249 (0,0) P250 (0,0) P251 (0,0)
P252 (0,0) P253 (0,0) P254 (0,0) P255 (0,0)
P256 (0,0) P257 (0,0) P258 (0,0) P259 (0,0)
P260 (0,0) P261 (0,0) P262 (0,0) P263 (0,0)
P264 (0,0) P265 (0,0) P266 (0,0) P267 (0,0)
P268 (0,0) P269 (0,0) P270 (0,0) P271 (0,0)
P272 (0,0) P273 (0,0) P274 (0,0) P275 (0,0)
P276 (0,0) P277 (0,0) P278 (0,0) P279 (0,0)
P280 (0,0) P281 (0,0) P282 (0,0) P283 (0,0)
P284 (0,0) P285 (0,0) P286 (0,0) P287 (0,0)
P288 (0,0) P289 (0,0) P290 (0,0) P291 (0,0)
P292 (32,0) P293 (0,0) P294 (0,0) P295 (0,0)
P297 (0,0) P298 (0,0) P299 (0,0)
P300 (0,0) P301 (0,0) P302 (0,0) P303 (0,0)
P304 (0,0) P305 (0,0) P306 (0,0) P308 (0,0) P309 (0,0) P310 (0,0) P311 (0,0)
P312 (0,0) P313 (32,0) P314 (0,0) P315 (0,0)
P316 (0,0) P317 (0,0) P318 (0,0) P319 (0,0)
P320 (0,0) P321 (0,0) P322 (0,0) P323 (0,0)
P324 (0,0) P325 (0,0) P326 (0,0) P327 (0,0)
P328 (0,0) P329 (0,0) P330 (0,0) P331 (0,0)
P332 (0,0) P333 (0,0) P334 (0,0) P335 (0,0)
P336 (0,0) P337 (0,0) P338 (0,0) P339 (0,0)
P340 (0,0) P341 (0,0) P342 (0,0) P343 (0,0)
P344 (0,0) P345 (0,0) P346 (0,0) P347 (0,0)
P348 (0,0) P349 (0,0) P350 (0,0) P351 (0,0)
P352 (0,0) P353 (0,0) P354 (0,0) P355 (0,0)
P356 (0,0) P357 (0,0) P358 (0,0) P359 (0,0)
P360 (0,0) P361 (0,0) P362 (17,0) P363 (0,0)
P364 (0,0) P365 (0,0) P366 (0,0) P367 (0,0)
P368 (0,0) P369 (0,0) P370 (0,0) P371 (0,0)
P372 (0,0) P373 (0,0) P374 (0,0) P375 (0,0)
P376 (0,0) P377 (32,0) P378 (0,0) P379 (0,0)
P380 (0,0) P381 (32,0) P382 (32,0) P383 (0,0)
P384 (17,0) P385 (0,0) P386 (0,0) P387 (0,0)
P388 (0,0) P389 (0,0) P390 (0,0) P391 (0,0)
P392 (0,0) P393 (0,0) P394 (0,0) P395 (0,0)
P396 (0,0) P397 (0,0) P398 (0,0) P399 (0,0)
P400 (0,0) P401 (0,0) P402 (0,0) P403 (0,0)
P404 (0,0) P405 (0,0) P406 (0,0) P407 (0,0)
P408 (0,0) P409 (0,0) P410 (0,0) P411 (0,0)
P421 (0,0)
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