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  PlayerTextDrawBoxColor is not work
Posted by: Zow - 2020-11-20, 11:28 AM - Forum: Pawn Scripting - No Replies

When I typed /show and then rCheck only switch me from 0 to 1 and done?
I want them to keep count until the end?
I know my code look stupid but I dont know how to do it in other way

Code:
CMD:show(playerid, params[])
{
? ? PlayerTextDrawShow(playerid, Brandom[playerid]);
? ? PlayerTextDrawShow(playerid, Lrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Mrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Rrandom[playerid]);
? ? Timer[playerid] = SetTimerEx("rCheck", 100, true, "dd", playerid, RCount[playerid]);
return 1;
}

CMD:hide(playerid, params[])
{
? ? PlayerTextDrawHide(playerid, Brandom[playerid]);
? ? PlayerTextDrawHide(playerid, Lrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Mrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Rrandom[playerid]);
? ? KillTimer(Timer[playerid]);
return 1;
}

Hide(playerid)
{
? ? PlayerTextDrawHide(playerid, Lrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Mrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Rrandom[playerid]);
? ? return 1;
}

Show(playerid)
{
? ? PlayerTextDrawShow(playerid, Lrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Mrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Rrandom[playerid]);
? ? return 1;
}

Frandom(playerid)
{
? ? PlayerTextDrawBoxColor(playerid, Lrandom[playerid], -16776961);
? ? PlayerTextDrawBoxColor(playerid, Mrandom[playerid], 115);
? ? PlayerTextDrawBoxColor(playerid, Rrandom[playerid], -16776961);
}

Srandom(playerid)
{
? ? PlayerTextDrawBoxColor(playerid, Lrandom[playerid], 115);
? ? PlayerTextDrawBoxColor(playerid, Mrandom[playerid], -16776961);
? ? PlayerTextDrawBoxColor(playerid, Rrandom[playerid], 115);
}

forward rCheck(playerid, count);
public rCheck(playerid, count)
{
? ? switch(count)
? ? {
? ? ? ? case 0:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 1:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 2:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 3:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 4:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 5:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 6:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 7:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 8:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 9:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 10:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 11:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 12:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 13:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 14:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? KillTimer(Timer[playerid]);
? ? ? ? }
? ? }
? ? RCount[playerid];
? ? return 1;
}


  The client only show 100/150 players but inside is already over?
Posted by: Zow - 2020-11-19, 01:35 PM - Forum: Pawn Scripting - No Replies

The client only show 100/150 players but inside is already over?



How can I fix this?



[Image: unknown.png]



[Image: unknown.png?width=1216&height=684]


  Help me with an idea please
Posted by: Ryder Sixz - 2020-11-18, 10:45 PM - Forum: General Discussions - Replies (5)

Hello, I have been developing a Roleplay gamemode for months, I do it more to pass the time than for anything else. Well the fact is that I am in the part of the works, and I would like you to help me with any suggestion that another job could implement the GM, the ones I already have are:?





-Garbage man

-Taxi driver?

-Policeman?

-Miiner?

-Harvester?

-Street sweeper?

-Lumberjack?

-Trucker?



What other do you recommend? I appreciate any ideas, greetings to all!


  Dialog MSGBOX Help
Posted by: DaZzY - 2020-11-17, 12:38 PM - Forum: Pawn Scripting - Replies (2)

Hello i can't get more than 20 line on MSGBOX ?? Why ??
I see many server with dialog MSGBOX have more 20 line ...


  SCM HELP!
Posted by: Popce - 2020-11-15, 09:55 AM - Forum: Pawn Scripting - Replies (2)

Does anyone know how to put different?color text?in SCM?


  web.archive.org has excluded samp forums
Posted by: Dev86 - 2020-11-15, 06:55 AM - Forum: General Discussions - Replies (8)

well, this will be another inconvenience

[Image: 99LmsiT.png]


  Car ID bug after first lock
Posted by: Zow - 2020-11-14, 05:35 PM - Forum: Pawn Scripting - No Replies

[Video: https://www.dailymotion.com/video/x7xhdh2]



When I lock vehicle first time is good but the second time won't

As you can see first lock/unlock debug is 1 but after that they all give me 0 all the time

I don't know how to explain but I give you full clip so hope you understand my bug



This is my command and function



https://pastebin.com/AYm7PkqE



Can't post full code here


  How can i embed color in Textdraw?
Posted by: Cada - 2020-11-14, 07:59 AM - Forum: General Discussions - Replies (3)

Hello.



I want to make Textdraw with couple of colors.

I know that i can make it like " Oh!?~r~Hello ~w~World" but i can`t " Oh! {FF0000}Hello {FFFFFF}World".

i want to embed hex color. can i do it?



Finally, i want to make textdraw based on gray, and make some color red.

Ex) {Gray}Oh!! Hey, {Red}How {Gray}are you?



Plz help me!!


  Server crash and i don't know why
Posted by: Rocko Schultz - 2020-11-13, 11:44 PM - Forum: Pawn Scripting - Replies (2)

Hello, I have a Roleplay server in Spanish and when you do things in the game, the server crashes randomly leaving an error, here it is





Code:
[18:07:24] [cmd] [Martin Torres]: /me escribe su nombre en la computadora

[18:07:26] [cmd] [Kerderius Nash]: /robarcaja

[18:07:27] [cmd] [Kurtis Mcclain]: /b vamo a josiar oe

[18:07:32] [chat] [Qualeek_Raid]: Mi error

[18:07:33] [cmd] [Kerderius Nash]: /b necesito habilidad XD

[18:07:35] [chat] [Martin_Torres]: Que paso

[18:07:37] [debug] Server crashed while executing roleplay.amx

[18:07:37] [debug] AMX backtrace:

[18:07:37] [debug] #0 00000037 in ?? (51, 0, 29782696) from roleplay.amx

[18:07:37] [debug] #1 0001a72c in ?? (51, 0, 1605308713, 82, 111, 112, 97, 95, 65, 114, ... <2 arguments>) from roleplay.amx

[18:07:37] [debug] #2 00000037 in public OnPlayerKeyStateChange () from roleplay.amx





Sorry for my bad English I'm from Uruguay, so I don't speak it very well


  Medieval world in SAMP?
Posted by: Ryder Sixz - 2020-11-12, 12:39 PM - Forum: General Discussions - Replies (4)

Well, I've been in samp for about 6 years and since I have seen many types of servers, including one where the theme was medieval, the server is called Port Royale (it is in the Hispanic community) the fact is that they have been developing Gm for about 2 years and Not yet out. The server used the now non-existent version 0.3DL of the now almost dead SA: MP platform so I think the project failed (I would know about it but they banned me from its discord :P) So the intention of this post is to ask If doing something like this is possible, medieval cities, maps with such themes, horses, and everything you need to create something like that. I'm too interested in your opinion.