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| timers sometime work sometime doesnt work |
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Posted by: Zow - 2020-11-27, 04:32 PM - Forum: Pawn Scripting
- No Replies
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[Video: https://www.dailymotion.com/video/x7xqv85]
First time I try to show but its gone for no reason
00:01 > 00:06 Ignore after that
Code: forward OnProgressUpdate(playerid, progress, objective);
forward OnProgressFinish(playerid, objective);
StartProgress(playerid, duration, startvalue = 0, objective)
{
if(ProgressState[playerid] == 1)
return 0;
stop ProgressTimer[playerid];
ProgressTimer[playerid] = repeat ProgressUpdate(playerid, objective);
ProgressLimit[playerid] = duration;
ProgressProgress[playerid] = startvalue;
ProgressState[playerid] = 1;
ProgressObject[playerid] = objective;
SetPlayerProgressBarMaxValue(playerid, PlayerProgressJob[playerid], ProgressLimit[playerid]);
SetPlayerProgressBarValue(playerid, PlayerProgressJob[playerid], ProgressProgress[playerid]);
ShowPlayerProgressBar(playerid, PlayerProgressJob[playerid]);
PlayerTextDrawShow(playerid, PlayerJobCountTD[playerid]);
return 1;
}
StopProgress(playerid)
{
if(ProgressState[playerid] == 0)
return 0;
stop ProgressTimer[playerid];
ProgressLimit[playerid] = 0;
ProgressProgress[playerid] = 0;
ProgressState[playerid] = 0;
ProgressObject[playerid] = INVALID_OBJECT_ID;
HidePlayerProgressBar(playerid, PlayerProgressJob[playerid]);
PlayerTextDrawHide(playerid, PlayerJobCountTD[playerid]);
return 1;
}
timer ProgressUpdate[100](playerid, objective)
{
if(ProgressProgress[playerid] >= ProgressLimit[playerid])
{
StopProgress(playerid);
CallLocalFunction("OnProgressFinish", "dd", playerid, objective);
return;
}
SetPlayerProgressBarMaxValue(playerid, PlayerProgressJob[playerid], ProgressLimit[playerid]);
SetPlayerProgressBarValue(playerid, PlayerProgressJob[playerid], ProgressProgress[playerid]);
ShowPlayerProgressBar(playerid, PlayerProgressJob[playerid]);
CallLocalFunction("OnProgressUpdate", "ddd", playerid, ProgressProgress[playerid], objective);
ProgressProgress[playerid];
return;
}
This all function is from SSS and I mix to my script
And here how I use
Code: StartProgress(playerid, 100, 0, objectid);
Already fix it
Put stop ProgressTimer[playerid]; under OnPlayerDisconnect
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| [Warning] dropping a split packet from client |
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Posted by: Akirah - 2020-11-27, 03:05 AM - Forum: Pawn Scripting
- Replies (1)
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Hello, this warning is related to sscanf, correct?
Is there any way to resolve this? I tried some things but it didn't work.
PHP Code: [connection] 00.000.000.000:0000 requests connection cookie. [23:49:59] [connection] incoming connection: 00.000.000.000:0000 id: 0 [23:50:00] [warning] dropping a split packet from client [23:50:01] [warning] dropping a split packet from client [23:50:02] [warning] dropping a split packet from client [23:50:03] [warning] dropping a split packet from client
(Modified IP, not the real one)
This warning appeared on the host, I had no opportunity to test on the PC.
Help me, pls.
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| MTA Maps Parser |
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Posted by: sneakyevil - 2020-11-26, 08:22 PM - Forum: Filterscripts
- Replies (3)
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Hey,
I was kinda bored and also lazy to use converter each time and renaming CreateObject to CreateDynamicObject when I edited something in MTA SA Map Editor.
So I made simple FS that will loop through each file inside "scriptfiles/mtamaps" and parse objects & vehicles and call functions runtime.
There is one problem and I have?no idea if SA-MP has option to somehow use R, G, B colors for Vehicles but my solution was to loop through pre-defined colors and find closet one.
If there is any problem with the FS then let me know.???
Download & Source:?https://github.com/sneakyevilSK/MTA-Maps-Parser
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| Random letters and numbers |
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Posted by: Frajola - 2020-11-25, 10:18 PM - Forum: Pawn Scripting
- Replies (4)
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Hi guys. could you help me generate numbers and letters in the same string?
Does not work. how could i do?
Code: stock CreateVehiclePlate()
{
? ? new string[10];
? ? format(string, sizeof(string), "%s %d %s %s",? random('A'-'Z'), random('0'-'9'), random('A'-'Z'), random('A'-'Z'));
? ? return string;
}
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| How do I get a percentage? |
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Posted by: Ryder Sixz - 2020-11-25, 06:46 PM - Forum: Pawn Scripting
- Replies (3)
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Hello, I would like to know how to get the percentage of a figure, so far I have tried this:
Code: new percentage1 = 10;
new percentage2 = 8000;
CMD:cent(playerid, params[])
{
? ? new string[256];
? ? format(string, sizeof(string), "The result was %d", percentage1%percentage2);
? ? SendClientMessage(playerid,-1,string);
? ? return 1;
}
but it does not work (it gives me the figure of 10). Does anyone know how to do it correctly? thanks!
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| OLD SA-MP FORUM ARCHIVE |
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Posted by: Potassium - 2020-11-25, 03:17 AM - Forum: General Discussions
- Replies (9)
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Hello,
Although we have the Burgershot forum as the new replacement for the SA-MP forum, we still want to have access to all of the old threads - particularly scripting help etc.
So an awesome member of the community has backed up the old SA-MP forum and uploaded it for everyone to access!
You can't log in, but all of the old threads are there :)
http://sampforumarchive.com
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