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Error 4: Index Out Of Bound |
Posted by: Jonies - 2020-10-25, 12:56 PM - Forum: Pawn Scripting
- Replies (9)
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Whats wrong with my code?
PHP Code: #define MAX_GIFT 100
LoadGiftEvent() { ? ? new rows; ? ? cache_get_row_count(rows);? ? ? if(!rows) return 0;
? ? for(new i = 0; i < MAX_GIFT; i) ? ? { ? ? ? ? cache_get_value_name_int(i, "id", g_gift[i][G_SQL_ID]); ? ? ? ? cache_get_value_name_float(i, "x", g_gift[i][G_POS_X]); ? ? ? ? cache_get_value_name_float(i, "y", g_gift[i][G_POS_Y]); ? ? ? ? cache_get_value_name_float(i, "z", g_gift[i][G_POS_Z]); ? ? ? ? TotalGift; ? ? } ? ? RandomizeGift(); ? ? printf("[MySQL R41-3]: Gift diunggah: %i pcs.", TotalGift); ? ? return 1; }
Randomize() { //No Error There }
Error :?
PHP Code: [debug] Run time error 4: "Array index out of bounds" [21:50:52] [debug] Attempted to read/write array element at index 1034098284 in array of size 100 [21:50:52] [debug] AMX backtrace: [21:50:52] [debug] #0 00535c3c in ?? () from new.amx [21:50:52] [debug] #1 00511eb4 in public LoadGiftEvent () from new.amx
Database
PHP Code: +---+---------+---------+------- | id | x? ? ? ? | y? ? ? ? | z? ? ? | +---+---------+---------+------- |? 1 |? 961.241 | -1445.19 | 13.452 | |? 2 |? 1480.38 | -1638.49 | 14.148 | |? 3 |? 2157.07 | -1591.43 | 14.367 | |? 4 |? 1911.26 | -1776.76 | 13.383 | |? 5 |? 1110.03 | -1794.52 | 16.594 | |? 6 |? 835.95 | -2001.94 | 12.887 | |? 7 |? 348.408 | -1799.52 |? 4.815 | |? 8 |? 311.593 | -1797.88 |? 4.558 | |? 9 |? 389.555 | -1521.73 | 32.278 | | 10 |? 484.068 | -1514.09 | 20.305 | | 11 |? 1007.2 | -1349.95 | 13.384 | | 12 |? 660.498 | -457.695 | 16.336 | | 13 |? 701.584 | -457.038 | 16.336 | | 14 |? 33.179 | -230.749 |? 5.499 | | 15 |? 207.187 | -173.123 |? 1.594 | | 16 |? 155.693 | -167.684 |? 1.578 | | 17 |? -62.499 |? 45.752 |? 3.11 | | 18 |? -39.79 |? 52.641 |? 6.484 | | 19 |? 1347.72 |? 346.591 | 20.068 | | 20 |? 1319.34 |? 402.335 | 21.041 | | 21 |? 1626.3 |? 613.707 |? 7.781 | | 22 |? 1637.01 |? 723.854 |? 10.82 | | 23 |? 1668.25 |? 1012.54 | 10.846 | | 24 |? 2119.13 |? 1332.83 |? 10.82 | | 25 |? 2003.2 |? 1544.19 | 13.586 | | 26 |? 1973.1 |? 1623.26 | 12.862 | | 27 |? 1878.8 |? 1794.85 | 18.934 | | 28 |? 2215.83 | -1167.89 | 25.743 | | 29 |? 2290.2 | -1527.98 | 26.875 | | 30 |? 2459.42 |? -1711.8 | 13.569 | | 31 |? 2262.56 | -1788.16 | 13.547 | | 32 |? 2162.9 | -1775.89 | 19.838 | | 33 |? 1993.77 | -1779.85 | 17.362 | | 34 |? 1862.91 | -1872.31 |? 13.51 | | 35 |? 1199.06 | -1731.43 | 13.605 | | 36 |? 665.22 | -1865.49 |? 5.492 | | 37 |? 154.094 |? -1963.4 |? 3.815 | | 38 | -376.609 | -1424.06 | 25.754 | | 39 | -1678.19 | -581.488 |? 14.18 | | 40 | -1609.76 | -492.925 |? 22.11 | | 41 | -1250.41 |? -99.605 | 14.186 | | 42 | -1991.22 |? 148.402 | 27.611 | | 43 |? -1927.3 |? 264.146 | 41.065 | | 44 | -2255.51 |? 539.933 | 35.191 | | 45 | -2490.46 |? 1078.68 | 56.197 | | 46 | -2666.56 |? 1809.75 | 68.217 | | 47 |? 206.315 |? 2506.19 | 16.515 | | 48 |? 1692.45 |? 1445.19 | 10.783 | | 49 |? 1610.13 |? 1599.86 |? 10.86 | | 50 |? 1766.05 | -1919.73 |? 13.6 | +---+---------+---------+-------
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Beware |
Posted by: Limitless - 2020-10-25, 05:23 AM - Forum: Chat
- Replies (4)
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Ahh Jeez, Someone offered me a free host, his windows server. So I transferred my files, server went good, and SUDDENLY- this guy locked the host and stole my script, discord template, deleted accounts and s***.
So EVERYONE, don't trust a guy called Bonamiice#7125 on discord, dont trust him, he stole everything from us, and also his discord server used the FiveM Limitless Roleplay Image, which has copyright claims... Stay Safe!
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Problem with a fuel system when car respawn ... |
Posted by: DaZzY - 2020-10-24, 11:19 PM - Forum: Pawn Scripting
- Replies (1)
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Hello ,?
I make a fuel system on my GM?
but i get a little problem when a vehicle unoccuppied respawn the fuel do not reset?
example when player leave a car with ?40 % of fuel and car respawn so car not respawn with 100 % of fuel ...
I don't know how to solve that
what a callback i must to use ?
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Error with TextDrawSetString ?? |
Posted by: DaZzY - 2020-10-24, 04:12 PM - Forum: Pawn Scripting
- Replies (2)
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Hello i want to create a TD of FUEL And i get error when i use?TextDrawSetString?
Quote:C:\Users\user\Desktop\Samp\samp server\gamemodes\SFUD.pwn(5445) : error 029: invalid expression, assumed zero
C:\Users\user\Desktop\Samp\samp server\gamemodes\SFUD.pwn(5445) : warning 215: expression has no effect
C:\Users\user\Desktop\Samp\samp server\gamemodes\SFUD.pwn(5445) : error 001: expected token: ";", but found "]"
C:\Users\user\Desktop\Samp\samp server\gamemodes\SFUD.pwn(5445) : error 029: invalid expression, assumed zero
C:\Users\user\Desktop\Samp\samp server\gamemodes\SFUD.pwn(5445) : fatal error 107: too many error messages on one line
This is on Gamemodeini :
Quote:g_Player[playerid][td_fuel] = CreatePlayerTextDraw(playerid,45.000000,324.000000,"Fuel: 100");
? ? PlayerTextDrawBackgroundColor(playerid,g_Player[playerid][td_fuel],0x00000033);
? ? PlayerTextDrawFont(playerid,g_Player[playerid][td_fuel],3); /
? ? PlayerTextDrawLetterSize(playerid,g_Player[playerid][td_fuel],0.699999,1.700000);
? ? PlayerTextDrawColor(playerid,g_Player[playerid][td_fuel],0x000000ff);
? ? TextDrawSetShadow(playerid,g_Player[playerid][td_fuel],3);
Quote:public timer_fuel_lower()
{
? ? for(new i=0;i<MAX_PLAYERS;i) { //
? ? ? ? if (isrefuelling[i]) continue; //
? ? ? ? new vid = GetPlayerVehicleID(i); //
? ? ? ? if (GetPlayerVehicleSeat(i) == 0) { //
? ? ? ? ? ? fuel[vid] = fuel[vid] -1; //
? ? ? ? ? ? if (fuel[vid]<1) //
? ? ? ? ? ? {
? ? ? ? ? ? ? ? fuel[vid] = 0; //
? ? ? ? ? ? ? ? RemovePlayerFromVehicle(i); //
? ? ? ? ? ? ? ? GameTextForPlayer(i,"~r~You are out of ~w~fuel~r~!",5000,4); //
? ? ? ? ? ? }
? ? ? ? }
? ? ? ?
? ? ? ? new tdstring[32];
? ? ? ?format(tdstring,sizeof tdstring,"Fuel:%i",fuel[vid]);
? ? ? ? TextDrawSetString([td_fuel][i], tdstring); < Line 5445
? ? }
}
Whats wrong please ??
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Help with Custom Weapon Names |
Posted by: RoBy41 - 2020-10-23, 02:08 PM - Forum: Pawn Scripting
- Replies (5)
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Lately I noticed that Roleplay servers scripts allow weapons with the same ID (for example, a Deagle) to be stored in a player's inventory under different names. For example, if a player (from Grove Street Families)?has a Deagle on him, if he does /inventory (hypothetically), instead of Deagle, the weapon's name is ''Glock''. Also, let's say there is another player (from Ballas) that has a Deagle on him. But in this case, the weapon's name?(Deagle) can be another weapon name other than Glock (that the first player has), for example, when the second player does /inventory, the name of the Deagle is ''Beretta''.
How can you do that?
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Scriptfiles created with fopen(File: file, io_append), gets deleted |
Posted by: Mergevos - 2020-10-22, 09:40 PM - Forum: Pawn Scripting
- No Replies
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As the title says, files created with io_append gets deleted everytime server (re)starts?up again.?
Code is this function:?https://github.com/Mergevos/samp-logging/blob/master/logging.inc#L182
File gets created, and all of the content is written into, but when server starts again, it gets deleted.
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