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  Progress bar original from GTA
Posted by: JR_Junior - 2020-10-11, 03:13 AM - Forum: Questions and Suggestions - No Replies

A progress bar system like the original game bar would be great.?

Like the bars of life, armour, breath, etc.??

So we would not need to use a system based on textdraw that depends on the resolution of each player.


  Sorular
Posted by: JokerTR - 2020-10-10, 01:44 PM - Forum: Turkish - Replies (4)

Akliniza gelen her t?rl? soruyu, bu konu ?zerinden yazabilirsin. Kisa bir s?re sonra hepsi cevaplanarak, yeni bir konu olarak aktarilacaktir.


  [SA:MP] BUS DRIVER JOB
Posted by: Flint - 2020-10-10, 01:41 PM - Forum: Videos and Screenshots - Replies (6)

link: https://youtu.be/8bQTlU0poFs


  Problem with OnPlayerEditDynamicObject
Posted by: morem - 2020-10-10, 11:25 AM - Forum: Support - Replies (4)

Hey,

It does not call back anything.



Code:
public OnPlayerEditDynamicObject(playerid, objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz)

{

printf("test");

}





After click on the save or cancel button, nothing happens.

Version :?*** Streamer Plugin v2.9.4 by Incognito loaded ***

Please help me about this ...


  ProgressBar2 on high resolution - [FIXED]
Posted by: JR_Junior - 2020-10-09, 03:41 AM - Forum: Pawn Scripting - Replies (1)

Hi.



I'm using the include https://github.com/Southclaws/progress2 and a small bug is happening.



I could create an issue post in the repository but it was archived by the owner.



On my old monitor the resolution was 1280x720 there was no problem.



My current monitor is 2560x1080 and the following bug is happening when the bar value is less than 5.5:

[Image: Screenshot-229.png]



Here is the function to return the current progress value:

PHP Code:
stock Float:_bar_percent(Float:xFloat:widthorheightFloat:maxFloat:valuedirection)

{

new 
Float:result;

switch(
direction)

{

case 
BAR_DIRECTION_RIGHT:

{

result = ((3.0)  (((((2.0)  widthorheight) - x) / max) * value));

}

case 
BAR_DIRECTION_LEFT:?

{

result = ((1.0) - (((((x  2.0) - widthorheight) - x) / max) * -value)) - 4.0;

}

case 
BAR_DIRECTION_UP:?

{

result = -((((((widthorheight 10.0) - 0.45) * 1.02) / max) * value)  0.55);

}

case 
BAR_DIRECTION_DOWN:?

{

result = ((((((widthorheight 10.0) - 0.45) * 1.02) / max) * value) - 0.55);

}

}

return 
result;





If I change the code
Code:
result = ((x - 3.0)  (((((x - 2.0)  widthorheight) - x) / max) * value));
to
Code:
result = (x  ((((x  widthorheight) - x) / max) * value));



Fix the problem but creates another:

[Image: Screenshot-228.png]







FIXED THE PROBLEM

I made several corrections in the include and managed to solve my problem.

[Image: Screenshot-236.png]



If anyone is interested I'm sharing:?https://github.com/Walter-Correa/progress2


  Problem with Foreach & INI
Posted by: MrAsR - 2020-10-09, 03:00 AM - Forum: Support - Replies (1)

How to fix this is ?



Code:
F:\TLOD\pawno\include\foreach.inc(196) : error 017: undefined symbol "_FOREACH_CUR_VERSION"

F:\TLOD\gamemodes\project.pwn(855) : error 017: undefined symbol "INI_ParseFile"

F:\TLOD\gamemodes\project.pwn(855) : warning 215: expression has no effect

F:\TLOD\gamemodes\project.pwn(855) : error 029: invalid expression, assumed zero

F:\TLOD\gamemodes\project.pwn(855) : error 017: undefined symbol "extra"

F:\TLOD\gamemodes\project.pwn(855) : fatal error 107: too many error messages on one line



Line 855 - 864

Code:
? ? ? ? INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);

? ? ? ? if(PlayerInfo[playerid][pBanned] == 1) return ShowBan(playerid);

? ? ? ? ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,""COL_WHITE"Login",""COL_WHITE"Wellcome back "COL_RED"The Land Of Death\n"COL_WHITE"Please write password to login","Login","Quit");

? ? }

? ? else

? ? {

? ? ? ? ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Register",""COL_WHITE"Wellcome to "COL_RED"The Land of Death\n"COL_WHITE"Please register before player.","Register","Quit");

? ? }

return 1;

}


  Problem with FCNPC
Posted by: MrAsR - 2020-10-08, 03:17 PM - Forum: Support - No Replies

Compiler Output :

Code:
F:\server\pawno\include\FCNPC.inc(403) : error 001: expected token: "-identifier-", but found "("

F:\server\pawno\include\FCNPC.inc(444) : error 017: undefined symbol "Iter_Clear"

F:\server\pawno\include\FCNPC.inc(444) : warning 215: expression has no effect

F:\server\pawno\include\FCNPC.inc(444) : error 001: expected token: ";", but found ")"

F:\server\pawno\include\FCNPC.inc(444) : error 029: invalid expression, assumed zero

F:\server\pawno\include\FCNPC.inc(444) : fatal error 107: too many error messages on one line


  [FCNPC] Problem
Posted by: MrAsR - 2020-10-08, 03:03 PM - Forum: Pawn Scripting - Replies (2)

How to fix this error ?



Code:
F:\TLOD\pawno\include\FCNPC.inc(403) : error 001: expected token: "-identifier-", but found "("

F:\TLOD\pawno\include\FCNPC.inc(444) : error 017: undefined symbol "Iter_Clear"

F:\TLOD\pawno\include\FCNPC.inc(444) : warning 215: expression has no effect

F:\TLOD\pawno\include\FCNPC.inc(444) : error 001: expected token: ";", but found ")"

F:\TLOD\pawno\include\FCNPC.inc(444) : error 029: invalid expression, assumed zero

F:\TLOD\pawno\include\FCNPC.inc(444) : fatal error 107: too many error messages on one line


  player object attachment
Posted by: hellmatic - 2020-10-08, 12:08 PM - Forum: General Discussions - No Replies

hello all fello samp coders and players, i need help i am trying to find or have help code a player object attachment system that i can add to my newly freeroam game mode i'm doing but i can't use mselection, any help would be gratefully helpful, even dini but i want one that saves and loads when a player joins if possible
my system i'm using ysi i'd prefer that it works well but any will do but not sql or mysql

also slots preferred aswell for multiple objects thanks

hellmatic


  fatal error 111: user error: Could not find y_iterate
Posted by: Rayka - 2020-10-07, 03:47 PM - Forum: Support - Replies (3)

How about, recently I found a base server that I am starting to use but when trying to compile it it throws the following error that the include does not find it, I already tried to update the includes until trying old versions but it is still the same error. Hope someone can help me.

Code:
C:\Users\PC\Desktop\Gamemode\pawno\include\y_iterate.inc(108) : fatal error 111: user error: Could not find y_iterate