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  Long callback execution detected (hang or performance issue)
Posted by: GospodinX - 2021-03-07, 10:12 AM - Forum: Pawn Scripting - Replies (2)

Hi guys



My crash detect log is full with this error



Code:
Long callback execution detected (hang or performance issue)

AMX backtrace:

#0 0082299c in public WoodGrowing () at



(every one minute)

This is a timer that starts every 60 seconds with a loop





Code:
for(new i; i < 2000; i)



I just need to have this loop. How I can improve it to avoid the error.







PHP Code:
#define MAX_WOOD 2000

enum Wood

{

dIDImanja,

Float:dWoodX,

Float:dWoodY,

Float:dWoodZ,

dTime,

dPostavljeno,

dObjd,

dText,

dVrsta,

dHour,

dMin,

dWood,

dProsloMinuta,

dProsloSat,

dUkradeno

};

new 
DI[MAX_WOOD][Wood];

forward WoodGrowing();

public 
WoodGrowing()

{

new 
stringv[128];

new 
vrsta[10];

for(new 
isizeof(DI); i)

{

if(
DI[i][dPostavljeno] == 1)

{

if(
DI[i][dVrsta] == 1) { vrsta "Sljiva"; }

else if(
DI[i][dVrsta] == 2) { vrsta "Kruska"; }

else if(
DI[i][dVrsta] == 3) { vrsta "Jabuka"; }

if(
DI[i][dHour] >= && DI[i][dMin] >= 1)

{

DI[i][dMin] --;

format(stringv,128,"Voce jos nije izraslo !\nVrijeme do izrastanja: %d sati, %d minuta\nVrsta drveca: %s",DI[i][dHour],DI[i][dMin],vrsta);

UpdateDynamic3DTextLabelText(DrvoLabel[i], -1stringv);

}

else if(
DI[i][dMin] == && DI[i][dHour] >= 1)

{

DI[i][dHour] --;

DI[i][dMin] = 60;

format(stringv,128,"Voce jos nije izraslo !\nVrijeme do izrastanja: %d sati, %d minuta\nVrsta drveca: %s",DI[i][dHour],DI[i][dMin],vrsta);

UpdateDynamic3DTextLabelText(DrvoLabel[i], -1stringv);

}

else if(
DI[i][dHour] == && DI[i][dMin] == 0)

{

format(stringv,128,"Voce je izraslo !\nDa oberes voce kucaj/oberivoce\nVrsta drveca:%s",vrsta);

UpdateDynamic3DTextLabelText(DrvoLabel[i], -1stringv);

if(
DI[i][dProsloSat] >= && DI[i][dProsloMinuta] >= 1DI[i][dProsloMinuta] --;

else if(
DI[i][dProsloMinuta] == && DI[i][dProsloSat] >= 1) {

DI[i][dProsloMinuta] --;

DI[i][dProsloSat] = 60;

}

SaveWood(i);

}

}

}

return 
1;



Sad [Ajuda] Registrar no SMF in-game
Posted by: Akirah - 2021-03-07, 05:01 AM - Forum: Portuguese/Português - Replies (4)

Hello!



Bom, gostaria de saber se existe algum tutorial, plugin ou sla o que que possa me ajudar com isso.



Estou querendo fazer com que quando o jogador atingir um certo n?vel automaticamente uma conta para ele ? criada no f?rum, tentei fazer sozinho seguindo minha l?gica por?m n?o deu muito certo, poderiam me ajudar nisto? N?o encontrei nada sobre ;-



Desde j? agrade?o.


  Run time error 19: "File or function is not found"
Posted by: Boxi - 2021-03-07, 02:17 AM - Forum: Pawn Scripting - Replies (6)

Hello, it's me again :P Well, many of you will already know this famous error:



Code:
[21:42:01] [debug] Run time error 19: "File or function is not found"

[21:42:01] [debug]? WP_Hash

[21:42:01] [debug] Run time error 19: "File or function is not found"

[21:42:01] [debug]? WP_Hash

[21:42:01] Script[gamemodes/roleplay.amx]: Run time error 19: "File or function is not found"



The fact is that I did everything to solve it, such as updating all the plugins and libraries until the code was compiled again. But nothing solves it :c any ideas? Thank you!



Here is a list of the libraries that I am using:



Code:
#include <crashdetect>

#include <a_mysql>

#include <foreach>

#include <easyDialog>

#include <eSelection>

#include <sscanf2>

#include <streamer>

#include <zcmd>



Postscript: Gm compiles without any problem


  Server crashed
Posted by: RodrigoMSR - 2021-03-06, 11:17 PM - Forum: Support - Replies (5)

Type: Server

Operating System:?Linux (Debian 10)

Server Version: 0.3.7-R3

Plugins Installed: Yes

Plugins (If above is yes):?streamer,?sscanf,?mysql,?filemanager,?pawnraknet

YSI Included: Yes (y_iterate, y_hooks)

Output (Logs):?https://pastebin.com/j4NhpLBC



This crash happened suddenly and it was only once, it had never happened before in this way, what could have caused it??Considering the log, it doesn't seem to be related to any plugin...


  Does anyone have this library? (strtok)
Posted by: Boxi - 2021-03-06, 12:18 PM - Forum: Pawn Scripting - Replies (2)

Hi everyone, I downloaded a gamemode that has this library defined:



Code:
#include <strtok>



But I can't find it anywhere, does anyone have it? Thank you!


  Is GTA V is just GTA III?
Posted by: xTunqki - 2021-03-05, 03:39 PM - Forum: Chat - Replies (4)

So xqc stream GTA V RP on nopixel and suddenly he get disconnected and there some glitch which appears he playing GTA 3, so basically GTA V use same codebase as GTA 3 right? but why dont Rockstars delete GTA 3 assets
[Video: https://www.youtube.com/watch?v=65LisLUoKL8]


  Texture Studio doors not opening
Posted by: Kevinas - 2021-03-05, 08:03 AM - Forum: Support - Replies (2)

When I rotate a door it rotates visually, but it's axis doesn't change and stays in the same position, so whenever I rotate a door it opens and closes in the same spots as before, has anyone ever encountered this?


  Texture Studio doors not opening
Posted by: Kevinas - 2021-03-05, 07:30 AM - Forum: Pawn Scripting - Replies (1)

When I rotate a door it rotates visually, but it's axis doesn't change and stays in the same position, so whenever I rotate a door it opens and closes in the same spots as before, has anyone ever encountered this?

EDIT: sorry, wrong thread


  SetObjectMaterial question!?
Posted by: gokuta - 2021-03-05, 01:03 AM - Forum: Pawn Scripting - Replies (1)

My question is... how do I set material using SetObjectMaterial() that is available in TXD file, but?not used on any object at all! There are plenty of materials never used on any object... please help :(


  SetPlayerChatBubble - ?Help!
Posted by: Uxknvwn - 2021-03-04, 05:27 PM - Forum: Support - Replies (2)

Hi, i hope you are well.?need help based on the "SetPlayerChatBubble" .? how do I make a pickup appear on top of the player using the function ...? example, i want the pickup 1247 (star) to appear above the player through a command, i hope that you can help me



Could serve: Text3D, Update3DTextLabelTex