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| Latest Threads |
Client issue with object
Forum: Support
Last Post: TheDoctor
2025-11-15, 08:00 PM
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San Andreas Police Pursui...
Forum: Advertisements
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2025-11-15, 12:06 AM
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[Include] OpenGate (Abrir...
Forum: Portuguese/Portugu?s
Last Post: Crazy_ArKzX
2025-11-13, 06:49 PM
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OpenGate (Open Proximity ...
Forum: Libraries
Last Post: Crazy_ArKzX
2025-11-13, 06:46 PM
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LS City Hall
Forum: Maps
Last Post: cosminupgaming
2025-11-12, 04:22 PM
» Replies: 3
» Views: 2,684
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Crime Base
Forum: Maps
Last Post: cosminupgaming
2025-11-12, 04:19 PM
» Replies: 2
» Views: 1,264
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GTA SA-MP Scripting: Issu...
Forum: General Discussions
Last Post: williamrhein
2025-11-12, 10:16 AM
» Replies: 0
» Views: 69
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is it worth creating a se...
Forum: General Discussions
Last Post: cosminupgaming
2025-11-11, 05:30 PM
» Replies: 13
» Views: 18,391
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Looking for an English De...
Forum: General Discussions
Last Post: cosminupgaming
2025-11-11, 05:21 PM
» Replies: 2
» Views: 2,829
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Awakeninga an old server.
Forum: Support
Last Post: drwnrbbt
2025-11-11, 02:26 PM
» Replies: 0
» Views: 62
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| GTA: Underground - El futuro ? |
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Posted by: Fixedfeed - 2020-10-13, 05:34 PM - Forum: Spanish/Espa?ol
- Replies (7)
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Hola bueno, pues reci?n me entero que existe este mod de GTA, que cuenta con un modo multijugador.
Al parecer es compatible con SAMP, por lo que los modos de juegos ya creados en SAMP se pueden usar en este mismo mod, y trae consigo mas mods, como los mapas de LBC y VC, tambi?n trae armas nuevas y los veh?culos de LBC?y VC, el mod me parece que lleva desde 2017, pero no veo que se le haga mucho caso, a que se deber? ?.
Sinceramente parece una muy buena opci?n, ya que no veo que OPEN MP avance mucho, que opinan ustedes ?
aqu? les dejo la pagina del mod, para que lo vean ustedes mismos:?https://gtaundergroundmod.com/
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| Help sublime compile on macOS |
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Posted by: bum - 2020-10-13, 07:01 AM - Forum: Pawn Scripting
- Replies (3)
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Hi everyone !
My gamemode is compile successfully with windows, but when I use my macOS for compile, it cannot run. I use sublime text for compiling, I?have installed PAWN plugin, edited sublime-build file but it still not working.
My build file:
Code: {
"cmd": ["./pawncc", "$file", "-iinclude", "-o$file_path/$file_base_name", "-;", "-(", "-d3"],
"file_regex": "(.*?)[(]([0-9]*)[)]",
"working_dir": "/Users/mba0204/Desktop/Folders/Source/Bumios/Project/Gaming/GGMP/pawno/",
"selector": "source.pwn"
}
The error logs:
Code: [Errno 2] No such file or directory: './pawncc'
[cmd: ['./pawncc', '/Users/mba0204/Library/Application Support/Sublime Text 3/Packages/User/GGMPBuild.sublime-build', '-iinclude', '-o/Users/mba0204/Library/Application Support/Sublime Text 3/Packages/User/GGMPBuild', '-;', '-(', '-d3']]
[dir: /Users/mba0204/Desktop/Folders/Source/Bumios/Project/Gaming/GGMP/pawno]
[path: /Users/mba0204/.rvm/gems/ruby-2.5.1/bin:/Users/mba0204/.rvm/gems/ruby-2.5.1@global/bin:/Users/mba0204/.rvm/rubies/ruby-2.5.1/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Users/mba0204/.rvm/bin]
[Finished]
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Help with animation |
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Posted by: GeorgeXCarl - 2020-10-12, 10:38 AM - Forum: Pawn Scripting
- Replies (4)
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please help me with the ApplyAnimation because when i want to do the animation it keeps me freeze even if i didn't set the ApplyAnimation to freeze player when animating
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| Dark theme |
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Posted by: DowDaw - 2020-10-11, 07:23 PM - Forum: Chat
- Replies (3)
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Hey, title of the topic says everything basically to add "Dark" theme on forums if possible please :)
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| UTF-8 |
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Posted by: Juvanii - 2020-10-11, 01:58 PM - Forum: Questions and Suggestions
- Replies (1)
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Hello Team ,
As this is my first post on the forums, first of all i would like to thank everybody working on this project, San Andreas never dies and won't be.
Back to the suggestion, please add a UTF-8 feature so servers will be supported in many languages in the future such as Arabic.
Regards
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| open.mp client's concept-design idea |
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Posted by: davy - 2020-10-11, 11:09 AM - Forum: Art
- Replies (6)
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Due to the second wave of quarantine, I've had nothing else to do so I decided to give it a shot and make an modern-design-concept for open.mp
Feedback appreciated even if it's not the nicest thing you got to say as I'm looking forward to actually improve it and hopefully it can get somewhere in the future within the mod.
As of right now I only made a concept-design of the dark theme for the client.
![[Image: i.imgur.co.png]](https://i.imgur.co.png)
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